Player Matchup

Chaac
Chaac
ADHDChief
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 90L
1,658 Elo+
Party 2
Skadi
Skadi
AFROzenFlame911
Skadi
Level 118
God Stats
1W - 5L
1,219 SR
Queue Stats
212W - 172L
1,569 Elo+
Party 2
Neith
Neith
Dankless805
Neith
Level 64
God Stats
3W - 2L
1,298 SR
Queue Stats
113W - 93L
1,516 Elo+
Party 2
Hades
Hades
oOLemonLimeOo
Hades
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,530 Elo+
Party 2
Terra
Terra
poehtoo123
Terra
Level 123
God Stats
5W - 1L
1,694 SR
Queue Stats
185W - 200L
1,476 Elo+
Solo
Team Averages
Level 106
1,442 SR
1,550 Elo+

VS

Team Averages
Level 135
1,531 SR
1,493 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FEET_PIC_BURGLAR
Ymir
Level 88
God Stats
3W - 2L
1,687 SR
Queue Stats
152W - 174L
1,404 Elo+
Solo
Ra
Ra
KmanYeets
Ra
Level 154
God Stats
1W - 1L
1,515 SR
Queue Stats
107W - 84L
1,539 Elo+
Party 1
Achilles
Achilles
Romulus023
Achilles
Level 149
God Stats
2W - 2L
1,454 SR
Queue Stats
233W - 228L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADHDChief
Chaac
19
3 / 3 / 9
11,361
668
12,604
23,816
28,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 7
12,270
722
16,798
15,052
7,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 5
11,068
651
14,357
14,897
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 5 / 9
11,712
689
25,980
17,937
11,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
20
4 / 5 / 14
12,146
714
14,963
23,181
25,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 4 / 14
11,384
670
17,294
15,363
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
 
Hercules
17
3 / 5 / 14
11,176
657
17,109
33,209
29,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 12
9,954
586
8,644
15,317
11,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 5 / 7
12,377
728
23,694
15,513
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Romulus023
Achilles
19
5 / 3 / 15
11,739
691
13,587
19,541
25,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
19
Kills
22
22
Deaths
21
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
14
2.25
L
Hercules
 
Hercules
3
5
14
2
W
Chaac
ADHDChief
Chaac
3
3
9
2.5
W
6
5
7
1.9
W
3
4
5
1.38
L
2
4
12
2
L
10
5
7
2.7
L
Achilles
Romulus023
Achilles
5
3
15
4.17
W
3
5
9
1.5
W
Terra
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,702
Damage
80,328
94,883
Taken
98,943
79,776
Mitigated
80,407
49,843
Healing
42,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,294
3,119
4,656
2,878
15,363
6,048
1,206
8,399
6,759
0
38,710
L
Hercules
 
Hercules
17,109
4,009
1,760
13,051
33,209
29,936
219
9,796
23,027
541
26,245
W
Chaac
ADHDChief
Chaac
12,604
1,756
1,725
10,936
23,816
28,219
720
8,843
14,973
0
28,418
W
16,798
6,848
323
1,634
15,052
7,393
1,411
4,949
10,103
0
42,906
W
14,357
7,740
1,640
4,047
14,897
6,929
2,930
4,987
9,910
0
25,537
L
8,644
874
1,832
2,872
15,317
11,566
458
8,389
6,812
16,928
0
L
23,694
1,777
6,348
4,504
15,513
7,398
368
6,081
9,372
49,434
0
L
Achilles
Romulus023
Achilles
13,587
3,292
1,301
3,141
19,541
25,459
458
8,278
11,057
0
28,425
W
25,980
2,492
3,855
3,609
17,937
11,915
304
6,753
11,184
41,426
0
W
Terra
14,963
2,212
13,375
8,699
23,181
25,320
225
7,246
15,935
28,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,557
Gold Earned
56,630
174
Minions Killed
170
0
Camps Cleared
0
1,496,744
Distance Traveled
1,282,973
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,384
670
48
3
0
254,993
1
L
Hercules
11,176
657
16
1
0
311,063
2
W
Chaac
11,361
668
31
2
0
336,057
0
W
Skadi
12,270
722
54
3
0
295,032
0
W
Neith
11,068
651
35
2
0
240,415
0
L
Ymir
9,954
586
22
1
0
167,233
2
L
Ra
12,377
728
60
4
0
267,560
0
L
Achilles
11,739
691
24
1
0
282,124
0
W
Hades
11,712
689
34
2
0
308,058
0
W
Terra
12,146
714
20
1
0
317,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role