Player Matchup

The Morrigan
The Morrigan
Optimum Recoil
The Morrigan
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
627W - 660L
1,443 Elo+
Solo
Osiris
Osiris
PsychoRabbit541
Osiris
Level 105
God Stats
1W - 3L
1,347 SR
Queue Stats
220W - 275L
1,374 Elo+
Solo
Kali
Kali
WiggSplitta-
Kali
Level 114
God Stats
14W - 3L
1,856 SR
Queue Stats
744W - 672L
1,596 Elo+
Party 2
Ullr
Ullr
bustonyababymoms
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
imtoxicdontmsgme
Cthulhu
Level 109
God Stats
29W - 21L
1,752 SR
Queue Stats
417W - 356L
1,591 Elo+
Party 2
Team Averages
Level 95
1,591 SR
1,516 Elo+

VS

Team Averages
Level 64
1,494 SR
1,525 Elo+
Skadi
Skadi
Jayscript
Skadi
Level 49
God Stats
113W - 101L
1,597 SR
Queue Stats
179W - 174L
1,512 Elo+
Solo
Kukulkan
Kukulkan
StompingCrib02
Kukulkan
Level 69
God Stats
8W - 3L
1,460 SR
Queue Stats
16W - 8L
1,642 Elo+
Party 1
Thanatos
Thanatos
TanaShortCake
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 88L
1,380 Elo+
Party 1
Chang'e
Chang'e
YetiPopper
Chang'e
Level 48
God Stats
2W - 2L
1,412 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1
Fafnir
Fafnir
oSN33KY N1NJAo
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Optimum Recoil
The Morrigan
19
4 / 3 / 5
12,501
544
6,150
12,823
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 5
14,046
611
14,016
27,626
15,887
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
14 / 4 / 9
13,489
586
16,660
21,978
11,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 3 / 7
13,602
591
25,566
16,685
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 20
11,447
498
18,723
18,830
19,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jayscript
Skadi
8
0 / 5 / 4
7,481
325
2,217
9,029
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
15
3 / 12 / 0
10,323
449
13,604
18,406
6,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TanaShortCake
Thanatos
13
0 / 14 / 4
8,647
376
5,764
23,122
11,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
YetiPopper
Chang'e
12
2 / 10 / 2
8,314
361
11,818
20,556
5,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 1
10,590
460
13,297
22,231
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
49
Kills
10
14
Deaths
49
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Jayscript
Skadi
0
5
4
0.4
W
The Morrigan
Optimum Recoil
The Morrigan
4
3
5
2.17
W
9
2
5
5.75
L
Kukulkan
3
12
0
0.25
L
Thanatos
TanaShortCake
Thanatos
0
14
4
0.14
W
14
4
9
4.63
L
Chang'e
YetiPopper
Chang'e
2
10
2
0.3
W
17
3
7
6.83
W
5
2
20
7.5
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,115
Damage
46,700
97,942
Taken
93,344
60,641
Mitigated
48,160
24,742
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Jayscript
Skadi
2,217
1,011
0
1,241
9,029
1,430
0
1,036
7,843
0
8,644
W
The Morrigan
Optimum Recoil
The Morrigan
6,150
1,412
0
470
12,823
5,545
4,030
4,055
8,768
89,849
723
W
14,016
8,707
0
11,394
27,626
15,887
2,208
12,265
15,361
0
104,955
L
Kukulkan
13,604
1,522
1,248
732
18,406
6,463
0
2,611
15,642
51,889
0
L
Thanatos
TanaShortCake
Thanatos
5,764
2,408
0
6,442
23,122
11,717
0
5,805
17,152
0
37,813
W
16,660
10,244
0
6,402
21,978
11,715
2,662
6,503
12,941
0
91,938
L
Chang'e
YetiPopper
Chang'e
11,818
286
1,766
4,987
20,556
5,618
0
8,134
12,032
29,065
0
W
25,566
11,278
0
3,223
16,685
7,941
5,180
6,083
10,602
0
104,053
W
18,723
1,279
494
2,759
18,830
19,553
691
9,813
9,017
51,028
0
L
13,297
3,632
0
2,934
22,231
22,932
0
5,657
16,004
22,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,085
Gold Earned
45,355
674
Minions Killed
228
0
Camps Cleared
0
2,114,451
Distance Traveled
1,515,466
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,481
325
13
1
0
87,259
1
W
The Morrigan
12,501
544
151
7
0
423,451
1
W
Osiris
14,046
611
166
7
0
430,847
3
L
Kukulkan
10,323
449
97
4
0
306,590
5
L
Thanatos
8,647
376
64
3
0
322,031
0
W
Kali
13,489
586
130
6
0
443,732
4
L
Chang'e
8,314
361
30
1
0
385,234
0
W
Ullr
13,602
591
161
7
0
381,318
2
W
Cthulhu
11,447
498
66
3
0
435,103
2
L
Fafnir
10,590
460
24
1
0
414,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role