Player Matchup

The Morrigan
The Morrigan
GamerKingSupreme
The Morrigan
Level 17
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 3L
1,737 Elo+
Solo
Mulan
Mulan
Thor-_-Raiko
Mulan
Level 28
God Stats
9W - 6L
1,690 SR
Queue Stats
115W - 121L
1,519 Elo+
Solo
Sylvanus
Sylvanus
guerrero_gaps
Sylvanus
Level 29
God Stats
12W - 9L
1,533 SR
Queue Stats
173W - 199L
1,393 Elo+
Solo
Nemesis
Nemesis
流里流气
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
龙族永恒
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 1
Team Averages
Level 17
1,579 SR
1,589 Elo+

VS

Team Averages
Level 16
1,513 SR
1,441 Elo+
Ymir
Ymir
GodisEternal293
Ymir
Level 24
God Stats
6W - 5L
1,641 SR
Queue Stats
102W - 108L
1,479 Elo+
Solo
Xbalanque
Xbalanque
LUCExBR3E
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,481 Elo+
Party 2
Nemesis
Nemesis
NUCKxCH0RR1S
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,483 Elo+
Party 2
Cerberus
Cerberus
Sleighty19
Cerberus
Level 2
God Stats
1W - 1L
1,321 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Nu Wa
Nu Wa
qianyuluo
Nu Wa
Level 17
God Stats
18W - 10L
1,602 SR
Queue Stats
29W - 23L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GamerKingSupreme
The Morrigan
20
6 / 3 / 5
13,744
598
16,664
9,344
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 4 / 2
12,964
564
8,810
17,064
13,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
guerrero_gaps
Sylvanus
17
2 / 10 / 4
11,397
496
10,167
20,728
21,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
流里流气
Nemesis
14
0 / 5 / 4
9,410
409
2,060
10,188
3,481
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
龙族永恒
Jormungandr
12
1 / 10 / 1
8,785
382
2,929
17,158
15,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 11
11,987
521
9,151
16,538
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
LUCExBR3E
Xbalanque
20
14 / 4 / 7
14,294
621
20,340
15,897
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
NUCKxCH0RR1S
Nemesis
20
8 / 3 / 6
14,463
629
13,225
15,537
8,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Sleighty19
Cerberus
5
0 / 0 / 0
7,206
313
84
1,750
676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
qianyuluo
Nu Wa
20
4 / 3 / 10
13,355
581
11,082
11,943
4,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
14
Kills
32
32
Deaths
14
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GamerKingSupreme
The Morrigan
6
3
5
2.83
W
6
4
11
2.88
W
Xbalanque
LUCExBR3E
Xbalanque
14
4
7
4.38
W
Nemesis
NUCKxCH0RR1S
Nemesis
8
3
6
3.67
W
Cerberus
Sleighty19
Cerberus
0
0
0
0
L
5
4
2
1.5
L
Sylvanus
guerrero_gaps
Sylvanus
2
10
4
0.4
W
Nu Wa
qianyuluo
Nu Wa
4
3
10
3
L
Nemesis
流里流气
Nemesis
0
5
4
0.4
L
Jormungandr
龙族永恒
Jormungandr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
53,882
74,482
Taken
61,665
57,462
Mitigated
35,277
11,824
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GamerKingSupreme
The Morrigan
16,664
4,463
0
1,379
9,344
4,472
0
2,889
6,397
94,931
10,698
W
9,151
1,399
0
1,977
16,538
15,315
570
8,027
8,511
37,483
0
W
Xbalanque
LUCExBR3E
Xbalanque
20,340
11,762
0
7,365
15,897
6,505
4,251
6,789
9,108
0
104,189
W
Nemesis
NUCKxCH0RR1S
Nemesis
13,225
9,085
0
1,960
15,537
8,482
2,882
2,298
13,239
0
124,931
W
Cerberus
Sleighty19
Cerberus
84
0
0
58
1,750
676
0
520
1,230
2,718
0
L
8,810
979
0
3,890
17,064
13,223
1,680
6,800
10,264
0
68,621
L
Sylvanus
guerrero_gaps
Sylvanus
10,167
3,214
1,126
4,139
20,728
21,134
3,106
4,462
16,266
58,585
9,569
W
Nu Wa
qianyuluo
Nu Wa
11,082
2,231
0
1,764
11,943
4,299
1,068
5,623
6,320
99,969
0
L
Nemesis
流里流气
Nemesis
2,060
571
0
661
10,188
3,481
0
3,293
6,895
0
31,464
L
Jormungandr
龙族永恒
Jormungandr
2,929
1,034
270
359
17,158
15,152
0
3,308
13,850
27,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
61,305
522
Minions Killed
588
0
Camps Cleared
0
1,911,445
Distance Traveled
1,739,974
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,744
598
172
7
0
394,304
8
W
Ymir
11,987
521
57
2
0
426,410
1
W
Xbalanque
14,294
621
156
7
0
353,183
2
W
Nemesis
14,463
629
203
9
0
483,975
0
W
Cerberus
7,206
313
10
0
0
79,843
0
L
Mulan
12,964
564
134
6
0
410,967
1
L
Sylvanus
11,397
496
113
5
0
324,329
2
W
Nu Wa
13,355
581
162
7
0
396,563
0
L
Nemesis
9,410
409
56
2
0
438,372
3
L
Jormungandr
8,785
382
47
2
0
343,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role