Player Matchup

Sylvanus
Sylvanus
AwwTisDyKk
Sylvanus
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
197W - 168L
1,659 Elo+
Solo
Jormungandr
Jormungandr
HylanderZ
Jormungandr
Level 7
God Stats
2W - 3L
1,553 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo
Loki
Loki
PrestoWfS88
Loki
Level 5
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 6L
968 Elo+
Solo
Sol
Sol
SadSerisMain
Sol
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
35W - 34L
1,270 Elo+
Solo
Kukulkan
Kukulkan
jog_on_son_25
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 129L
1,456 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,379 Elo+

VS

Team Averages
Level 11
1,500 SR
1,562 Elo+
Jing Wei
Jing Wei
EvanNightmare
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,524 Elo+
Solo
Nox
Nox
IvanTrappin
Nox
Level 17
God Stats
2W - 1L
1,269 SR
Queue Stats
123W - 87L
1,734 Elo+
Solo
Cu Chulainn
Cu Chulainn
KNG_Bearr
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
pandaDragon2077
Loki
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
26W - 22L
1,554 Elo+
Solo
Ares
Ares
zuhshi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwwTisDyKk
Sylvanus
15
9 / 3 / 1
11,081
482
11,828
14,147
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
HylanderZ
Jormungandr
14
6 / 8 / 2
9,679
421
9,918
18,959
16,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 5 / 1
6,572
286
111
3,913
656
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 11 / 6
11,822
514
19,318
27,933
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
jog_on_son_25
Kukulkan
15
3 / 9 / 3
9,892
430
6,074
11,828
4,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EvanNightmare
Jing Wei
16
0 / 3 / 7
10,732
467
5,038
9,039
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 4 / 13
13,158
572
22,240
21,022
9,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
KNG_Bearr
Cu Chulainn
15
0 / 9 / 4
9,876
429
1,445
22,823
10,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
25 / 3 / 4
16,389
713
28,023
20,490
9,061
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
zuhshi
Ares
15
4 / 8 / 7
11,803
513
6,999
19,329
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
23
Kills
36
36
Deaths
27
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AwwTisDyKk
Sylvanus
9
3
1
3.17
W
Jing Wei
EvanNightmare
Jing Wei
0
3
7
1.17
L
Jormungandr
HylanderZ
Jormungandr
6
8
2
0.88
W
7
4
13
3.38
W
Cu Chulainn
KNG_Bearr
Cu Chulainn
0
9
4
0.22
L
0
5
1
0.1
L
5
11
6
0.73
L
Kukulkan
jog_on_son_25
Kukulkan
3
9
3
0.5
W
25
3
4
9
W
Ares
zuhshi
Ares
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,249
Damage
63,745
76,780
Taken
92,703
44,594
Mitigated
44,996
19,578
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AwwTisDyKk
Sylvanus
11,828
3,263
0
6,116
14,147
13,079
294
3,948
10,005
47,929
8,266
W
Jing Wei
EvanNightmare
Jing Wei
5,038
3,889
0
185
9,039
3,374
8,323
6,317
2,722
0
51,888
L
Jormungandr
HylanderZ
Jormungandr
9,918
3,098
240
1,884
18,959
16,385
493
6,224
12,235
32,692
0
W
22,240
3,114
458
5,719
21,022
9,041
1,527
16,170
4,852
88,710
0
W
Cu Chulainn
KNG_Bearr
Cu Chulainn
1,445
234
0
6,656
22,823
10,315
617
5,363
17,460
0
46,301
L
111
45
0
84
3,913
656
0
830
2,923
0
1,891
L
19,318
6,702
0
10,754
27,933
9,951
619
15,319
11,784
66,161
0
L
Kukulkan
jog_on_son_25
Kukulkan
6,074
1,252
0
500
11,828
4,523
794
1,910
9,726
36,937
0
W
28,023
10,073
0
9,687
20,490
9,061
2,619
5,796
13,616
0
147,203
W
Ares
zuhshi
Ares
6,999
1,133
0
1,947
19,329
13,205
385
12,951
6,378
28,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
61,958
349
Minions Killed
561
0
Camps Cleared
0
1,388,309
Distance Traveled
2,171,346
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,081
482
119
5
0
205,797
1
W
Jing Wei
10,732
467
103
4
0
460,593
0
L
Jormungandr
9,679
421
37
2
0
355,972
4
W
Nox
13,158
572
154
7
0
431,259
0
W
Cu Chulainn
9,876
429
71
3
0
420,673
1
L
Loki
6,572
286
6
0
0
79,181
1
L
Sol
11,822
514
106
5
0
357,828
1
L
Kukulkan
9,892
430
81
4
0
389,531
0
W
Loki
16,389
713
204
9
0
455,659
0
W
Ares
11,803
513
29
1
0
403,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role