Player Matchup

Xbalanque
Xbalanque
DoSOmni
Xbalanque
Level 25
God Stats
6W - 1L
1,818 SR
Queue Stats
560W - 596L
1,479 Elo+
Solo
Thoth
Thoth
F4LL3N4NGEL
Thoth
Level 29
God Stats
2W - 1L
1,706 SR
Queue Stats
106W - 135L
1,418 Elo+
Solo
Mercury
Mercury
InZainnn
Mercury
Level 25
God Stats
12W - 3L
1,999 SR
Queue Stats
129W - 85L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
Rcage4
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,483 Elo+
Solo
Geb
Geb
干就完事
Geb
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,478 Elo+
Solo
Team Averages
Level 18
1,705 SR
1,495 Elo+

VS

Team Averages
Level 16
1,528 SR
1,292 Elo+
Persephone
Persephone
Claiborne0424
Persephone
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
1,075 Elo+
Party 1
Loki
Loki
Flowie1001
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Chaac
Chaac
TechzuneSnl
Chaac
Level 6
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 2
Anhur
Anhur
bLitz1609
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,075 Elo+
Party 1
Ymir
Ymir
leiinamii
Ymir
Level 8
God Stats
2W - 6L
1,397 SR
Queue Stats
2W - 11L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoSOmni
Xbalanque
14
4 / 4 / 2
8,650
577
10,826
9,062
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 6
8,223
548
4,004
8,803
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
InZainnn
Mercury
17
9 / 1 / 3
10,135
676
9,076
10,495
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Rcage4
Kuzenbo
16
8 / 0 / 0
10,050
670
8,801
9,189
8,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 7
7,274
485
3,788
10,342
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Claiborne0424
Persephone
12
0 / 4 / 1
7,555
504
3,287
6,016
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 6 / 2
8,056
537
9,412
13,412
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 6 / 0
6,570
438
3,991
10,928
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
bLitz1609
Anhur
12
3 / 3 / 4
7,193
480
5,108
10,044
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
2 / 3 / 5
6,839
456
2,883
10,150
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
22
Kills
12
12
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
Claiborne0424
Persephone
0
4
1
0.13
W
Xbalanque
DoSOmni
Xbalanque
4
4
2
1.25
W
1
4
6
1
L
5
6
2
1
W
Mercury
InZainnn
Mercury
9
1
3
10.5
W
Kuzenbo
Rcage4
Kuzenbo
8
0
0
8
L
2
6
0
0.33
L
Anhur
bLitz1609
Anhur
3
3
4
1.67
L
Ymir
2
3
5
1.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
24,681
47,891
Taken
50,550
24,292
Mitigated
22,800
14,446
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Claiborne0424
Persephone
3,287
233
0
489
6,016
1,915
228
2,040
3,972
37,689
0
W
Xbalanque
DoSOmni
Xbalanque
10,826
6,419
354
3,540
9,062
3,151
2,347
925
8,137
0
59,632
W
4,004
363
0
2,042
8,803
2,611
0
1,210
7,557
37,085
0
L
9,412
2,635
0
3,097
13,412
4,592
0
3,914
9,498
0
52,928
W
Mercury
InZainnn
Mercury
9,076
5,569
0
5,321
10,495
3,643
728
1,193
9,154
0
70,584
W
Kuzenbo
Rcage4
Kuzenbo
8,801
1,328
0
2,731
9,189
8,262
0
0
9,189
53,705
0
L
3,991
903
0
2,053
10,928
4,791
0
7,940
2,988
0
17,817
L
Anhur
bLitz1609
Anhur
5,108
2,514
0
918
10,044
3,762
433
1,344
8,700
0
46,322
L
Ymir
2,883
472
0
746
10,150
7,740
455
1,355
8,795
12,602
0
W
3,788
325
0
458
10,342
6,625
291
2,658
7,684
14,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
36,213
428
Minions Killed
322
0
Camps Cleared
0
1,378,853
Distance Traveled
1,358,754
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,555
504
82
5
0
281,352
4
W
Xbalanque
8,650
577
113
8
0
240,464
3
W
Thoth
8,223
548
78
5
0
261,660
0
L
Loki
8,056
537
96
6
0
283,178
1
W
Mercury
10,135
676
125
8
0
325,248
7
W
Kuzenbo
10,050
670
100
7
0
292,672
3
L
Chaac
6,570
438
37
2
0
255,590
0
L
Anhur
7,193
480
92
6
0
256,946
7
L
Ymir
6,839
456
15
1
0
281,688
0
W
Geb
7,274
485
12
1
0
258,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role