Player Matchup

Anhur
Anhur
Denoicius
Anhur
Level 139
God Stats
3W - 2L
1,765 SR
Queue Stats
77W - 67L
1,613 Elo+
Party 2
Chang'e
Chang'e
FatalxSHOT
Chang'e
Level 51
God Stats
0W - 1L
1,824 SR
Queue Stats
6W - 5L
1,441 Elo+
Party 2
Ganesha
Ganesha
Savannerz
Ganesha
Level 129
God Stats
4W - 1L
1,547 SR
Queue Stats
26W - 18L
1,645 Elo+
Party 2
Team Averages
Level 106
1,712 SR
1,566 Elo+

VS

Team Averages
Level 121
1,591 SR
1,635 Elo+
Kuzenbo
Kuzenbo
Lesacmagic27
Kuzenbo
Level 78
God Stats
58W - 35L
1,372 SR
Queue Stats
147W - 97L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikewolf47
Baron Samedi
Level 128
God Stats
22W - 18L
1,654 SR
Queue Stats
221W - 170L
1,634 Elo+
Party 1
Anhur
Anhur
OmgRonnie
Anhur
Level 157
God Stats
10W - 4L
1,746 SR
Queue Stats
188W - 133L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Denoicius
Anhur
14
3 / 5 / 6
10,233
640
9,136
14,460
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
FatalxSHOT
Chang'e
16
8 / 3 / 3
11,648
728
18,238
14,537
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Savannerz
Ganesha
14
1 / 4 / 9
10,681
668
10,322
20,686
20,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lesacmagic27
Kuzenbo
14
2 / 3 / 8
11,584
724
9,915
15,764
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Mikewolf47
Baron Samedi
14
3 / 6 / 5
10,852
678
12,341
15,175
5,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
OmgRonnie
Anhur
16
7 / 3 / 3
12,170
761
16,580
14,620
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
12
12
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Denoicius
Anhur
3
5
6
1.2
L
Chang'e
FatalxSHOT
Chang'e
8
3
3
3.17
W
Kuzenbo
Lesacmagic27
Kuzenbo
2
3
8
2
W
Baron Samedi
Mikewolf47
Baron Samedi
3
6
5
0.92
W
Anhur
OmgRonnie
Anhur
7
3
3
2.83
L
Ganesha
Savannerz
Ganesha
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
38,836
49,683
Taken
45,559
31,989
Mitigated
28,524
19,168
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Denoicius
Anhur
9,136
3,275
0
1,343
14,460
5,609
415
7,369
7,091
0
33,355
L
Chang'e
FatalxSHOT
Chang'e
18,238
1,062
6,356
6,811
14,537
5,591
0
6,377
8,160
48,113
0
W
Kuzenbo
Lesacmagic27
Kuzenbo
9,915
3,688
330
2,746
15,764
17,098
221
9,099
6,665
23,658
0
W
Baron Samedi
Mikewolf47
Baron Samedi
12,341
281
1,594
5,300
15,175
5,647
1,017
9,667
5,508
34,273
0
W
Anhur
OmgRonnie
Anhur
16,580
11,066
0
5,050
14,620
5,779
992
9,794
4,826
0
69,485
L
Ganesha
Savannerz
Ganesha
10,322
688
0
4,658
20,686
20,789
244
8,510
12,176
35,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
34,606
151
Minions Killed
167
0
Camps Cleared
0
848,955
Distance Traveled
784,435
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,233
640
66
4
0
271,400
0
L
Chang'e
11,648
728
83
5
0
291,365
4
W
Kuzenbo
11,584
724
20
1
0
300,759
3
W
Baron Samedi
10,852
678
37
2
0
227,760
1
W
Anhur
12,170
761
110
7
0
255,916
0
L
Ganesha
10,681
668
2
0
0
286,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role