Player Matchup

Hachiman
Hachiman
Endilyi
Hachiman
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 16L
1,249 Elo+
Solo
Anubis
Anubis
QuartetpwnzxD
Anubis
Level 4
God Stats
2W - 0L
1,690 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Ares
Ares
enDiwantTOn1
Ares
Level 29
God Stats
9W - 8L
1,522 SR
Queue Stats
135W - 128L
1,467 Elo+
Solo
Izanami
Izanami
montena2
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 152L
1,435 Elo+
Solo
Chiron
Chiron
ЯнеЗналЧтоЕй16
Chiron
Level 26
God Stats
14W - 12L
1,593 SR
Queue Stats
191W - 209L
1,534 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,437 Elo+

VS

Team Averages
Level 37
1,552 SR
1,463 Elo+
Nemesis
Nemesis
AYPOY24
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 1
Janus
Janus
BigBoiBaso
Janus
Level 27
God Stats
2W - 3L
1,837 SR
Queue Stats
151W - 154L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Coristoman
Ah Muzen Cab
Level 28
God Stats
57W - 59L
1,606 SR
Queue Stats
159W - 165L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
KIllingPeoples
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
cangames123
Baron Samedi
Level 101
God Stats
0W - 2L
1,318 SR
Queue Stats
13W - 14L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Endilyi
Hachiman
20
9 / 4 / 23
15,706
1,122
27,717
16,403
6,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 6 / 18
17,387
1,242
32,558
21,934
11,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 6 / 25
14,156
1,011
16,450
23,893
25,416
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
montena2
Izanami
20
6 / 6 / 20
13,652
975
20,387
20,499
8,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 9 / 24
14,217
1,016
20,983
21,022
8,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AYPOY24
Nemesis
19
5 / 7 / 14
13,574
970
9,149
22,501
9,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
10 / 5 / 17
15,738
1,124
28,308
18,076
6,574
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Coristoman
Ah Muzen Cab
20
5 / 11 / 16
13,861
990
20,633
25,097
9,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
KIllingPeoples
Gilgamesh
20
3 / 10 / 21
13,983
999
16,663
36,724
36,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
cangames123
Baron Samedi
20
8 / 9 / 12
14,525
1,038
25,818
23,517
11,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
111
42
Kills
31
31
Deaths
42
110
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AYPOY24
Nemesis
5
7
14
1.71
L
Janus
10
5
17
3.7
L
Ah Muzen Cab
Coristoman
Ah Muzen Cab
5
11
16
1.18
W
Hachiman
Endilyi
Hachiman
9
4
23
5.13
L
Gilgamesh
KIllingPeoples
Gilgamesh
3
10
21
1.35
W
16
6
18
4.17
L
Baron Samedi
cangames123
Baron Samedi
8
9
12
1.56
W
5
6
25
2.92
W
Izanami
montena2
Izanami
6
6
20
2.67
W
6
9
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,095
Damage
100,571
103,751
Taken
125,915
60,491
Mitigated
73,171
17,191
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AYPOY24
Nemesis
9,149
1,737
0
2,306
22,501
9,571
0
8,562
13,939
0
13,185
L
Janus
28,308
3,027
0
172
18,076
6,574
0
8,417
9,659
61,011
0
L
Ah Muzen Cab
Coristoman
Ah Muzen Cab
20,633
11,980
932
2,906
25,097
9,379
0
11,753
13,344
0
62,442
W
Hachiman
Endilyi
Hachiman
27,717
14,570
0
3,002
16,403
6,677
0
10,739
5,664
0
65,304
L
Gilgamesh
KIllingPeoples
Gilgamesh
16,663
3,192
0
4,582
36,724
36,414
0
10,936
25,788
0
32,899
W
32,558
251
0
8,256
21,934
11,737
0
9,621
12,073
71,246
0
L
Baron Samedi
cangames123
Baron Samedi
25,818
1,569
2,435
2,977
23,517
11,233
0
9,340
14,177
47,394
0
W
16,450
530
0
0
23,893
25,416
0
11,886
12,007
22,325
0
W
Izanami
montena2
Izanami
20,387
15,219
440
2,273
20,499
8,207
0
10,632
9,787
0
38,961
W
20,983
7,804
1,233
1,987
21,022
8,454
0
11,248
9,774
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,118
Gold Earned
71,681
310
Minions Killed
263
8
Camps Cleared
6
1,175,254
Distance Traveled
1,342,487
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,574
970
9
1
0
327,333
1
L
Janus
15,738
1,124
94
7
0
248,791
0
L
Ah Muzen Cab
13,861
990
71
5
2
242,350
0
W
Hachiman
15,706
1,122
80
6
2
234,890
1
L
Gilgamesh
13,983
999
43
3
2
262,732
0
W
Anubis
17,387
1,242
115
8
2
232,564
3
L
Baron Samedi
14,525
1,038
46
3
2
261,281
0
W
Ares
14,156
1,011
10
1
0
259,478
0
W
Izanami
13,652
975
42
3
2
226,476
0
W
Chiron
14,217
1,016
63
5
2
221,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role