Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drakonixx
Thanatos
Level 19
God Stats
2W - 2L
1,532 SR
Queue Stats
50W - 52L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeordieQueen470
Morgan Le Fay
Level 14
God Stats
76W - 79L
1,455 SR
Queue Stats
83W - 86L
1,405 Elo+
Solo
Artemis
Artemis
Jackaia
Artemis
Level 14
God Stats
11W - 7L
1,547 SR
Queue Stats
15W - 12L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Федрыч
Baron Samedi
Level 13
God Stats
9W - 6L
1,527 SR
Queue Stats
27W - 31L
1,286 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,432 Elo+

VS

Team Averages
Level 11
1,490 SR
1,389 Elo+
Hel
Hel
 
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DarkStalker467
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,121 Elo+
Solo
Olorun
Olorun
Melloesh
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Spartan 2003271
Cthulhu
Level 26
God Stats
58W - 54L
1,663 SR
Queue Stats
321W - 318L
1,572 Elo+
Solo
Neith
Neith
Vivalawooga
Neith
Level 6
God Stats
6W - 8L
1,288 SR
Queue Stats
6W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
5 / 5 / 12
13,353
890
11,680
19,859
15,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Drakonixx
Thanatos
20
14 / 1 / 7
16,424
1,095
20,272
6,702
3,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
GeordieQueen470
Morgan Le Fay
20
5 / 1 / 12
13,497
900
11,825
10,541
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jackaia
Artemis
20
5 / 4 / 14
13,859
924
11,907
20,101
9,589
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Федрыч
Baron Samedi
20
3 / 1 / 19
14,262
951
19,710
9,403
4,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
0 / 7 / 4
12,231
815
1,671
16,356
5,024
17
0 / 15 / 5
11,877
792
7,045
23,746
9,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Melloesh
Olorun
15
0 / 1 / 1
10,874
725
1,245
1,427
504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 0 / 4
14,681
979
28,716
13,997
13,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 9 / 4
15,029
1,002
20,832
26,271
9,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
32
Kills
12
12
Deaths
32
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
5
12
2.2
L
Hel
 
Hel
0
7
4
0.29
L
0
15
5
0.17
W
Thanatos
Drakonixx
Thanatos
14
1
7
17.5
W
Morgan Le Fay
GeordieQueen470
Morgan Le Fay
5
1
12
11
W
Artemis
Jackaia
Artemis
5
4
14
3
L
Olorun
Melloesh
Olorun
0
1
1
0.5
L
6
0
4
8
L
6
9
4
0.89
W
Baron Samedi
Федрыч
Baron Samedi
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,394
Damage
59,509
66,606
Taken
81,797
38,322
Mitigated
38,111
20,729
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,680
7,454
0
0
19,859
15,745
0
7,721
12,138
0
24,167
L
Hel
 
Hel
1,671
859
272
733
16,356
5,024
0
5,135
11,221
9,555
0
L
7,045
4,751
0
706
23,746
9,724
0
11,420
12,326
0
14,690
W
Thanatos
Drakonixx
Thanatos
20,272
7,810
0
8,402
6,702
3,728
0
2,205
4,497
0
48,074
W
Morgan Le Fay
GeordieQueen470
Morgan Le Fay
11,825
1,532
989
2,324
10,541
4,713
0
4,708
5,833
39,279
0
W
Artemis
Jackaia
Artemis
11,907
5,461
0
1,792
20,101
9,589
0
11,690
8,411
0
31,433
L
Olorun
Melloesh
Olorun
1,245
467
0
164
1,427
504
0
883
544
1,648
0
L
28,716
1,203
0
510
13,997
13,425
0
7,674
6,323
58,796
0
L
20,832
12,030
0
3,481
26,271
9,434
0
6,423
19,848
0
65,865
W
Baron Samedi
Федрыч
Baron Samedi
19,710
2,236
3,761
3,461
9,403
4,547
0
5,308
4,095
51,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,395
Gold Earned
64,692
278
Minions Killed
226
14
Camps Cleared
3
1,375,987
Distance Traveled
993,024
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,353
890
21
1
1
260,929
2
L
Hel
12,231
815
6
0
1
187,993
1
L
Arachne
11,877
792
22
1
0
203,010
0
W
Thanatos
16,424
1,095
51
3
10
302,456
0
W
Morgan Le Fay
13,497
900
64
4
2
284,666
0
W
Artemis
13,859
924
62
4
1
250,771
0
L
Olorun
10,874
725
0
0
0
48,161
1
L
Cthulhu
14,681
979
78
5
2
342,398
0
L
Neith
15,029
1,002
120
8
0
211,462
2
W
Baron Samedi
14,262
951
80
5
0
277,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role