Player Matchup

Janus
Janus
bentcer
Janus
Level 67
God Stats
12W - 6L
1,764 SR
Queue Stats
23W - 10L
1,710 Elo+
Party 1
Cerberus
Cerberus
fetecini
Cerberus
Level 132
God Stats
4W - 2L
1,706 SR
Queue Stats
177W - 109L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
kookoftheyear
Danzaburou
Level 126
God Stats
12W - 5L
1,663 SR
Queue Stats
154W - 103L
1,660 Elo+
Party 1
Team Averages
Level 108
1,711 SR
1,674 Elo+

VS

Team Averages
Level 77
1,572 SR
1,535 Elo+
Hun Batz
Hun Batz
Anthony5543
Hun Batz
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 66L
1,383 Elo+
Solo
Hercules
Hercules
Boris Da Commie
Hercules
Level 79
God Stats
41W - 27L
1,564 SR
Queue Stats
109W - 78L
1,520 Elo+
Solo
Chang'e
Chang'e
Wickedd97
Chang'e
Level 60
God Stats
4W - 3L
1,653 SR
Queue Stats
4W - 4L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
bentcer
Janus
10
3 / 1 / 11
7,476
831
8,843
4,561
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
fetecini
Cerberus
11
5 / 0 / 12
8,025
892
6,863
7,755
3,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
kookoftheyear
Danzaburou
13
9 / 2 / 7
9,241
1,027
9,979
8,401
3,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthony5543
Hun Batz
8
0 / 8 / 1
5,517
613
4,913
9,678
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
8
2 / 6 / 1
6,077
675
3,390
13,920
8,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Wickedd97
Chang'e
9
1 / 3 / 0
6,001
667
3,166
8,628
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anthony5543
Hun Batz
0
8
1
0.06
L
Hercules
2
6
1
0.42
L
Chang'e
Wickedd97
Chang'e
1
3
0
0.33
W
Janus
bentcer
Janus
3
1
11
8.5
W
Cerberus
fetecini
Cerberus
5
0
12
11
W
Danzaburou
kookoftheyear
Danzaburou
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
11,469
20,717
Taken
32,226
8,294
Mitigated
15,528
8,851
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anthony5543
Hun Batz
4,913
1,280
0
0
9,678
3,045
0
3,875
5,637
0
14,735
L
Hercules
3,390
1,172
270
2,304
13,920
8,527
0
6,353
7,281
0
8,430
L
Chang'e
Wickedd97
Chang'e
3,166
221
1,665
1,621
8,628
3,956
0
4,812
3,602
16,746
0
W
Janus
bentcer
Janus
8,843
606
60
975
4,561
1,114
238
551
4,010
22,769
0
W
Cerberus
fetecini
Cerberus
6,863
941
0
3,143
7,755
3,899
474
2,168
5,587
16,576
0
W
Danzaburou
kookoftheyear
Danzaburou
9,979
4,840
0
4,673
8,401
3,281
1,587
447
7,954
0
34,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
17,595
103
Minions Killed
56
0
Camps Cleared
0
525,809
Distance Traveled
477,971
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,517
613
16
2
0
152,749
1
L
Hercules
6,077
675
13
1
0
159,343
0
L
Chang'e
6,001
667
27
3
0
165,879
1
W
Janus
7,476
831
32
4
0
183,147
1
W
Cerberus
8,025
892
18
2
0
181,896
2
W
Danzaburou
9,241
1,027
53
6
0
160,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role