Player Matchup

Cernunnos
Cernunnos
CHOPPA863
Cernunnos
Level 149
God Stats
132W - 107L
1,457 SR
Queue Stats
537W - 547L
1,369 Elo+
Solo
Arachne
Arachne
ExitStrategy-
Arachne
Level 88
God Stats
12W - 10L
1,495 SR
Queue Stats
27W - 51L
1,357 Elo+
Solo
Persephone
Persephone
GamerTrap_2927
Persephone
Level 89
God Stats
1W - 0L
1,403 SR
Queue Stats
40W - 46L
1,414 Elo+
Solo
Hades
Hades
Svilaro95
Hades
Level 109
God Stats
3W - 4L
1,376 SR
Queue Stats
200W - 228L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Wannabe_Jedi_66
Jormungandr
Level 105
God Stats
5W - 4L
1,607 SR
Queue Stats
249W - 280L
1,385 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,385 Elo+

VS

Team Averages
Level 78
1,470 SR
1,327 Elo+
Gilgamesh
Gilgamesh
CombatProfit
Gilgamesh
Level 56
God Stats
22W - 22L
1,457 SR
Queue Stats
259W - 308L
1,356 Elo+
Solo
Da Ji
Da Ji
ForceOfNature27
Da Ji
Level 106
God Stats
14W - 18L
1,511 SR
Queue Stats
58W - 104L
1,234 Elo+
Party 1
Hera
Hera
GiantZerk178110
Hera
Level 60
God Stats
2W - 3L
1,449 SR
Queue Stats
53W - 88L
1,245 Elo+
Party 1
Izanami
Izanami
T0X1CLegion
Izanami
Level 58
God Stats
0W - 4L
1,490 SR
Queue Stats
206W - 220L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Zedd924
Jormungandr
Level 108
God Stats
17W - 19L
1,443 SR
Queue Stats
930W - 896L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHOPPA863
Cernunnos
20
8 / 3 / 6
12,848
584
16,457
17,171
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
12 / 6 / 7
11,756
534
18,266
18,113
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
GamerTrap_2927
Persephone
17
9 / 4 / 7
12,414
564
15,252
11,468
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Svilaro95
Hades
18
10 / 1 / 11
11,813
537
13,459
14,329
6,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Wannabe_Jedi_66
Jormungandr
17
1 / 4 / 13
10,486
477
8,740
23,223
15,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CombatProfit
Gilgamesh
15
5 / 12 / 1
11,916
542
14,397
26,665
13,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 8 / 2
9,528
433
9,525
16,498
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 7 / 2
10,201
464
8,620
13,303
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
T0X1CLegion
Izanami
17
6 / 10 / 2
12,164
553
14,676
17,379
4,120
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Zedd924
Jormungandr
14
3 / 3 / 6
9,242
420
9,871
17,943
12,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
40
Kills
18
18
Deaths
40
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CHOPPA863
Cernunnos
8
3
6
3.67
L
Gilgamesh
CombatProfit
Gilgamesh
5
12
1
0.46
W
Arachne
12
6
7
2.58
L
3
8
2
0.5
W
Persephone
GamerTrap_2927
Persephone
9
4
7
3.13
L
1
7
2
0.29
W
Hades
Svilaro95
Hades
10
1
11
15.5
L
Izanami
T0X1CLegion
Izanami
6
10
2
0.7
W
Jormungandr
Wannabe_Jedi_66
Jormungandr
1
4
13
1.88
L
Jormungandr
Zedd924
Jormungandr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
57,089
84,304
Taken
91,788
41,645
Mitigated
41,446
31,094
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CHOPPA863
Cernunnos
16,457
9,510
330
6,533
17,171
6,997
6,332
1,800
15,371
0
113,192
L
Gilgamesh
CombatProfit
Gilgamesh
14,397
4,378
0
1,948
26,665
13,732
650
11,872
14,793
0
51,741
W
Arachne
18,266
11,173
318
6,273
18,113
8,384
1,534
2,798
15,235
0
65,424
L
9,525
1,675
0
3,962
16,498
5,986
0
7,912
8,586
0
42,467
W
Persephone
GamerTrap_2927
Persephone
15,252
741
390
3,658
11,468
3,782
104
3,371
8,001
75,803
0
L
8,620
2,463
0
4,229
13,303
4,766
675
6,407
6,896
62,532
0
W
Hades
Svilaro95
Hades
13,459
1,279
1,759
5,272
14,329
6,709
966
4,635
9,393
57,556
0
L
Izanami
T0X1CLegion
Izanami
14,676
10,044
234
691
17,379
4,120
697
3,585
13,794
0
67,059
W
Jormungandr
Wannabe_Jedi_66
Jormungandr
8,740
2,978
524
6,037
23,223
15,773
284
5,242
17,809
63,104
0
L
Jormungandr
Zedd924
Jormungandr
9,871
2,695
448
2,584
17,943
12,842
133
7,675
10,268
41,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,317
Gold Earned
53,051
598
Minions Killed
417
0
Camps Cleared
0
2,000,332
Distance Traveled
1,760,652
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,848
584
175
8
0
356,495
6
L
Gilgamesh
11,916
542
71
3
0
343,754
0
W
Arachne
11,756
534
83
4
0
419,542
0
L
Da Ji
9,528
433
59
3
0
297,700
0
W
Persephone
12,414
564
139
6
0
416,329
1
L
Hera
10,201
464
128
6
0
381,736
2
W
Hades
11,813
537
102
5
0
428,407
0
L
Izanami
12,164
553
117
5
0
325,049
1
W
Jormungandr
10,486
477
99
5
0
379,559
2
L
Jormungandr
9,242
420
42
2
0
412,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role