Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CasperFSU
Kukulkan
Level 103
God Stats
5W - 3L
1,609 SR
Queue Stats
71W - 36L
1,628 Elo+
Party 1
Merlin
Merlin
xSloMotion
Merlin
Level 47
God Stats
1W - 0L
1,379 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 1
Team Averages
Level 102
1,496 SR
1,562 Elo+

VS

Team Averages
Level 57
1,508 SR
1,433 Elo+
Artemis
Artemis
Danielsan87
Artemis
Level 6
God Stats
7W - 12L
1,379 SR
Queue Stats
8W - 15L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
Max1mus2Dec1mus
Kuzenbo
Level 84
God Stats
26W - 36L
1,550 SR
Queue Stats
103W - 136L
1,433 Elo+
Solo
Nox
Nox
SharpCherry
Nox
Level 81
God Stats
14W - 12L
1,596 SR
Queue Stats
224W - 307L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
13 / 2 / 1
10,138
922
12,901
14,693
12,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
CasperFSU
Kukulkan
12
1 / 2 / 8
7,919
720
4,917
4,299
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
xSloMotion
Merlin
10
0 / 7 / 10
7,355
669
6,638
7,692
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielsan87
Artemis
10
4 / 4 / 1
7,367
670
5,871
6,682
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 4 / 4
7,619
693
4,695
12,067
7,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 6
7,510
683
7,889
9,074
3,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
10
11
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
2
1
6.75
W
Kukulkan
CasperFSU
Kukulkan
1
2
8
2.5
L
Artemis
Danielsan87
Artemis
4
4
1
1.13
L
3
4
4
1.25
L
3
6
6
1
W
Merlin
xSloMotion
Merlin
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
18,455
26,684
Taken
27,823
16,152
Mitigated
13,746
8,242
Healing
710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,901
2,565
154
7,877
14,693
12,004
1,173
5,261
9,432
39,621
0
W
Kukulkan
CasperFSU
Kukulkan
4,917
295
0
0
4,299
1,601
264
2,768
1,531
30,929
0
L
Artemis
Danielsan87
Artemis
5,871
2,665
0
10
6,682
2,432
0
5,940
742
0
14,181
L
4,695
1,302
0
0
12,067
7,979
52
10,480
1,587
17,807
0
L
7,889
452
0
700
9,074
3,335
0
8,036
1,038
20,569
0
W
Merlin
xSloMotion
Merlin
6,638
747
0
211
7,692
2,547
477
4,555
3,137
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
22,496
142
Minions Killed
82
0
Camps Cleared
0
553,189
Distance Traveled
491,645
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,138
922
56
5
0
180,946
0
W
Kukulkan
7,919
720
63
6
0
194,897
2
L
Artemis
7,367
670
23
2
0
128,118
0
L
Kuzenbo
7,619
693
23
2
0
189,726
4
L
Nox
7,510
683
36
3
0
173,801
0
W
Merlin
7,355
669
23
2
0
177,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role