Player Matchup

Chaac
Chaac
EuriUra
Chaac
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,428 Elo+
Party 2
Olorun
Olorun
OnePunchBeasty
Olorun
Level 12
God Stats
1W - 3L
1,283 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
crazytoinsane
Sun Wukong
Level 21
God Stats
8W - 15L
1,334 SR
Queue Stats
126W - 146L
1,397 Elo+
Solo
Neith
Neith
suta手記是MK3
Neith
Level 6
God Stats
1W - 5L
1,220 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Set
Set
龙族永恒
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,358 Elo+
Solo
Team Averages
Level 31
1,367 SR
1,361 Elo+

VS

Team Averages
Level 14
1,511 SR
1,407 Elo+
Persephone
Persephone
JordanCarlo
Persephone
Level 7
God Stats
7W - 6L
1,414 SR
Queue Stats
14W - 20L
1,333 Elo+
Solo
Kukulkan
Kukulkan
KiwiRojo
Kukulkan
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
21W - 15L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Lemitab
Cthulhu
Level 12
God Stats
6W - 7L
1,449 SR
Queue Stats
15W - 15L
1,421 Elo+
Party 1
Serqet
Serqet
PlayOnBig
Serqet
Level 23
God Stats
4W - 6L
1,467 SR
Queue Stats
29W - 21L
1,482 Elo+
Party 1
Artemis
Artemis
Yerkock
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EuriUra
Chaac
19
7 / 13 / 8
14,044
1,080
27,697
32,863
35,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 11 / 9
12,455
958
13,810
30,447
13,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
crazytoinsane
Sun Wukong
19
2 / 6 / 5
12,879
991
7,518
20,779
11,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 5 / 6
12,674
975
9,606
17,146
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 10 / 10
13,276
1,021
7,843
20,921
9,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JordanCarlo
Persephone
20
7 / 2 / 19
14,663
1,128
17,372
15,070
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KiwiRojo
Kukulkan
20
12 / 3 / 16
14,641
1,126
22,767
11,184
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lemitab
Cthulhu
20
6 / 3 / 25
13,776
1,060
19,359
20,797
16,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
PlayOnBig
Serqet
19
8 / 3 / 17
13,713
1,055
20,697
15,951
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Yerkock
Artemis
20
12 / 4 / 23
15,007
1,154
33,341
10,479
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
16
Kills
45
45
Deaths
15
38
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chaac
EuriUra
Chaac
7
13
8
0.85
W
Persephone
JordanCarlo
Persephone
7
2
19
8.25
W
Kukulkan
KiwiRojo
Kukulkan
12
3
16
6.67
W
Cthulhu
Lemitab
Cthulhu
6
3
25
6.17
L
2
11
9
0.59
W
Serqet
PlayOnBig
Serqet
8
3
17
5.5
W
Artemis
Yerkock
Artemis
12
4
23
5.88
L
Sun Wukong
crazytoinsane
Sun Wukong
2
6
5
0.75
L
2
5
6
1
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,474
Damage
113,536
122,156
Taken
73,481
76,726
Mitigated
40,399
15,678
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EuriUra
Chaac
27,697
7,977
0
6,215
32,863
35,878
0
17,220
14,811
0
45,341
W
Persephone
JordanCarlo
Persephone
17,372
1,588
537
2,268
15,070
5,929
0
2,343
12,725
36,375
0
W
Kukulkan
KiwiRojo
Kukulkan
22,767
1,295
0
1,653
11,184
5,214
0
3,084
8,100
45,133
0
W
Cthulhu
Lemitab
Cthulhu
19,359
2,463
129
462
20,797
16,801
0
5,221
15,576
45,142
0
L
13,810
7,722
540
6,007
30,447
13,297
0
13,671
15,843
29,807
0
W
Serqet
PlayOnBig
Serqet
20,697
4,784
0
290
15,951
7,015
0
1,891
14,060
0
23,465
W
Artemis
Yerkock
Artemis
33,341
22,636
0
0
10,479
5,440
0
1,271
9,208
0
51,200
L
Sun Wukong
crazytoinsane
Sun Wukong
7,518
3,195
0
1,275
20,779
11,507
0
8,559
11,902
0
41,854
L
9,606
5,949
0
1,641
17,146
6,325
0
10,289
6,695
0
31,838
L
7,843
1,660
0
0
20,921
9,719
0
9,759
10,868
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
71,800
229
Minions Killed
219
9
Camps Cleared
3
1,110,703
Distance Traveled
1,173,324
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,044
1,080
43
3
0
260,732
1
W
Persephone
14,663
1,128
39
3
2
252,834
0
W
Kukulkan
14,641
1,126
63
5
0
236,103
0
W
Cthulhu
13,776
1,060
50
4
0
241,564
2
L
Olorun
12,455
958
21
2
2
188,879
0
W
Serqet
13,713
1,055
12
1
1
251,857
2
W
Artemis
15,007
1,154
55
4
0
190,966
2
L
Sun Wukong
12,879
991
64
5
6
201,189
0
L
Neith
12,674
975
61
5
0
208,386
1
L
Set
13,276
1,021
40
3
1
251,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role