Player Matchup

Olorun
Olorun
MorbidlyABeaste
Olorun
Level 18
God Stats
2W - 0L
1,812 SR
Queue Stats
252W - 47L
1,850 Elo+
Party 1
Artemis
Artemis
PeacfulMolotov
Artemis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
347W - 85L
1,946 Elo+
Party 1
Erlang Shen
Erlang Shen
Vance2001
Erlang Shen
Level 110
God Stats
2W - 0L
1,758 SR
Queue Stats
475W - 176L
1,791 Elo+
Party 1
Team Averages
Level 51
1,690 SR
1,862 Elo+

VS

Team Averages
Level 22
1,633 SR
1,540 Elo+
Tiamat
Tiamat
Jakcoll
Tiamat
Level 26
God Stats
1W - 2L
1,734 SR
Queue Stats
98W - 67L
1,619 Elo+
Party 2
Neith
Neith
RaginRebelsss
Neith
Level 10
God Stats
1W - 1L
1,548 SR
Queue Stats
72W - 70L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
SweetNutz
Kuzenbo
Level 29
God Stats
13W - 9L
1,618 SR
Queue Stats
53W - 45L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
9,288
774
7,943
4,429
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 3 / 9
8,861
738
11,351
6,938
2,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Vance2001
Erlang Shen
13
4 / 2 / 11
8,914
743
5,240
10,874
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jakcoll
Tiamat
11
3 / 6 / 2
7,648
637
8,236
8,512
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
7,375
615
4,614
7,855
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SweetNutz
Kuzenbo
11
1 / 5 / 2
7,743
645
4,217
11,202
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jakcoll
Tiamat
3
6
2
0.67
W
7
0
6
10
W
4
3
9
2.83
L
1
4
3
0.63
L
Kuzenbo
SweetNutz
Kuzenbo
1
5
2
0.4
W
Erlang Shen
Vance2001
Erlang Shen
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
17,067
22,241
Taken
27,569
10,650
Mitigated
17,643
8,286
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jakcoll
Tiamat
8,236
345
0
1,365
8,512
4,274
0
2,539
5,805
19,407
0
W
7,943
3,055
1,190
1,894
4,429
1,692
1,151
2,797
1,460
28,112
1,378
W
11,351
4,578
0
2,435
6,938
2,228
1,357
3,429
3,259
0
40,375
L
4,614
1,284
0
934
7,855
2,505
0
1,020
6,685
0
22,750
L
Kuzenbo
SweetNutz
Kuzenbo
4,217
1,376
0
1,917
11,202
10,864
0
3,972
6,991
15,695
0
W
Erlang Shen
Vance2001
Erlang Shen
5,240
1,586
0
2,767
10,874
6,730
123
5,445
5,069
0
15,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
22,766
119
Minions Killed
96
0
Camps Cleared
0
663,785
Distance Traveled
599,190
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,648
637
26
2
0
207,024
1
W
Olorun
9,288
774
44
4
0
212,404
1
W
Artemis
8,861
738
44
4
0
212,311
2
L
Neith
7,375
615
49
4
0
191,310
0
L
Kuzenbo
7,743
645
21
2
0
200,856
1
W
Erlang Shen
8,914
743
31
3
0
239,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role