Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HeronSoldier
Apollo
Level 104
God Stats
15W - 3L
1,694 SR
Queue Stats
231W - 227L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
OneSingleBrick
Zhong Kui
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
597W - 549L
1,558 Elo+
Party 2
Zeus
Zeus
Tyriara
Zeus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 296L
1,548 Elo+
Party 2
Mulan
Mulan
aDankyMeme
Mulan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 82L
1,423 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,499 Elo+

VS

Team Averages
Level 112
1,396 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Coach_Ukai
Artemis
Level 120
God Stats
2W - 1L
1,683 SR
Queue Stats
42W - 50L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
FEET_PIC_BURGLAR
Nu Wa
Level 88
God Stats
4W - 7L
1,354 SR
Queue Stats
152W - 174L
1,421 Elo+
Party 1
Mercury
Mercury
MarneAngel
Mercury
Level 119
God Stats
1W - 4L
1,315 SR
Queue Stats
513W - 570L
1,468 Elo+
Party 3
Scylla
Scylla
YoungGuN565
Scylla
Level 103
God Stats
1W - 4L
1,127 SR
Queue Stats
405W - 454L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 5 / 10
9,615
874
5,584
12,093
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
2 / 3 / 11
9,198
836
4,572
9,222
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
OneSingleBrick
Zhong Kui
19
11 / 2 / 10
11,166
1,015
19,239
12,311
9,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Tyriara
Zeus
15
3 / 6 / 12
9,001
818
9,941
10,272
8,111
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
0 / 4 / 15
8,372
761
5,255
14,060
10,776
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 12
8,395
763
4,309
13,506
8,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Coach_Ukai
Artemis
17
7 / 4 / 9
9,452
859
15,614
10,598
5,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 15
9,378
853
16,849
7,851
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MarneAngel
Mercury
13
1 / 4 / 9
7,759
705
5,720
8,253
3,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
16
6 / 4 / 8
9,279
844
8,191
9,944
4,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
21
Kills
20
20
Deaths
21
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
10
2
L
Fenrir
 
Fenrir
2
5
12
1.6
L
Artemis
Coach_Ukai
Artemis
7
4
9
2.88
L
4
4
15
2.88
W
Apollo
2
3
11
2.5
L
Mercury
MarneAngel
Mercury
1
4
9
1.38
W
Zhong Kui
OneSingleBrick
Zhong Kui
11
2
10
8
W
Zeus
Tyriara
Zeus
3
6
12
1.5
L
Scylla
6
4
8
2.5
W
Mulan
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
50,683
57,958
Taken
50,152
37,836
Mitigated
25,218
20,251
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,584
3,423
525
2,707
12,093
5,138
821
6,203
5,890
0
11,267
L
Fenrir
 
Fenrir
4,309
690
729
3,437
13,506
8,711
762
6,088
7,162
0
7,575
L
Artemis
Coach_Ukai
Artemis
15,614
6,191
1,942
3,403
10,598
5,117
1,856
6,526
3,978
0
34,035
L
16,849
6,842
1,323
738
7,851
3,209
1,170
5,807
1,920
34,418
0
W
Apollo
4,572
2,281
1,916
2,620
9,222
3,867
330
3,006
6,216
0
21,041
L
Mercury
MarneAngel
Mercury
5,720
1,878
465
963
8,253
3,701
0
2,976
5,225
173
8,641
W
Zhong Kui
OneSingleBrick
Zhong Kui
19,239
750
530
4,693
12,311
9,944
1,004
5,413
6,898
39,381
0
W
Zeus
Tyriara
Zeus
9,941
674
1,681
1,618
10,272
8,111
466
3,405
6,867
28,190
0
L
Scylla
8,191
724
672
2,079
9,944
4,480
486
7,193
2,687
15,524
0
W
Mulan
5,255
433
1,531
2,430
14,060
10,776
453
7,186
6,874
0
13,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,352
Gold Earned
44,263
151
Minions Killed
136
0
Camps Cleared
0
944,709
Distance Traveled
893,075
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,615
874
12
1
0
205,172
0
L
Fenrir
8,395
763
12
1
0
207,115
0
L
Artemis
9,452
859
40
4
0
168,343
1
L
Nu Wa
9,378
853
37
3
0
162,344
0
W
Apollo
9,198
836
43
4
0
204,694
3
L
Mercury
7,759
705
11
1
0
180,700
0
W
Zhong Kui
11,166
1,015
39
4
0
209,383
3
W
Zeus
9,001
818
40
4
0
137,329
2
L
Scylla
9,279
844
36
3
0
174,573
0
W
Mulan
8,372
761
17
2
0
188,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role