Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Rio_Sheesh99
Nemesis
Level 5
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 7L
1,017 Elo+
Party 3
Baron Samedi
Baron Samedi
The1_GrandWizard
Baron Samedi
Level 8
God Stats
0W - 7L
1,092 SR
Queue Stats
3W - 19L
1,083 Elo+
Party 1
Chernobog
Chernobog
XTRACT22
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
980 Elo+
Party 3
Loki
Loki
certainly_krayze
Loki
Level 5
God Stats
0W - 6L
1,140 SR
Queue Stats
3W - 15L
1,148 Elo+
Party 1
Team Averages
Level 18
1,289 SR
1,145 Elo+

VS

Team Averages
Level 19
1,481 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
BrysuSama
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 2
Bacchus
Bacchus
BwahTM
Bacchus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 31L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
DawnKalibur
Aphrodite
Level 16
God Stats
7W - 1L
1,721 SR
Queue Stats
66W - 43L
1,517 Elo+
Party 2
Fenrir
Fenrir
Jerikho_Fenn
Fenrir
Level 23
God Stats
36W - 34L
1,364 SR
Queue Stats
68W - 72L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
TakutoMaruki
Baron Samedi
Level 24
God Stats
3W - 4L
1,322 SR
Queue Stats
32W - 21L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 5 / 7
15,251
897
29,268
33,864
57,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Rio_Sheesh99
Nemesis
19
1 / 7 / 7
13,475
793
7,000
27,285
10,505
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
The1_GrandWizard
Baron Samedi
20
5 / 13 / 6
16,473
969
23,040
33,506
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chernobog
XTRACT22
Chernobog
20
3 / 8 / 9
14,878
875
34,892
27,697
10,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
0 / 8 / 6
13,824
813
9,906
23,402
11,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrysuSama
Tsukuyomi
20
2 / 1 / 28
15,204
894
19,471
20,256
11,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BwahTM
Bacchus
20
4 / 1 / 28
17,073
1,004
32,764
24,383
44,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
DawnKalibur
Aphrodite
20
5 / 1 / 25
15,837
932
18,761
16,513
19,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
14 / 8 / 13
16,661
980
21,934
27,314
17,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TakutoMaruki
Baron Samedi
20
15 / 2 / 17
17,652
1,038
42,994
24,127
14,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
151
13
Kills
40
41
Deaths
13
35
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
7
1.5
W
Tsukuyomi
BrysuSama
Tsukuyomi
2
1
28
16
W
Bacchus
BwahTM
Bacchus
4
1
28
18
W
Aphrodite
DawnKalibur
Aphrodite
5
1
25
17.5
W
Fenrir
14
8
13
2.56
L
Nemesis
Rio_Sheesh99
Nemesis
1
7
7
0.64
W
Baron Samedi
TakutoMaruki
Baron Samedi
15
2
17
11.75
L
Baron Samedi
The1_GrandWizard
Baron Samedi
5
13
6
0.62
L
Chernobog
XTRACT22
Chernobog
3
8
9
0.94
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,106
Damage
135,924
145,754
Taken
112,593
107,549
Mitigated
107,878
16,490
Healing
57,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
29,268
2,305
0
0
33,864
57,462
0
22,944
10,920
56,297
0
W
Tsukuyomi
BrysuSama
Tsukuyomi
19,471
4,833
1,059
2,986
20,256
11,966
0
9,457
10,799
0
31,837
W
Bacchus
BwahTM
Bacchus
32,764
2,765
1,619
3,668
24,383
44,300
0
10,194
14,189
44,037
0
W
Aphrodite
DawnKalibur
Aphrodite
18,761
593
14,636
8,518
16,513
19,663
0
8,043
8,470
51,484
0
W
Fenrir
21,934
4,345
1,554
1,898
27,314
17,115
0
11,720
15,594
0
30,587
L
Nemesis
Rio_Sheesh99
Nemesis
7,000
1,413
0
2,181
27,285
10,505
0
16,625
10,660
0
11,515
W
Baron Samedi
TakutoMaruki
Baron Samedi
42,994
4,423
11,780
10,180
24,127
14,834
0
12,894
11,233
87,047
0
L
Baron Samedi
The1_GrandWizard
Baron Samedi
23,040
2,487
3,978
5,228
33,506
18,098
0
22,785
10,721
49,937
0
L
Chernobog
XTRACT22
Chernobog
34,892
18,139
0
4,509
27,697
10,223
0
20,428
7,269
0
61,701
L
9,906
2,993
0
594
23,402
11,261
0
11,737
11,665
0
40,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,901
Gold Earned
82,427
257
Minions Killed
266
1
Camps Cleared
3
1,267,276
Distance Traveled
1,577,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,251
897
86
5
1
266,066
0
W
Tsukuyomi
15,204
894
27
2
0
329,940
0
W
Bacchus
17,073
1,004
19
1
2
340,465
0
W
Aphrodite
15,837
932
94
6
0
332,217
0
W
Fenrir
16,661
980
12
1
1
292,822
2
L
Nemesis
13,475
793
5
0
0
255,981
2
W
Baron Samedi
17,652
1,038
114
7
0
281,562
0
L
Baron Samedi
16,473
969
54
3
0
225,699
0
L
Chernobog
14,878
875
46
3
0
224,062
0
L
Loki
13,824
813
66
4
0
295,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role