Player Matchup

Sun Wukong
Sun Wukong
BIGDlilmac
Sun Wukong
Level 27
God Stats
6W - 2L
1,679 SR
Queue Stats
528W - 339L
1,680 Elo+
Party 3
Chang'e
Chang'e
GrizzlyBearS2F
Chang'e
Level 26
God Stats
3W - 3L
1,512 SR
Queue Stats
403W - 248L
1,695 Elo+
Party 3
Hera
Hera
Helixchicano17
Hera
Level 148
God Stats
5W - 1L
1,591 SR
Queue Stats
118W - 103L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LDC_GulaKitsune
Cu Chulainn
Level 146
God Stats
2W - 0L
1,598 SR
Queue Stats
58W - 47L
1,557 Elo+
Party 2
Merlin
Merlin
kokopoof
Merlin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
305W - 224L
1,488 Elo+
Party 2
Team Averages
Level 74
1,576 SR
1,582 Elo+

VS

Team Averages
Level 71
1,593 SR
1,510 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Deepcave
Raijin
Level 27
God Stats
0W - 2L
1,238 SR
Queue Stats
47W - 64L
1,408 Elo+
Solo
Ra
Ra
Zeaap
Ra
Level 17
God Stats
0W - 1L
1,854 SR
Queue Stats
16W - 7L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
andeeet
Kuzenbo
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
27W - 12L
1,568 Elo+
Party 1
Sol
Sol
its just Kyle d
Sol
Level 151
God Stats
8W - 8L
1,642 SR
Queue Stats
583W - 545L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGDlilmac
Sun Wukong
17
10 / 3 / 10
11,429
952
10,495
21,354
13,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 18
9,429
786
9,736
12,781
12,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 12
9,180
765
10,535
7,314
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
LDC_GulaKitsune
Cu Chulainn
17
7 / 2 / 13
10,179
848
14,975
21,604
17,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
kokopoof
Merlin
17
5 / 2 / 10
10,178
848
9,469
7,275
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 7
7,946
662
5,752
14,988
15,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Deepcave
Raijin
10
1 / 8 / 2
7,225
602
4,860
9,846
7,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
16
2 / 6 / 4
8,664
722
9,708
12,110
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
andeeet
Kuzenbo
16
5 / 4 / 3
9,100
758
9,792
14,329
20,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 4 / 4
8,755
730
19,945
13,101
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
28
Kills
10
10
Deaths
28
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
7
0.58
W
Sun Wukong
BIGDlilmac
Sun Wukong
10
3
10
5
L
Raijin
Deepcave
Raijin
1
8
2
0.25
W
3
2
18
6
W
3
1
12
9
W
Cu Chulainn
LDC_GulaKitsune
Cu Chulainn
7
2
13
6.75
L
Ra
2
6
4
0.67
L
Kuzenbo
andeeet
Kuzenbo
5
4
3
1.63
L
2
4
4
1
W
Merlin
kokopoof
Merlin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,210
Damage
50,057
70,328
Taken
64,374
49,817
Mitigated
55,982
39,694
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,752
550
1,798
1,063
14,988
15,810
312
6,289
8,699
16,895
0
W
Sun Wukong
BIGDlilmac
Sun Wukong
10,495
1,747
325
8,734
21,354
13,982
259
13,539
7,815
0
24,798
L
Raijin
Deepcave
Raijin
4,860
1,281
698
630
9,846
7,556
179
3,432
6,414
8,380
0
W
9,736
428
7,112
7,580
12,781
12,864
510
9,386
3,395
17,387
0
W
10,535
1,947
1,352
2,213
7,314
2,563
589
6,211
1,103
20,452
0
W
Cu Chulainn
LDC_GulaKitsune
Cu Chulainn
14,975
2,934
2,581
8,458
21,604
17,602
1,825
15,320
6,284
0
31,203
L
Ra
9,708
701
3,347
2,767
12,110
6,030
0
5,591
6,519
31,397
0
L
Kuzenbo
andeeet
Kuzenbo
9,792
4,009
1,114
2,105
14,329
20,298
75
8,177
6,152
14,059
0
L
19,945
6,043
1,562
4,733
13,101
6,288
432
6,251
6,850
38,706
0
W
Merlin
kokopoof
Merlin
9,469
683
0
1,339
7,275
2,806
1,659
5,601
1,674
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
41,690
128
Minions Killed
106
0
Camps Cleared
0
1,074,936
Distance Traveled
975,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,946
662
1
0
0
200,270
1
W
Sun Wukong
11,429
952
31
3
0
217,728
0
L
Raijin
7,225
602
5
0
0
145,113
0
W
Chang'e
9,429
786
8
1
0
208,057
0
W
Hera
9,180
765
17
1
0
235,822
1
W
Cu Chulainn
10,179
848
35
3
0
216,622
2
L
Ra
8,664
722
40
3
0
203,844
2
L
Kuzenbo
9,100
758
15
1
0
226,815
0
L
Sol
8,755
730
45
4
0
199,464
0
W
Merlin
10,178
848
37
3
0
196,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role