Player Matchup

Thoth
Thoth
Abeloth101
Thoth
Level 105
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 12L
1,278 Elo+
Party 1
Ymir
Ymir
Have Tissues
Ymir
Level 122
God Stats
3W - 4L
1,539 SR
Queue Stats
20W - 30L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
HoboLord4
Heimdallr
Level 124
God Stats
11W - 5L
1,646 SR
Queue Stats
53W - 64L
1,461 Elo+
Party 1
Hera
Hera
mcmaverick56
Hera
Level 65
God Stats
6W - 3L
1,561 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Medusa
Medusa
papemadeAR
Medusa
Level 61
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 1
Team Averages
Level 95
1,531 SR
1,464 Elo+

VS

Team Averages
Level 88
1,598 SR
1,432 Elo+
Gilgamesh
Gilgamesh
EliteAnubis26
Gilgamesh
Level 123
God Stats
12W - 21L
1,428 SR
Queue Stats
198W - 206L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuanPiTH24
Morgan Le Fay
Level 41
God Stats
5W - 8L
1,685 SR
Queue Stats
167W - 186L
1,413 Elo+
Solo
Olorun
Olorun
PotatoRouter
Olorun
Level 103
God Stats
8W - 5L
1,770 SR
Queue Stats
93W - 131L
1,366 Elo+
Solo
Hades
Hades
SpacyMonster789
Hades
Level 69
God Stats
89W - 71L
1,550 SR
Queue Stats
129W - 146L
1,457 Elo+
Solo
Hachiman
Hachiman
Wulfric4
Hachiman
Level 105
God Stats
14W - 19L
1,555 SR
Queue Stats
807W - 826L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
7 / 2 / 20
11,497
1,150
8,256
7,313
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 30
11,683
1,168
13,272
17,808
21,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
HoboLord4
Heimdallr
20
18 / 3 / 24
14,064
1,406
36,914
16,710
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 0 / 23
13,627
1,363
21,780
6,462
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
papemadeAR
Medusa
17
7 / 4 / 17
11,385
1,139
10,805
10,483
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EliteAnubis26
Gilgamesh
16
3 / 7 / 6
10,584
1,058
9,566
19,312
11,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
JuanPiTH24
Morgan Le Fay
16
3 / 12 / 7
10,436
1,044
9,862
21,599
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
15
2 / 7 / 5
9,923
992
10,760
15,565
6,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 6
9,527
953
13,362
22,788
11,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Wulfric4
Hachiman
15
3 / 11 / 4
9,680
968
6,227
19,891
11,721
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
40
46
Kills
12
12
Deaths
46
114
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
2
20
8.5
L
Gilgamesh
EliteAnubis26
Gilgamesh
3
7
6
0.86
W
2
3
30
5.67
W
Heimdallr
HoboLord4
Heimdallr
18
3
24
10
L
Morgan Le Fay
JuanPiTH24
Morgan Le Fay
3
12
7
0.54
L
Olorun
2
7
5
0.64
L
1
9
6
0.44
L
Hachiman
Wulfric4
Hachiman
3
11
4
0.45
W
12
0
23
23.5
W
Medusa
papemadeAR
Medusa
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,027
Damage
49,777
58,776
Taken
99,155
35,577
Mitigated
49,185
7,006
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,256
440
0
1,094
7,313
2,605
0
5,106
2,207
20,246
0
L
Gilgamesh
EliteAnubis26
Gilgamesh
9,566
2,225
283
669
19,312
11,406
0
12,069
7,037
0
25,860
W
13,272
2,141
0
0
17,808
21,366
0
9,582
8,226
17,785
0
W
Heimdallr
HoboLord4
Heimdallr
36,914
25,516
0
4,987
16,710
6,033
0
9,347
5,803
0
51,756
L
Morgan Le Fay
JuanPiTH24
Morgan Le Fay
9,862
1,424
106
1,626
21,599
8,657
0
7,202
14,253
38,113
0
L
Olorun
10,760
4,824
879
3,147
15,565
6,090
0
5,917
9,634
24,541
0
L
13,362
625
87
2,729
22,788
11,311
0
8,906
13,781
32,594
0
L
Hachiman
Wulfric4
Hachiman
6,227
2,169
387
637
19,891
11,721
0
8,618
11,139
0
19,419
W
21,780
4,200
0
925
6,462
2,131
0
3,913
2,549
52,206
0
W
Medusa
papemadeAR
Medusa
10,805
4,530
0
0
10,483
3,442
0
6,036
4,447
0
29,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,256
Gold Earned
50,150
192
Minions Killed
167
5
Camps Cleared
4
918,466
Distance Traveled
870,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,497
1,150
20
2
0
193,842
1
L
Gilgamesh
10,584
1,058
36
4
3
162,683
0
W
Ymir
11,683
1,168
11
1
1
167,699
0
W
Heimdallr
14,064
1,406
38
4
0
175,844
0
L
Morgan Le Fay
10,436
1,044
41
4
0
156,883
0
L
Olorun
9,923
992
23
2
1
162,662
0
L
Hades
9,527
953
53
5
0
208,519
0
L
Hachiman
9,680
968
14
1
0
180,143
0
W
Hera
13,627
1,363
85
9
3
201,157
0
W
Medusa
11,385
1,139
38
4
1
179,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role