Player Matchup

Ymir
Ymir
Abused Children
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Neith
Neith
StPP Snipes
Neith
Level 21
God Stats
4W - 1L
1,516 SR
Queue Stats
6W - 1L
1,668 Elo+
Party 1
Loki
Loki
TYR IN YUR EYE
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
random wet fart
Zeus
Level 17
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
xV-TOASTER-Vx
Cthulhu
Level 29
God Stats
11W - 2L
1,596 SR
Queue Stats
63W - 63L
1,422 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,552 Elo+

VS

Team Averages
Level 16
1,526 SR
1,445 Elo+
Ne Zha
Ne Zha
BrotherSham
Ne Zha
Level 29
God Stats
2W - 3L
1,424 SR
Queue Stats
86W - 124L
1,491 Elo+
Solo
Apollo
Apollo
Icevuu9635
Apollo
Level 15
God Stats
6W - 2L
1,873 SR
Queue Stats
18W - 22L
1,359 Elo+
Solo
Kukulkan
Kukulkan
ManuMX7047
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,391 Elo+
Solo
Hercules
Hercules
TeXcelsior
Hercules
Level 29
God Stats
2W - 8L
1,445 SR
Queue Stats
77W - 98L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ronjandi
Cthulhu
Level 3
God Stats
2W - 4L
1,386 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
4,716
786
1,149
3,569
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 0 / 0
4,597
766
1,118
1,514
357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 1
4,768
795
2,424
2,885
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
5 / 0 / 0
4,683
781
4,903
1,995
524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
7
1 / 0 / 2
4,287
715
1,670
2,889
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 1 / 0
3,688
615
975
3,915
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Icevuu9635
Apollo
4
0 / 5 / 0
3,157
526
1,040
3,716
945
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
ManuMX7047
Kukulkan
6
0 / 1 / 0
3,580
597
834
2,863
960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TeXcelsior
Hercules
8
0 / 3 / 0
4,417
736
1,587
4,922
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
ronjandi
Cthulhu
2
0 / 2 / 0
2,940
490
364
2,169
796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Ne Zha
0
1
0
0
L
Apollo
Icevuu9635
Apollo
0
5
0
0
L
Kukulkan
ManuMX7047
Kukulkan
0
1
0
0
W
3
0
0
3
W
3
0
1
3.5
L
Hercules
TeXcelsior
Hercules
0
3
0
0
W
5
0
0
5
L
Cthulhu
ronjandi
Cthulhu
0
2
0
0
W
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,264
Damage
4,800
12,852
Taken
17,585
4,160
Mitigated
5,914
5,213
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,149
332
0
1,900
3,569
1,582
42
259
3,280
12,632
0
L
Ne Zha
975
151
0
2,010
3,915
937
0
250
3,665
0
12,846
L
Apollo
Icevuu9635
Apollo
1,040
690
54
121
3,716
945
0
2,100
1,616
0
5,729
L
Kukulkan
ManuMX7047
Kukulkan
834
167
102
260
2,863
960
0
2,562
301
12,469
0
W
1,118
636
0
137
1,514
357
1,527
0
1,514
0
16,107
W
2,424
892
0
1,958
2,885
713
0
63
2,822
0
16,786
L
Hercules
TeXcelsior
Hercules
1,587
553
0
774
4,922
2,276
182
2,025
2,897
0
20,966
W
4,903
1,156
0
716
1,995
524
0
816
1,149
21,375
0
L
Cthulhu
ronjandi
Cthulhu
364
151
0
60
2,169
796
0
785
1,384
2,114
0
W
Cthulhu
1,670
199
0
502
2,889
984
645
0
2,889
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
17,782
186
Minions Killed
139
0
Camps Cleared
0
633,094
Distance Traveled
523,895
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,716
786
16
3
0
125,087
1
L
Ne Zha
3,688
615
39
7
0
135,401
1
L
Apollo
3,157
526
14
2
0
105,575
0
L
Kukulkan
3,580
597
26
4
0
119,830
0
W
Neith
4,597
766
37
6
0
113,299
0
W
Loki
4,768
795
48
8
0
149,556
0
L
Hercules
4,417
736
57
10
0
87,529
0
W
Zeus
4,683
781
43
7
0
113,108
1
L
Cthulhu
2,940
490
3
1
0
75,560
0
W
Cthulhu
4,287
715
42
7
0
132,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role