Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GmoneyTunech
Bellona
Level 89
God Stats
19W - 17L
1,492 SR
Queue Stats
519W - 537L
1,477 Elo+
Party 1
Mercury
Mercury
JibblesXD
Mercury
Level 56
God Stats
11W - 15L
1,502 SR
Queue Stats
158W - 185L
1,415 Elo+
Party 1
Chang'e
Chang'e
ReiiiGun
Chang'e
Level 81
God Stats
2W - 3L
1,402 SR
Queue Stats
270W - 252L
1,569 Elo+
Solo
Persephone
Persephone
Wemerson864
Persephone
Level 149
God Stats
2W - 5L
1,389 SR
Queue Stats
99W - 119L
1,467 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,485 Elo+

VS

Team Averages
Level 89
1,505 SR
1,465 Elo+
Neith
Neith
Calispher
Neith
Level 83
God Stats
12W - 15L
1,473 SR
Queue Stats
82W - 96L
1,438 Elo+
Party 2
Anhur
Anhur
Kaideriel
Anhur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 317L
1,507 Elo+
Party 2
Sol
Sol
LonelyDarness
Sol
Level 106
God Stats
9W - 11L
1,390 SR
Queue Stats
242W - 287L
1,467 Elo+
Party 2
Arachne
Arachne
TyrHarrd
Arachne
Level 121
God Stats
2W - 2L
1,520 SR
Queue Stats
23W - 32L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Xacaesthesia
Gilgamesh
Level 67
God Stats
2W - 1L
1,641 SR
Queue Stats
8W - 3L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 7 / 5
7,719
551
5,844
11,500
2,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GmoneyTunech
Bellona
14
4 / 2 / 0
8,343
596
9,672
10,556
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
JibblesXD
Mercury
12
6 / 5 / 1
8,125
580
4,614
9,907
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ReiiiGun
Chang'e
11
2 / 3 / 5
7,917
566
5,310
9,797
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Wemerson864
Persephone
15
1 / 1 / 1
9,007
643
6,885
4,868
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calispher
Neith
12
0 / 7 / 10
7,165
512
5,189
7,274
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kaideriel
Anhur
13
8 / 4 / 2
8,278
591
4,941
8,171
2,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 1
8,454
604
4,134
9,632
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TyrHarrd
Arachne
13
5 / 2 / 3
7,772
555
7,188
12,193
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Xacaesthesia
Gilgamesh
14
2 / 3 / 0
8,261
590
5,964
13,160
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
17
Kills
18
18
Deaths
17
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
5
0.93
W
Neith
Calispher
Neith
0
7
10
0.71
L
Bellona
GmoneyTunech
Bellona
4
2
0
2
L
Mercury
JibblesXD
Mercury
6
5
1
1.3
W
Anhur
Kaideriel
Anhur
8
4
2
2.25
W
3
1
1
3.5
L
Chang'e
ReiiiGun
Chang'e
2
3
5
1.5
W
Arachne
TyrHarrd
Arachne
5
2
3
3.25
L
Persephone
Wemerson864
Persephone
1
1
1
1.5
W
Gilgamesh
Xacaesthesia
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
27,416
46,628
Taken
50,430
21,008
Mitigated
19,285
8,687
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,844
2,064
0
290
11,500
2,931
858
880
10,620
0
45,457
W
Neith
Calispher
Neith
5,189
1,628
0
812
7,274
1,766
790
1,340
5,934
0
23,013
L
Bellona
GmoneyTunech
Bellona
9,672
4,695
0
3,433
10,556
8,551
0
0
9,926
0
54,774
L
Mercury
JibblesXD
Mercury
4,614
2,208
0
0
9,907
3,725
1,014
1,010
8,897
0
39,949
W
Anhur
Kaideriel
Anhur
4,941
2,752
0
3,300
8,171
2,454
1,388
2,325
5,846
0
39,216
W
4,134
1,303
0
6,186
9,632
2,794
950
6,119
3,513
57,034
0
L
Chang'e
ReiiiGun
Chang'e
5,310
728
598
2,478
9,797
4,111
231
645
9,152
25,202
0
W
Arachne
TyrHarrd
Arachne
7,188
5,621
0
4,913
12,193
3,864
0
2,411
9,782
0
41,053
L
Persephone
Wemerson864
Persephone
6,885
328
0
1,888
4,868
1,690
0
1,598
3,269
70,597
0
W
Gilgamesh
Xacaesthesia
Gilgamesh
5,964
1,879
0
4,385
13,160
8,407
0
0
13,160
0
48,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
39,930
443
Minions Killed
393
0
Camps Cleared
0
1,293,772
Distance Traveled
1,277,600
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,719
551
69
5
0
245,596
1
W
Neith
7,165
512
33
2
0
249,870
4
L
Bellona
8,343
596
119
9
0
279,575
1
L
Mercury
8,125
580
76
5
0
273,056
0
W
Anhur
8,278
591
77
6
0
241,193
4
W
Sol
8,454
604
118
8
0
247,605
4
L
Chang'e
7,917
566
43
3
0
226,583
1
W
Arachne
7,772
555
69
5
0
291,204
3
L
Persephone
9,007
643
136
10
0
268,962
6
W
Gilgamesh
8,261
590
96
7
0
247,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role