Player Matchup

Yemoja
Yemoja
Elhomieplug311
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Itz_Wyvernn
Xbalanque
Level 26
God Stats
3W - 3L
1,423 SR
Queue Stats
3W - 8L
981 Elo+
Party 1
Pele
Pele
Laconiic_
Pele
Level 65
God Stats
9W - 6L
1,298 SR
Queue Stats
59W - 66L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
diego_beanz
Gilgamesh
Level 25
God Stats
2W - 4L
1,371 SR
Queue Stats
6W - 13L
1,184 Elo+
Party 1
Scylla
Scylla
jjacccobb
Scylla
Level 30
God Stats
3W - 5L
1,221 SR
Queue Stats
41W - 53L
1,282 Elo+
Party 1
Team Averages
Level 30
1,363 SR
1,255 Elo+

VS

Team Averages
Level 11
1,339 SR
1,232 Elo+
Kukulkan
Kukulkan
HeyListen64
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MasterSilverr
Fenrir
Level 23
God Stats
8W - 20L
1,035 SR
Queue Stats
367W - 444L
1,153 Elo+
Party 2
Yemoja
Yemoja
Seieiryuu
Yemoja
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 335L
1,153 Elo+
Party 2
Agni
Agni
Senshi-iteza
Agni
Level 7
God Stats
1W - 2L
1,163 SR
Queue Stats
231W - 320L
1,290 Elo+
Party 2
Set
Set
SirAmicks
Set
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,539
397
1,826
10,919
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Itz_Wyvernn
Xbalanque
13
2 / 2 / 3
8,954
471
3,046
7,798
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
17
12 / 2 / 8
11,888
626
12,949
17,952
6,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
diego_beanz
Gilgamesh
13
6 / 2 / 7
9,482
499
5,509
11,243
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
jjacccobb
Scylla
13
7 / 2 / 6
9,296
489
9,183
7,043
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeyListen64
Kukulkan
12
5 / 7 / 1
8,498
447
7,939
10,567
3,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 6 / 2
10,101
532
11,054
13,094
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
Seieiryuu
Yemoja
10
0 / 3 / 3
6,792
357
2,355
11,884
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 10 / 5
7,185
378
4,540
11,164
2,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 1
5,288
278
187
1,218
214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
27
Kills
13
15
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
L
Kukulkan
HeyListen64
Kukulkan
5
7
1
0.79
W
Xbalanque
Itz_Wyvernn
Xbalanque
2
2
3
1.75
W
Pele
12
2
8
8
L
8
6
2
1.5
L
Yemoja
Seieiryuu
Yemoja
0
3
3
0.5
L
0
10
5
0.25
L
0
1
1
0.5
W
Gilgamesh
diego_beanz
Gilgamesh
6
2
7
4.75
W
Scylla
jjacccobb
Scylla
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
26,075
54,955
Taken
47,927
22,186
Mitigated
19,544
10,816
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,826
799
822
874
10,919
6,420
9
4,809
6,110
10,376
0
L
Kukulkan
HeyListen64
Kukulkan
7,939
968
0
1,328
10,567
3,156
0
2,247
8,200
34,408
0
W
Xbalanque
Itz_Wyvernn
Xbalanque
3,046
1,558
1,041
1,162
7,798
2,724
1,551
3,339
4,459
0
42,539
W
Pele
12,949
4,051
0
5,064
17,952
6,411
0
2,129
15,823
0
78,296
L
11,054
1,219
0
2,480
13,094
7,032
0
2,319
10,723
0
40,032
L
Yemoja
Seieiryuu
Yemoja
2,355
638
1,629
2,372
11,884
6,275
0
1,901
9,899
19,205
0
L
4,540
763
0
602
11,164
2,867
424
3,822
7,024
25,875
0
L
187
25
0
0
1,218
214
0
106
1,072
0
2,104
W
Gilgamesh
diego_beanz
Gilgamesh
5,509
2,166
0
797
11,243
4,416
104
4,688
6,555
0
36,887
W
Scylla
jjacccobb
Scylla
9,183
156
0
1,056
7,043
2,215
738
4,086
2,957
37,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
37,864
348
Minions Killed
191
0
Camps Cleared
0
1,642,728
Distance Traveled
1,294,519
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,539
397
16
1
0
331,209
0
L
Kukulkan
8,498
447
66
3
0
317,457
0
W
Xbalanque
8,954
471
92
5
0
280,025
1
W
Pele
11,888
626
107
6
0
391,570
0
L
Fenrir
10,101
532
50
3
0
399,356
0
L
Yemoja
6,792
357
26
1
0
253,750
6
L
Agni
7,185
378
45
2
0
279,043
0
L
Set
5,288
278
4
0
0
44,913
1
W
Gilgamesh
9,482
499
56
3
0
350,055
0
W
Scylla
9,296
489
77
4
0
289,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role