Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SeparatedMango1
Ah Puch
Level 145
God Stats
2W - 0L
1,768 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
The WuTang Wolf
Danzaburou
Level 87
God Stats
6W - 0L
1,820 SR
Queue Stats
20W - 7L
1,790 Elo+
Party 1
Team Averages
Level 91
1,696 SR
1,627 Elo+

VS

Team Averages
Level 98
1,560 SR
1,550 Elo+
Horus
Horus
Catalectic224
Horus
Level 114
God Stats
12W - 10L
1,567 SR
Queue Stats
440W - 370L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
GovtShutdown
Baron Samedi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Medusa
Medusa
softncozy
Medusa
Level 116
God Stats
202W - 178L
1,612 SR
Queue Stats
230W - 226L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 2 / 14
17,066
711
15,149
18,934
27,000
20
9 / 1 / 17
16,744
698
18,932
14,538
6,048
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
The WuTang Wolf
Danzaburou
20
8 / 3 / 13
16,887
704
13,845
17,154
7,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
12,582
524
7,138
29,405
30,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
GovtShutdown
Baron Samedi
9
0 / 4 / 1
11,317
472
1,581
4,077
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
softncozy
Medusa
20
5 / 14 / 1
16,197
675
25,007
25,081
10,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
28
Kills
6
6
Deaths
28
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
2
14
9
L
1
10
1
0.15
L
Baron Samedi
GovtShutdown
Baron Samedi
0
4
1
0.13
W
9
1
17
17.5
W
Danzaburou
The WuTang Wolf
Danzaburou
8
3
13
4.83
L
Medusa
softncozy
Medusa
5
14
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
33,726
50,626
Taken
58,563
40,208
Mitigated
42,792
15,127
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,149
2,644
0
407
18,934
27,000
360
1,160
17,774
11,264
42,765
L
7,138
2,077
628
5,712
29,405
30,889
120
10,027
19,378
1,061
22,515
L
Baron Samedi
GovtShutdown
Baron Samedi
1,581
82
55
290
4,077
1,527
0
992
3,085
10,553
0
W
18,932
794
0
8,735
14,538
6,048
694
227
14,311
51,112
0
W
Danzaburou
The WuTang Wolf
Danzaburou
13,845
7,170
0
5,985
17,154
7,160
2,076
643
16,511
0
89,652
L
Medusa
softncozy
Medusa
25,007
9,973
0
3,867
25,081
10,376
1,541
10,623
14,458
0
115,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
40,096
259
Minions Killed
202
0
Camps Cleared
0
1,118,954
Distance Traveled
709,453
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,066
711
64
3
0
375,676
2
L
Horus
12,582
524
27
1
0
342,482
0
L
Baron Samedi
11,317
472
28
1
0
88,925
2
W
Ah Puch
16,744
698
58
2
0
333,654
1
W
Danzaburou
16,887
704
137
6
0
409,624
0
L
Medusa
16,197
675
147
6
0
278,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role