Player Matchup

He Bo
He Bo
Silver III
I_Chase_Balls_RL
He Bo
Silver III
Level 63
God Stats
2W - 1L
1,770 SR
Queue Stats
209W - 231L
864 MMR
Solo
Eset
Eset
Silver III
I_E_x_t_a_s_y_I
Eset
Silver III
Level 109
God Stats
22W - 31L
1,532 SR
Queue Stats
1,335W - 1,333L
817 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
Kush_Bunny504
Ah Muzen Cab
Silver V
Level 127
God Stats
3W - 3L
1,294 SR
Queue Stats
88W - 100L
470 MMR
Party 2
Khepri
Khepri
Silver V
RK Renegax
Khepri
Silver V
Level 127
God Stats
2W - 5L
1,582 SR
Queue Stats
39W - 75L
634 MMR
Solo
Tyr
Tyr
Silver III
yRYCH4RD-_-
Tyr
Silver III
Level 86
God Stats
16W - 37L
1,409 SR
Queue Stats
379W - 397L
797 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,518 SR
716 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,490 SR
717 MMR
Janus
Janus
Silver IV
AiakoSnowy
Janus
Silver IV
Level 107
God Stats
31W - 54L
1,468 SR
Queue Stats
184W - 199L
692 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Irianredlion
Cu Chulainn
Silver II
Level 109
God Stats
48W - 42L
1,593 SR
Queue Stats
158W - 168L
1,061 MMR
Party 1
Cupid
Cupid
Silver V
Not Quite WHlTE
Cupid
Silver V
Level 126
God Stats
12W - 17L
1,435 SR
Queue Stats
79W - 97L
658 MMR
Solo
The Morrigan
The Morrigan
Bronze I
OjDidntDewIt
The Morrigan
Bronze I
Level 99
God Stats
19W - 25L
1,441 SR
Queue Stats
27W - 46L
675 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Wolgfangf
Cthulhu
Bronze I
Level 127
God Stats
5W - 6L
1,515 SR
Queue Stats
310W - 330L
498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 8
18,542
687
37,741
13,363
8,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 1 / 8
17,304
641
9,616
16,739
9,055
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Kush_Bunny504
Ah Muzen Cab
20
4 / 4 / 3
13,703
508
18,125
18,118
7,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
RK Renegax
Khepri
18
0 / 2 / 14
13,220
490
6,666
19,695
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 0 / 12
14,476
536
12,260
27,421
32,598
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
HadesApolloKing Arthur

VS

Bans
MedusaNeithIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
0 / 5 / 0
11,078
410
7,531
15,129
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Irianredlion
Cu Chulainn
20
0 / 9 / 2
12,758
473
16,883
30,490
26,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 8 / 3
10,495
389
8,742
19,530
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
OjDidntDewIt
The Morrigan
17
2 / 11 / 3
11,022
408
7,881
16,098
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Wolgfangf
Cthulhu
18
3 / 5 / 2
11,569
428
10,520
29,297
20,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
37
Kills
7
7
Deaths
38
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
0
0
W
23
0
8
27
W
5
1
8
9
L
Cu Chulainn
Irianredlion
Cu Chulainn
0
9
2
0.11
W
Ah Muzen Cab
Kush_Bunny504
Ah Muzen Cab
4
4
3
1.38
L
2
8
3
0.44
L
The Morrigan
OjDidntDewIt
The Morrigan
2
11
3
0.32
W
Khepri
RK Renegax
Khepri
0
2
14
3.5
L
Cthulhu
Wolgfangf
Cthulhu
3
5
2
0.8
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,408
Damage
51,557
95,336
Taken
110,544
79,239
Mitigated
65,092
42,440
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,531
420
0
2,729
15,129
5,714
0
11,044
3,987
83,919
0
W
37,741
3,251
0
4,707
13,363
8,094
3,504
1,749
11,570
182,234
0
W
9,616
252
1,479
7,679
16,739
9,055
735
5,488
10,920
154,793
0
L
Cu Chulainn
Irianredlion
Cu Chulainn
16,883
3,150
0
6,438
30,490
26,395
300
12,960
17,484
12,021
96,166
W
Ah Muzen Cab
Kush_Bunny504
Ah Muzen Cab
18,125
8,518
1,077
7,575
18,118
7,993
9,597
7,721
9,956
0
105,546
L
8,742
4,791
744
4,975
19,530
7,305
162
8,711
10,787
0
62,611
L
The Morrigan
OjDidntDewIt
The Morrigan
7,881
839
0
1,879
16,098
5,560
46
7,566
8,023
63,891
0
W
Khepri
RK Renegax
Khepri
6,666
364
1,025
5,009
19,695
21,499
1,112
7,067
11,885
32,851
0
L
Cthulhu
Wolgfangf
Cthulhu
10,520
507
637
9,174
29,297
20,118
84
13,159
16,076
54,663
0
W
12,260
1,890
0
13,889
27,421
32,598
1,165
4,738
22,299
0
88,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,245
Gold Earned
56,922
851
Minions Killed
678
0
Camps Cleared
0
2,712,207
Distance Traveled
2,349,346
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,078
410
166
6
0
509,327
12
W
He Bo
18,542
687
217
8
0
586,026
4
W
Eset
17,304
641
278
10
0
503,953
5
L
Cu Chulainn
12,758
473
200
7
0
454,224
7
W
Ah Muzen Cab
13,703
508
174
6
0
494,240
8
L
Cupid
10,495
389
106
4
0
471,535
2
L
The Morrigan
11,022
408
95
4
0
456,263
13
W
Khepri
13,220
490
32
1
0
546,431
0
L
Cthulhu
11,569
428
111
4
0
457,997
2
W
Tyr
14,476
536
150
6
0
581,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role