Player Matchup

Merlin
Merlin
harol91
Merlin
Level 125
God Stats
10W - 5L
1,687 SR
Queue Stats
71W - 50L
1,580 Elo+
Party 1
Neith
Neith
kaltek2
Neith
Level 65
God Stats
1W - 0L
1,538 SR
Queue Stats
16W - 19L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
rusbell
Jormungandr
Level 105
God Stats
3W - 3L
1,433 SR
Queue Stats
25W - 24L
1,520 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,509 Elo+

VS

Team Averages
Level 33
1,632 SR
1,469 Elo+
Ymir
Ymir
Nefurus
Ymir
Level 18
God Stats
2W - 6L
1,552 SR
Queue Stats
118W - 135L
1,416 Elo+
Party 2
Loki
Loki
Trippz93
Loki
Level 14
God Stats
8W - 10L
1,702 SR
Queue Stats
128W - 130L
1,500 Elo+
Party 2
Cupid
Cupid
jessica21898
Cupid
Level 67
God Stats
11W - 11L
1,643 SR
Queue Stats
53W - 78L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
harol91
Merlin
14
6 / 1 / 6
9,773
814
11,262
6,591
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kaltek2
Neith
13
5 / 1 / 7
9,135
761
6,822
5,534
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
rusbell
Jormungandr
12
1 / 1 / 7
8,221
685
3,564
8,393
8,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nefurus
Ymir
11
0 / 6 / 3
7,646
637
2,251
12,347
9,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
12
3 / 2 / 0
8,633
719
5,502
8,082
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
7,132
594
3,085
8,304
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
Nefurus
Ymir
0
6
3
0.25
L
Loki
3
2
0
1.5
W
Merlin
harol91
Merlin
6
1
6
9
L
0
4
2
0.25
W
Neith
kaltek2
Neith
5
1
7
8.5
W
Jormungandr
rusbell
Jormungandr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
10,838
20,518
Taken
28,733
12,194
Mitigated
15,502
2,487
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Nefurus
Ymir
2,251
589
0
140
12,347
9,288
0
5,423
6,924
22,252
0
L
Loki
5,502
816
0
930
8,082
2,752
0
4,124
3,958
0
25,771
W
Merlin
harol91
Merlin
11,262
442
0
1,737
6,591
2,404
935
255
6,336
50,093
0
L
3,085
980
25
588
8,304
3,462
0
5,279
3,025
0
14,857
W
Neith
kaltek2
Neith
6,822
4,267
0
250
5,534
1,604
1,317
869
3,543
0
14,428
W
Jormungandr
rusbell
Jormungandr
3,564
856
0
500
8,393
8,186
481
1,127
7,266
23,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
23,411
128
Minions Killed
97
0
Camps Cleared
0
615,698
Distance Traveled
545,558
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,646
637
32
3
0
158,566
2
L
Loki
8,633
719
39
3
0
215,385
1
W
Merlin
9,773
814
70
6
0
213,528
4
L
Cupid
7,132
594
26
2
0
171,607
0
W
Neith
9,135
761
25
2
0
180,136
0
W
Jormungandr
8,221
685
33
3
0
222,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role