Player Matchup

Gilgamesh
Gilgamesh
Fdominik99
Gilgamesh
Level 68
God Stats
21W - 12L
1,587 SR
Queue Stats
81W - 97L
1,472 Elo+
Solo
Ah Puch
Ah Puch
SniperSam223
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,383 Elo+
Solo
Loki
Loki
son_of_Arminius
Loki
Level 138
God Stats
1W - 2L
1,392 SR
Queue Stats
48W - 69L
1,342 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,399 Elo+

VS

Team Averages
Level 63
1,462 SR
1,264 Elo+
Chang'e
Chang'e
Cpt_Shaiine-
Chang'e
Level 29
God Stats
12W - 19L
1,478 SR
Queue Stats
23W - 40L
1,268 Elo+
Solo
Ah Puch
Ah Puch
PiGhOsT
Ah Puch
Level 149
God Stats
36W - 37L
1,408 SR
Queue Stats
1,415W - 1,686L
1,396 Elo+
Solo
Merlin
Merlin
xABOxDA3ABESx97
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fdominik99
Gilgamesh
17
8 / 2 / 16
14,604
859
14,883
17,900
15,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
SniperSam223
Ah Puch
19
9 / 1 / 13
12,924
760
25,019
9,366
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 8
12,805
753
9,906
13,275
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cpt_Shaiine-
Chang'e
13
3 / 11 / 2
10,782
634
6,864
18,076
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
PiGhOsT
Ah Puch
15
3 / 4 / 3
11,636
684
15,798
17,401
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 11 / 4
9,729
572
2,685
19,075
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
6
6
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cpt_Shaiine-
Chang'e
3
11
2
0.36
W
Gilgamesh
Fdominik99
Gilgamesh
8
2
16
8
L
Ah Puch
PiGhOsT
Ah Puch
3
4
3
1.13
W
Ah Puch
SniperSam223
Ah Puch
9
1
13
15.5
W
9
3
8
4.33
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,808
Damage
25,347
40,541
Taken
54,552
26,120
Mitigated
20,537
6,526
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cpt_Shaiine-
Chang'e
6,864
235
4,100
3,769
18,076
5,939
0
7,693
10,083
23,841
0
W
Gilgamesh
Fdominik99
Gilgamesh
14,883
3,695
341
884
17,900
15,573
396
10,950
6,950
0
40,765
L
Ah Puch
PiGhOsT
Ah Puch
15,798
407
499
4,825
17,401
8,298
330
8,247
8,914
54,941
0
W
Ah Puch
SniperSam223
Ah Puch
25,019
38
0
3,279
9,366
3,752
1,698
6,765
2,601
77,257
0
W
9,906
2,001
0
2,022
13,275
6,795
0
7,632
5,643
0
39,178
L
2,685
571
0
562
19,075
6,300
528
9,079
9,846
20,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
32,147
212
Minions Killed
176
0
Camps Cleared
0
837,720
Distance Traveled
810,975
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,782
634
44
3
0
270,712
0
W
Gilgamesh
14,604
859
62
4
0
305,162
0
L
Ah Puch
11,636
684
93
5
0
315,018
0
W
Ah Puch
12,924
760
104
6
0
265,057
4
W
Loki
12,805
753
46
3
0
267,501
2
L
Merlin
9,729
572
39
2
0
225,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role