Player Matchup

Danzaburou
Danzaburou
Pro Dreamziez
Danzaburou
Level 17
God Stats
3W - 0L
1,723 SR
Queue Stats
67W - 63L
1,437 Elo+
Solo
Zeus
Zeus
Tradingdad9
Zeus
Level 6
God Stats
12W - 12L
1,473 SR
Queue Stats
20W - 19L
1,413 Elo+
Solo
Discordia
Discordia
XRedMonkeyButtX
Discordia
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 26L
1,500 Elo+
Party 3
Geb
Geb
x0prah_did911x
Geb
Level 26
God Stats
20W - 7L
1,560 SR
Queue Stats
173W - 97L
1,569 Elo+
Party 3
Achilles
Achilles
xWhitejesusx
Achilles
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 86L
1,575 Elo+
Party 3
Team Averages
Level 15
1,551 SR
1,499 Elo+

VS

Team Averages
Level 29
1,713 SR
1,591 Elo+
Nox
Nox
Grand Kenyan
Nox
Level 63
God Stats
0W - 1L
1,745 SR
Queue Stats
56W - 57L
1,532 Elo+
Party 1
Yemoja
Yemoja
Lil_Submarine
Yemoja
Level 16
God Stats
2W - 1L
1,828 SR
Queue Stats
38W - 57L
1,543 Elo+
Solo
Neith
Neith
Munchkin_2319
Neith
Level 26
God Stats
97W - 78L
1,602 SR
Queue Stats
123W - 105L
1,519 Elo+
Party 2
Medusa
Medusa
TheKenmeistah
Medusa
Level 10
God Stats
1W - 3L
1,744 SR
Queue Stats
1W - 4L
1,839 Elo+
Party 1
Raijin
Raijin
Wolverine_2319
Raijin
Level 29
God Stats
34W - 18L
1,648 SR
Queue Stats
148W - 121L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pro Dreamziez
Danzaburou
17
3 / 0 / 14
11,323
944
16,369
9,440
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 3 / 6
11,404
950
12,309
6,076
2,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
XRedMonkeyButtX
Discordia
19
16 / 0 / 11
12,506
1,042
39,092
6,407
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 0 / 31
13,040
1,087
11,439
12,041
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
xWhitejesusx
Achilles
19
7 / 0 / 21
12,056
1,005
18,524
12,386
15,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,925
827
7,767
18,274
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 10 / 3
10,800
900
6,118
22,488
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 14 / 2
9,524
794
8,389
24,242
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 0
10,404
867
8,339
17,843
8,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 8 / 1
9,305
775
7,495
17,614
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
37
Kills
3
3
Deaths
37
83
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
10
3
0.15
L
0
14
2
0.07
W
Danzaburou
Pro Dreamziez
Danzaburou
3
0
14
10
L
2
1
0
2
W
10
3
6
4.33
L
0
8
1
0.06
W
Discordia
XRedMonkeyButtX
Discordia
16
0
11
21.5
W
1
0
31
16.5
W
Achilles
xWhitejesusx
Achilles
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,733
Damage
38,108
46,350
Taken
100,461
37,976
Mitigated
46,797
6,789
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,767
998
0
0
18,274
6,075
0
11,369
6,905
20,233
0
L
6,118
946
3,018
1,146
22,488
17,476
0
14,785
7,703
23,282
0
L
8,389
4,776
0
1,141
24,242
8,752
0
14,185
10,057
0
19,586
W
Danzaburou
Pro Dreamziez
Danzaburou
16,369
7,266
237
2,422
9,440
4,399
0
4,386
4,982
0
32,157
L
8,339
1,964
0
0
17,843
8,510
0
10,024
7,819
0
28,278
W
12,309
1,150
457
573
6,076
2,458
0
2,159
3,859
24,637
0
L
7,495
1,181
0
0
17,614
5,984
0
12,477
5,137
19,574
0
W
Discordia
XRedMonkeyButtX
Discordia
39,092
228
0
0
6,407
2,722
0
1,813
4,510
51,278
0
W
11,439
262
0
2,350
12,041
13,308
0
5,513
6,196
29,324
0
W
Achilles
xWhitejesusx
Achilles
18,524
4,177
0
750
12,386
15,089
0
6,705
5,423
0
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
49,958
221
Minions Killed
172
4
Camps Cleared
3
1,050,528
Distance Traveled
926,354
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,925
827
29
2
0
191,694
0
L
Yemoja
10,800
900
31
3
1
166,806
0
L
Neith
9,524
794
16
1
0
181,009
0
W
Danzaburou
11,323
944
53
4
0
193,625
2
L
Medusa
10,404
867
52
4
1
193,854
0
W
Zeus
11,404
950
25
2
1
134,840
0
L
Raijin
9,305
775
44
4
1
192,991
0
W
Discordia
12,506
1,042
36
3
0
227,373
3
W
Geb
13,040
1,087
26
2
1
262,300
2
W
Achilles
12,056
1,005
81
7
2
232,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role