Player Matchup

Cerberus
Cerberus
Daddy Palpp
Cerberus
Level 28
God Stats
10W - 11L
1,267 SR
Queue Stats
166W - 198L
1,411 Elo+
Solo
Nu Wa
Nu Wa
JMDog27
Nu Wa
Level 27
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Horus
Horus
Solace10198
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,509 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,436 Elo+

VS

Team Averages
Level 25
1,526 SR
1,344 Elo+
Kuzenbo
Kuzenbo
Allnightlong
Kuzenbo
Level 26
God Stats
10W - 9L
1,418 SR
Queue Stats
82W - 79L
1,388 Elo+
Party 1
Chaac
Chaac
KyroSlick-YT
Chaac
Level 24
God Stats
8W - 2L
1,620 SR
Queue Stats
17W - 35L
1,283 Elo+
Solo
Cernunnos
Cernunnos
McBigBalls
Cernunnos
Level 25
God Stats
30W - 31L
1,542 SR
Queue Stats
48W - 50L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daddy Palpp
Cerberus
13
3 / 4 / 6
10,233
682
13,048
29,487
30,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
JMDog27
Nu Wa
13
4 / 6 / 5
9,852
657
11,209
13,243
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 7
9,637
642
10,949
15,991
11,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Allnightlong
Kuzenbo
14
3 / 3 / 10
10,135
676
9,908
18,303
11,259
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 10
10,597
706
18,962
13,106
7,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
McBigBalls
Cernunnos
15
9 / 5 / 4
11,495
766
19,497
15,286
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
16
16
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Allnightlong
Kuzenbo
3
3
10
2.67
L
Cerberus
Daddy Palpp
Cerberus
3
4
6
1.5
L
Nu Wa
JMDog27
Nu Wa
4
6
5
1.08
W
4
2
10
4.5
W
Cernunnos
McBigBalls
Cernunnos
9
5
4
2.2
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
48,367
58,721
Taken
46,695
46,198
Mitigated
23,650
8,845
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Allnightlong
Kuzenbo
9,908
2,988
685
3,941
18,303
11,259
368
10,946
7,357
27,449
0
L
Cerberus
Daddy Palpp
Cerberus
13,048
1,381
0
4,799
29,487
30,056
28
4,808
24,679
33,032
0
L
Nu Wa
JMDog27
Nu Wa
11,209
5,716
114
1,276
13,243
4,791
1,257
2,598
10,645
38,250
0
W
18,962
2,454
882
6,301
13,106
7,922
324
5,727
7,379
0
56,650
W
Cernunnos
McBigBalls
Cernunnos
19,497
10,525
0
4,838
15,286
4,469
2,446
7,584
7,702
0
61,522
L
10,949
3,995
1,043
1,613
15,991
11,351
0
2,502
13,489
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
32,227
136
Minions Killed
195
0
Camps Cleared
0
734,655
Distance Traveled
795,745
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,135
676
29
2
0
288,705
0
L
Cerberus
10,233
682
48
3
0
260,765
2
L
Nu Wa
9,852
657
43
3
0
228,352
3
W
Chaac
10,597
706
69
5
0
285,427
6
W
Cernunnos
11,495
766
97
6
0
221,613
2
L
Horus
9,637
642
45
3
0
245,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role