Player Matchup

Gilgamesh
Gilgamesh
D6 Revived
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 169L
1,391 Elo+
Solo
Heimdallr
Heimdallr
KingLunaris
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wu_Skypuffer
Morgan Le Fay
Level 29
God Stats
13W - 11L
1,636 SR
Queue Stats
137W - 167L
1,567 Elo+
Solo
Ares
Ares
mbsss95
Ares
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 50L
1,521 Elo+
Solo
Cabrakan
Cabrakan
younggsterjoey
Cabrakan
Level 25
God Stats
2W - 3L
1,789 SR
Queue Stats
69W - 81L
1,500 Elo+
Solo
Team Averages
Level 26
1,585 SR
1,521 Elo+

VS

Team Averages
Level 13
1,533 SR
1,555 Elo+
Nike
Nike
Gwenacious
Nike
Level 17
God Stats
9W - 4L
1,547 SR
Queue Stats
189W - 144L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
Harriger93
Ao Kuang
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 58L
1,415 Elo+
Solo
Neith
Neith
Soduma
Neith
Level 15
God Stats
14W - 10L
1,442 SR
Queue Stats
79W - 56L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
VIAnitaIV
Cu Chulainn
Level 6
God Stats
2W - 0L
1,677 SR
Queue Stats
15W - 5L
1,838 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hydromancer30
Morgan Le Fay
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
12W - 9L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D6 Revived
Gilgamesh
13
0 / 8 / 3
8,728
459
5,273
18,066
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
KingLunaris
Heimdallr
12
3 / 7 / 3
8,251
434
10,835
19,100
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Wu_Skypuffer
Morgan Le Fay
16
4 / 6 / 1
9,907
521
9,468
14,108
6,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
mbsss95
Ares
13
0 / 4 / 5
8,066
425
8,552
17,456
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
13
1 / 5 / 1
8,183
431
7,147
21,037
19,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
10,170
535
12,510
18,375
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Harriger93
Ao Kuang
19
10 / 1 / 5
11,729
617
9,217
12,992
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Soduma
Neith
17
4 / 3 / 3
10,681
562
6,333
11,503
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
VIAnitaIV
Cu Chulainn
19
11 / 0 / 6
12,006
632
24,724
18,451
12,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
hydromancer30
Morgan Le Fay
16
3 / 2 / 9
10,303
542
15,989
9,245
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
8
Kills
30
30
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D6 Revived
Gilgamesh
0
8
3
0.19
W
2
2
18
5.5
W
Ao Kuang
Harriger93
Ao Kuang
10
1
5
12.5
L
Heimdallr
KingLunaris
Heimdallr
3
7
3
0.64
W
Neith
Soduma
Neith
4
3
3
1.83
W
Cu Chulainn
VIAnitaIV
Cu Chulainn
11
0
6
14
L
Morgan Le Fay
Wu_Skypuffer
Morgan Le Fay
4
6
1
0.75
W
Morgan Le Fay
hydromancer30
Morgan Le Fay
3
2
9
3.75
L
Ares
mbsss95
Ares
0
4
5
0.63
L
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
68,773
89,767
Taken
70,566
58,057
Mitigated
43,238
16,194
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D6 Revived
Gilgamesh
5,273
599
0
2,240
18,066
7,506
0
7,340
10,726
0
26,719
W
12,510
1,026
0
3,869
18,375
17,790
427
7,320
11,055
0
24,810
W
Ao Kuang
Harriger93
Ao Kuang
9,217
2,300
0
6,482
12,992
4,713
0
3,313
9,377
93,910
0
L
Heimdallr
KingLunaris
Heimdallr
10,835
4,555
0
4,738
19,100
8,768
234
3,167
15,933
0
48,341
W
Neith
Soduma
Neith
6,333
3,229
0
2,695
11,503
4,223
6,325
3,176
8,322
0
81,597
W
Cu Chulainn
VIAnitaIV
Cu Chulainn
24,724
4,829
0
6,811
18,451
12,993
406
6,233
11,931
10,366
82,954
L
Morgan Le Fay
Wu_Skypuffer
Morgan Le Fay
9,468
774
122
3,291
14,108
6,984
690
5,879
8,229
52,996
0
W
Morgan Le Fay
hydromancer30
Morgan Le Fay
15,989
1,245
0
1,743
9,245
3,519
2,426
5,125
3,958
53,468
0
L
Ares
mbsss95
Ares
8,552
488
0
4,737
17,456
14,828
88
5,149
12,307
24,746
0
L
Cabrakan
7,147
1,094
0
1,066
21,037
19,971
0
7,241
13,796
39,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
54,889
332
Minions Killed
569
0
Camps Cleared
0
1,618,838
Distance Traveled
2,008,697
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,728
459
38
2
0
315,834
0
W
Nike
10,170
535
18
1
0
468,367
4
W
Ao Kuang
11,729
617
143
8
0
398,236
1
L
Heimdallr
8,251
434
88
5
0
329,939
1
W
Neith
10,681
562
148
8
0
353,764
3
W
Cu Chulainn
12,006
632
165
9
0
437,321
5
L
Morgan Le Fay
9,907
521
102
5
0
323,977
4
W
Morgan Le Fay
10,303
542
95
5
0
351,009
2
L
Ares
8,066
425
29
2
0
359,696
4
L
Cabrakan
8,183
431
75
4
0
289,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role