Player Matchup

Neith
Neith
BertoSD
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
FreshTape
Sobek
Level 18
God Stats
7W - 4L
1,707 SR
Queue Stats
133W - 124L
1,469 Elo+
Solo
Olorun
Olorun
HistoriaRiess
Olorun
Level 7
God Stats
1W - 2L
1,516 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Milkatea21
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
MrWarder
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Team Averages
Level 10
1,545 SR
1,530 Elo+

VS

Team Averages
Level 12
1,433 SR
1,255 Elo+
Merlin
Merlin
CHANGWEIDRIFT
Merlin
Level 16
God Stats
7W - 5L
1,550 SR
Queue Stats
24W - 21L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Depletes
Cu Chulainn
Level 5
God Stats
5W - 4L
1,109 SR
Queue Stats
16W - 14L
958 Elo+
Solo
Fenrir
Fenrir
Jheremy13
Fenrir
Level 7
God Stats
2W - 11L
1,500 SR
Queue Stats
9W - 22L
1,182 Elo+
Party 1
Sobek
Sobek
SoldadoBlack23
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,182 Elo+
Party 1
Neith
Neith
smoot1
Neith
Level 27
God Stats
9W - 5L
1,506 SR
Queue Stats
12W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BertoSD
Neith
15
1 / 7 / 2
9,022
410
6,939
13,091
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
FreshTape
Sobek
11
3 / 4 / 2
8,517
387
6,154
13,990
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 12 / 0
8,485
386
4,014
19,456
6,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Milkatea21
The Morrigan
14
2 / 13 / 2
8,946
407
5,103
16,057
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MrWarder
Fenrir
14
1 / 9 / 0
8,798
400
4,247
19,067
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 6
13,444
611
21,376
10,861
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Depletes
Cu Chulainn
20
18 / 0 / 7
13,619
619
19,025
20,877
16,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Jheremy13
Fenrir
15
4 / 5 / 13
10,731
488
4,585
13,651
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 16
10,214
464
2,003
10,750
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
smoot1
Neith
19
4 / 2 / 10
12,579
572
11,528
16,861
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
10
Kills
45
45
Deaths
10
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
BertoSD
Neith
1
7
2
0.29
W
17
0
6
20
W
Cu Chulainn
Depletes
Cu Chulainn
18
0
7
21.5
L
Sobek
FreshTape
Sobek
3
4
2
1
L
3
12
0
0.25
W
Fenrir
Jheremy13
Fenrir
4
5
13
2.1
L
The Morrigan
Milkatea21
The Morrigan
2
13
2
0.23
L
Fenrir
MrWarder
Fenrir
1
9
0
0.11
W
2
3
16
3.33
W
Neith
smoot1
Neith
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
58,517
81,661
Taken
73,000
32,359
Mitigated
48,013
13,746
Healing
24,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BertoSD
Neith
6,939
3,175
0
1,994
13,091
3,988
174
3,363
9,728
0
58,410
W
21,376
1,239
0
1,186
10,861
4,889
2,280
1,275
9,586
135,545
0
W
Cu Chulainn
Depletes
Cu Chulainn
19,025
4,834
0
9,462
20,877
16,275
2,857
4,741
16,136
3,280
90,420
L
Sobek
FreshTape
Sobek
6,154
854
0
5,246
13,990
9,867
182
3,368
10,622
27,357
0
L
4,014
1,288
271
1,992
19,456
6,944
220
8,233
11,223
40,450
0
W
Fenrir
Jheremy13
Fenrir
4,585
1,243
0
3,419
13,651
7,172
335
4,011
9,640
0
48,783
L
The Morrigan
Milkatea21
The Morrigan
5,103
3,143
0
273
16,057
4,704
0
3,484
12,573
35,396
407
L
Fenrir
MrWarder
Fenrir
4,247
800
0
3,970
19,067
6,856
0
5,831
13,236
0
41,599
W
2,003
235
0
1,415
10,750
12,249
105
2,564
8,186
15,540
0
W
Neith
smoot1
Neith
11,528
5,695
0
9,501
16,861
7,428
7,040
3,794
13,067
0
92,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
60,587
346
Minions Killed
596
0
Camps Cleared
0
1,644,055
Distance Traveled
2,081,667
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,022
410
109
5
0
368,172
3
W
Merlin
13,444
611
207
9
0
427,350
7
W
Cu Chulainn
13,619
619
154
7
0
403,302
3
L
Sobek
8,517
387
29
1
0
314,971
4
L
Olorun
8,485
386
64
3
0
293,999
3
W
Fenrir
10,731
488
74
3
0
427,701
1
L
The Morrigan
8,946
407
67
3
0
322,242
1
L
Fenrir
8,798
400
77
4
0
344,671
4
W
Sobek
10,214
464
27
1
0
443,293
2
W
Neith
12,579
572
134
6
0
380,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role