Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Gold V
C0K3x0FxW15D0M
Sol
Gold V
Level 98
God Stats
13W - 13L
1,618 SR
Queue Stats
66W - 74L
1,434 MMR
Solo
Ymir
Ymir
Bronze III
DarthNounours
Ymir
Bronze III
Level 108
God Stats
1W - 1L
1,513 SR
Queue Stats
10W - 10L
1,517 MMR
Party 3
Ravana
Ravana
Silver III
SoSmooth2nite
Ravana
Silver III
Level 40
God Stats
5W - 8L
1,610 SR
Queue Stats
70W - 56L
1,403 MMR
Solo
Serqet
Serqet
Gold II
TheCorpseCleaner
Serqet
Gold II
Level 160
God Stats
3W - 3L
1,570 SR
Queue Stats
549W - 541L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,562 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,548 SR
1,427 MMR
Skadi
Skadi
Bronze III
FirelordZuzu
Skadi
Bronze III
Level 65
God Stats
1W - 3L
1,559 SR
Queue Stats
1W - 3L
1,436 MMR
Party 2
Arachne
Arachne
Bronze III
ImYunho
Arachne
Bronze III
Level 103
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 5L
1,412 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Save-Your-Grace
Sylvanus
Gold III
Level 125
God Stats
7W - 6L
1,570 SR
Queue Stats
171W - 172L
1,362 MMR
Party 1
Amaterasu
Amaterasu
Gold II
Yennefer_rebirth
Amaterasu
Gold II
Level 107
God Stats
24W - 13L
1,660 SR
Queue Stats
478W - 482L
1,382 MMR
Solo
Hel
Hel
Gold I
lilkidaaron
Hel
Gold I
Level 127
God Stats
147W - 132L
1,575 SR
Queue Stats
167W - 164L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 0
3,872
774
273
2,367
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,372
674
605
2,017
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,371
674
980
3,325
1,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,443
689
314
1,506
388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
3,035
607
98
1,591
602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
DanzaburouAthenaCthulhuGilgameshTiamat

VS

Bans
Cu ChulainnSetChaacTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,418
484
0
0
0
Arachne
ImYunho
Arachne
1
0 / 0 / 0
2,418
484
0
0
0
Sylvanus
6
0 / 0 / 0
3,325
665
445
1,607
531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
7
2 / 0 / 0
3,753
751
2,105
2,764
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 1 / 0
2,521
504
0
551
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
0
0
0
0
W
0
2
0
0
L
0
0
0
0
L
Arachne
ImYunho
Arachne
0
0
0
0
L
Sylvanus
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Amaterasu
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,270
Damage
2,550
10,806
Taken
4,922
3,330
Mitigated
1,864
4,810
Healing
601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
273
107
0
1,468
2,367
518
629
0
2,367
15,719
0
W
605
63
0
1,369
2,017
433
0
296
1,721
14,119
0
W
980
458
0
1,059
3,325
1,389
54
0
3,325
11,808
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
ImYunho
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
445
236
0
120
1,607
531
0
605
1,002
7,232
0
W
314
123
0
914
1,506
388
0
149
1,357
0
10,345
W
98
0
0
0
1,591
602
23
0
1,591
0
6,134
L
Amaterasu
2,105
975
0
442
2,764
1,216
0
980
1,784
0
15,299
L
0
0
0
39
551
117
0
273
278
1,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,093
Gold Earned
14,435
139
Minions Killed
38
0
Camps Cleared
0
435,470
Distance Traveled
188,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,872
774
23
5
0
80,462
0
W
Sol
3,372
674
28
6
0
69,196
0
W
Ymir
3,371
674
33
7
0
85,691
0
L
Skadi
2,418
484
0
0
0
0
0
L
Arachne
2,418
484
0
0
0
0
0
L
Sylvanus
3,325
665
12
2
0
85,349
1
W
Ravana
3,443
689
34
7
0
106,031
0
W
Serqet
3,035
607
21
4
0
94,090
0
L
Amaterasu
3,753
751
24
5
0
86,800
0
L
Hel
2,521
504
2
0
0
16,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role