Player Matchup

Geb
Geb
Bshimota
Geb
Level 66
God Stats
12W - 5L
1,612 SR
Queue Stats
112W - 52L
1,693 Elo+
Party 2
Cabrakan
Cabrakan
MixzerZ
Cabrakan
Level 44
God Stats
47W - 14L
1,806 SR
Queue Stats
188W - 63L
1,778 Elo+
Party 2
Aphrodite
Aphrodite
cerulyrium
Aphrodite
Level 37
God Stats
36W - 18L
1,733 SR
Queue Stats
108W - 57L
1,720 Elo+
Party 2
Tyr
Tyr
stormDM722
Tyr
Level 67
God Stats
47W - 25L
1,575 SR
Queue Stats
176W - 114L
1,639 Elo+
Party 2
Hachiman
Hachiman
twigtheoracle
Hachiman
Level 119
God Stats
16W - 7L
1,917 SR
Queue Stats
312W - 155L
1,787 Elo+
Party 2
Team Averages
Level 67
1,729 SR
1,723 Elo+

VS

Team Averages
Level 48
1,554 SR
1,505 Elo+
Chiron
Chiron
BigJuiceDaSip7
Chiron
Level 27
God Stats
5W - 2L
1,869 SR
Queue Stats
75W - 68L
1,555 Elo+
Party 1
Fenrir
Fenrir
FilipinoFreak13
Fenrir
Level 39
God Stats
2W - 5L
1,565 SR
Queue Stats
118W - 107L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Gabagoool
Guan Yu
Level 47
God Stats
6W - 8L
1,561 SR
Queue Stats
186W - 155L
1,539 Elo+
Party 1
He Bo
He Bo
guwopirama
He Bo
Level 42
God Stats
2W - 5L
1,321 SR
Queue Stats
62W - 76L
1,473 Elo+
Party 1
Zeus
Zeus
scion205
Zeus
Level 86
God Stats
38W - 44L
1,451 SR
Queue Stats
197W - 212L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 33
12,692
1,154
14,781
16,116
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MixzerZ
Cabrakan
19
9 / 3 / 33
12,378
1,125
17,033
15,853
10,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
cerulyrium
Aphrodite
19
4 / 1 / 39
12,523
1,138
9,644
11,864
9,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 38
12,517
1,138
12,963
16,336
13,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
twigtheoracle
Hachiman
20
22 / 4 / 28
15,072
1,370
37,113
17,522
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 10
10,576
961
13,805
20,151
7,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 15 / 3
13,694
1,245
17,950
25,972
11,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Gabagoool
Guan Yu
16
0 / 7 / 7
9,649
877
10,218
19,949
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
17
1 / 12 / 11
10,492
954
12,969
16,906
5,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
17
3 / 9 / 8
11,234
1,021
18,080
16,804
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

224
Kill Participation
54
53
Kills
15
15
Deaths
53
171
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
10
0.6
W
11
5
33
5.5
L
10
15
3
0.77
L
Guan Yu
Gabagoool
Guan Yu
0
7
7
0.5
W
Cabrakan
MixzerZ
Cabrakan
9
3
33
8.5
W
Aphrodite
cerulyrium
Aphrodite
4
1
39
23.5
L
He Bo
1
12
11
0.54
L
Zeus
3
9
8
0.78
W
7
2
38
13
W
Hachiman
twigtheoracle
Hachiman
22
4
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,534
Damage
73,022
77,691
Taken
99,782
47,696
Mitigated
46,954
25,633
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,805
6,661
265
1,739
20,151
7,747
0
8,416
11,392
0
34,066
W
14,781
3,025
0
1,776
16,116
7,242
0
7,548
8,538
19,970
0
L
17,950
4,147
0
1,426
25,972
11,199
0
10,061
15,274
0
35,436
L
Guan Yu
Gabagoool
Guan Yu
10,218
1,912
910
2,764
19,949
16,604
0
7,786
11,504
0
21,862
W
Cabrakan
MixzerZ
Cabrakan
17,033
1,935
0
2,206
15,853
10,229
0
6,088
9,597
27,318
0
W
Aphrodite
cerulyrium
Aphrodite
9,644
1,803
5,937
5,836
11,864
9,351
0
6,422
5,292
26,969
0
L
He Bo
12,969
278
0
1,470
16,906
5,743
0
6,985
9,329
31,397
0
L
Zeus
18,080
243
552
947
16,804
5,661
0
5,543
10,825
46,664
0
W
12,963
1,860
756
2,041
16,336
13,743
0
4,354
11,806
0
19,695
W
Hachiman
twigtheoracle
Hachiman
37,113
28,212
0
7,081
17,522
7,131
0
6,637
10,737
0
71,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,182
Gold Earned
55,645
182
Minions Killed
186
4
Camps Cleared
11
1,081,258
Distance Traveled
931,376
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,576
961
33
3
0
193,507
0
W
Geb
12,692
1,154
16
1
0
206,578
0
L
Fenrir
13,694
1,245
34
3
5
215,727
0
L
Guan Yu
9,649
877
28
3
2
203,551
0
W
Cabrakan
12,378
1,125
27
2
0
194,620
0
W
Aphrodite
12,523
1,138
46
4
1
199,265
0
L
He Bo
10,492
954
28
3
4
153,472
0
L
Zeus
11,234
1,021
63
6
0
165,119
1
W
Tyr
12,517
1,138
6
1
2
285,476
0
W
Hachiman
15,072
1,370
87
8
1
195,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role