Player Matchup

Ullr
Ullr
DoonCarlos12
Ullr
Level 28
God Stats
3W - 3L
1,336 SR
Queue Stats
57W - 81L
1,297 Elo+
Party 1
Izanami
Izanami
Dooon123
Izanami
Level 29
God Stats
1W - 7L
1,704 SR
Queue Stats
74W - 125L
1,289 Elo+
Party 1
Fafnir
Fafnir
Elezaro
Fafnir
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
63W - 90L
1,375 Elo+
Solo
Anubis
Anubis
Fhareo
Anubis
Level 26
God Stats
15W - 8L
1,641 SR
Queue Stats
61W - 113L
1,306 Elo+
Party 1
Guan Yu
Guan Yu
redwarrior9416
Guan Yu
Level 15
God Stats
3W - 5L
1,612 SR
Queue Stats
47W - 69L
1,445 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,342 Elo+

VS

Team Averages
Level 18
1,456 SR
1,421 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JesseiKatarzyna
Apollo
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 111L
1,589 Elo+
Solo
Cthulhu
Cthulhu
MrFroglegs
Cthulhu
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Hades
Hades
Swagro7
Hades
Level 27
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Sun Wukong
Sun Wukong
我就是路过
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 16 / 3
9,956
415
13,755
24,324
7,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Dooon123
Izanami
15
4 / 8 / 7
10,364
432
13,889
21,609
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Elezaro
Fafnir
10
0 / 12 / 2
7,959
332
2,955
22,095
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Fhareo
Anubis
15
7 / 12 / 5
10,629
443
19,145
20,214
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 7
9,376
391
7,960
23,232
18,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
9 / 4 / 11
12,219
509
15,218
22,273
11,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
32 / 0 / 5
15,190
633
39,058
24,705
11,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrFroglegs
Cthulhu
14
2 / 4 / 14
9,941
414
9,399
15,044
13,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Swagro7
Hades
17
8 / 4 / 17
11,939
497
18,772
19,188
10,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
我就是路过
Sun Wukong
15
4 / 4 / 11
10,728
447
7,854
14,410
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
16
Kills
55
55
Deaths
16
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
4
11
3.63
L
4
16
3
0.34
L
Izanami
Dooon123
Izanami
4
8
7
0.94
L
Fafnir
Elezaro
Fafnir
0
12
2
0.08
L
Anubis
Fhareo
Anubis
7
12
5
0.79
W
32
0
5
34.5
W
Cthulhu
MrFroglegs
Cthulhu
2
4
14
2.25
W
Hades
Swagro7
Hades
8
4
17
4.13
L
1
7
7
0.64
W
Sun Wukong
我就是路过
Sun Wukong
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,704
Damage
90,301
111,474
Taken
95,620
57,832
Mitigated
55,986
23,306
Healing
37,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
15,218
3,702
280
5,620
22,273
11,931
1,397
5,467
16,806
81,732
0
L
13,755
5,122
0
1,951
24,324
7,499
0
7,936
16,388
0
44,563
L
Izanami
Dooon123
Izanami
13,889
10,425
569
3,832
21,609
6,528
405
11,520
10,089
0
51,114
L
Fafnir
Elezaro
Fafnir
2,955
865
0
2,269
22,095
15,677
351
9,025
13,070
16,293
0
L
Anubis
Fhareo
Anubis
19,145
1,944
574
6,371
20,214
9,178
0
6,296
13,918
47,354
0
W
39,058
24,232
0
17,322
24,705
11,058
9,069
4,184
20,521
0
147,248
W
Cthulhu
MrFroglegs
Cthulhu
9,399
951
131
1,927
15,044
13,476
270
4,031
11,013
38,082
0
W
Hades
Swagro7
Hades
18,772
2,885
692
8,469
19,188
10,053
430
5,190
13,998
56,383
0
L
7,960
2,117
1,402
6,338
23,232
18,950
0
8,862
14,370
0
52,681
W
Sun Wukong
我就是路过
Sun Wukong
7,854
1,337
0
3,319
14,410
9,468
259
3,228
11,182
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
60,017
307
Minions Killed
512
0
Camps Cleared
0
1,747,689
Distance Traveled
2,048,651
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,219
509
113
5
0
381,392
0
L
Ullr
9,956
415
54
2
0
332,593
0
L
Izanami
10,364
432
94
4
0
315,639
0
L
Fafnir
7,959
332
30
1
0
323,607
4
L
Anubis
10,629
443
41
2
0
325,835
1
W
Apollo
15,190
633
190
8
0
443,272
1
W
Cthulhu
9,941
414
44
2
0
422,310
2
W
Hades
11,939
497
87
4
0
400,294
5
L
Guan Yu
9,376
391
88
4
0
450,015
0
W
Sun Wukong
10,728
447
78
3
0
401,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role