Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Dairashi
Horus
Level 112
God Stats
1W - 1L
1,367 SR
Queue Stats
15W - 9L
1,414 Elo+
Solo
Xing Tian
Xing Tian
JAFP
Xing Tian
Level 157
God Stats
4W - 2L
1,525 SR
Queue Stats
93W - 78L
1,501 Elo+
Party 2
Anubis
Anubis
XibaArrow
Anubis
Level 109
God Stats
20W - 13L
1,664 SR
Queue Stats
167W - 165L
1,513 Elo+
Solo
Nemesis
Nemesis
itsMantequilla
Nemesis
Level 106
God Stats
20W - 10L
1,711 SR
Queue Stats
145W - 136L
1,557 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,497 Elo+

VS

Team Averages
Level 82
1,462 SR
1,522 Elo+
Janus
Janus
AhhMaButthole
Janus
Level 156
God Stats
3W - 6L
1,376 SR
Queue Stats
202W - 226L
1,453 Elo+
Party 3
King Arthur
King Arthur
FlipaDaCoin
King Arthur
Level 20
God Stats
2W - 2L
1,634 SR
Queue Stats
37W - 35L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
Shinobu123Shiro
Heimdallr
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 231L
1,555 Elo+
Party 1
Tiamat
Tiamat
Zak7130
Tiamat
Level 76
God Stats
1W - 5L
1,301 SR
Queue Stats
25W - 43L
1,409 Elo+
Party 3
Khepri
Khepri
dbrohg
Khepri
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 175L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
7,140
649
4,383
2,890
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Dairashi
Horus
8
1 / 2 / 3
5,813
528
4,543
6,540
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
JAFP
Xing Tian
11
2 / 0 / 5
6,193
563
4,322
5,344
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
XibaArrow
Anubis
12
5 / 0 / 1
6,955
632
4,928
4,134
1,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 3
6,876
625
5,983
4,685
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,398
491
2,087
6,909
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
FlipaDaCoin
King Arthur
9
2 / 3 / 0
5,611
510
2,235
8,261
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Shinobu123Shiro
Heimdallr
8
0 / 4 / 0
5,075
461
1,731
5,892
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Zak7130
Tiamat
8
0 / 6 / 0
4,698
427
1,568
7,392
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
dbrohg
Khepri
9
0 / 2 / 1
5,160
469
1,630
5,677
1,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
1
3
1
0.5
W
Horus
Dairashi
Horus
1
2
3
1.25
L
King Arthur
FlipaDaCoin
King Arthur
2
3
0
0.67
W
Xing Tian
JAFP
Xing Tian
2
0
5
4.5
L
Heimdallr
Shinobu123Shiro
Heimdallr
0
4
0
0
W
Anubis
XibaArrow
Anubis
5
0
1
5.5
L
Tiamat
Zak7130
Tiamat
0
6
0
0
L
Khepri
dbrohg
Khepri
0
2
1
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
9,251
23,593
Taken
34,131
11,790
Mitigated
10,286
8,794
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,383
911
0
1,985
2,890
822
540
485
2,405
0
49,474
L
2,087
110
0
742
6,909
1,603
0
2,454
4,455
29,254
0
W
Horus
Dairashi
Horus
4,543
2,757
138
2,397
6,540
3,405
0
1,478
5,024
0
11,368
L
King Arthur
FlipaDaCoin
King Arthur
2,235
474
0
692
8,261
2,456
0
2,697
5,505
0
32,751
W
Xing Tian
JAFP
Xing Tian
4,322
133
0
1,011
5,344
3,840
0
1,108
3,852
24,466
0
L
Heimdallr
Shinobu123Shiro
Heimdallr
1,731
890
0
1,145
5,892
1,618
0
0
5,892
0
24,742
W
Anubis
XibaArrow
Anubis
4,928
311
0
2,333
4,134
1,866
100
1,328
2,638
43,545
0
L
Tiamat
Zak7130
Tiamat
1,568
162
0
2,184
7,392
2,721
0
3,224
3,767
15,612
0
L
Khepri
dbrohg
Khepri
1,630
383
0
1,180
5,677
1,888
0
415
5,262
11,106
0
W
5,983
2,238
0
930
4,685
1,857
292
272
4,389
0
40,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
25,942
364
Minions Killed
245
0
Camps Cleared
0
1,058,628
Distance Traveled
953,108
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,140
649
120
11
0
205,245
3
L
Janus
5,398
491
76
7
0
217,613
4
W
Horus
5,813
528
5
0
0
218,154
1
L
King Arthur
5,611
510
65
6
0
207,901
1
W
Xing Tian
6,193
563
55
5
0
214,075
3
L
Heimdallr
5,075
461
65
6
0
155,588
1
W
Anubis
6,955
632
97
9
0
189,085
1
L
Tiamat
4,698
427
27
2
0
168,830
2
L
Khepri
5,160
469
12
1
0
203,176
0
W
Nemesis
6,876
625
87
8
0
232,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role