Player Matchup

Danzaburou
Danzaburou
Mr Scary Potato
Danzaburou
Level 17
God Stats
6W - 1L
1,358 SR
Queue Stats
12W - 16L
1,358 Elo+
Solo
Terra
Terra
YepGimmeDem9
Terra
Level 97
God Stats
16W - 17L
1,585 SR
Queue Stats
41W - 59L
1,386 Elo+
Solo
Scylla
Scylla
nmphcvnxclt
Scylla
Level 76
God Stats
41W - 74L
1,380 SR
Queue Stats
661W - 948L
1,366 Elo+
Solo
Team Averages
Level 63
1,441 SR
1,370 Elo+

VS

Team Averages
Level 20
1,383 SR
1,348 Elo+
Izanami
Izanami
 
Izanami
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Matrix Swag
Morgan Le Fay
Level 29
God Stats
51W - 54L
1,530 SR
Queue Stats
456W - 431L
1,325 Elo+
Solo
Bacchus
Bacchus
TheBIDNEZ
Bacchus
Level 24
God Stats
22W - 21L
1,120 SR
Queue Stats
30W - 41L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr Scary Potato
Danzaburou
9
2 / 2 / 1
6,252
695
3,922
7,836
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
6,180
687
4,074
10,223
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
6
0 / 1 / 1
5,232
581
773
2,216
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 0
7,543
838
8,892
4,044
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Matrix Swag
Morgan Le Fay
9
1 / 2 / 2
6,701
745
4,456
6,991
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TheBIDNEZ
Bacchus
9
0 / 2 / 3
6,818
758
2,229
7,098
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
2
Kills
4
4
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Morgan Le Fay
Matrix Swag
Morgan Le Fay
1
2
2
1
L
Danzaburou
Mr Scary Potato
Danzaburou
2
2
1
1.25
W
Bacchus
TheBIDNEZ
Bacchus
0
2
3
0.75
L
0
1
4
2
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,769
Damage
15,577
20,275
Taken
18,133
9,547
Mitigated
9,350
3,819
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,892
5,302
0
1,885
4,044
1,681
1,002
1,410
2,634
0
46,732
W
Morgan Le Fay
Matrix Swag
Morgan Le Fay
4,456
319
0
161
6,991
2,396
466
2,156
4,789
16,409
0
L
Danzaburou
Mr Scary Potato
Danzaburou
3,922
1,196
0
1,080
7,836
2,687
0
2,174
5,468
0
16,257
W
Bacchus
TheBIDNEZ
Bacchus
2,229
323
0
1,177
7,098
5,273
523
1,176
5,863
7,530
0
L
4,074
532
140
2,127
10,223
6,314
0
3,153
6,832
11,712
0
L
Scylla
773
119
111
361
2,216
546
0
870
1,290
5,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
21,062
48
Minions Killed
128
0
Camps Cleared
0
381,506
Distance Traveled
478,872
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,543
838
101
11
0
152,124
4
W
Morgan Le Fay
6,701
745
21
2
0
149,491
1
L
Danzaburou
6,252
695
24
3
0
125,083
0
W
Bacchus
6,818
758
6
1
0
177,257
0
L
Terra
6,180
687
14
2
0
182,107
2
L
Scylla
5,232
581
10
1
0
74,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role