Player Matchup

Tiamat
Tiamat
IROH14
Tiamat
Level 65
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 3L
1,606 Elo+
Solo
Izanami
Izanami
IxxScarfacExxII
Izanami
Level 134
God Stats
15W - 8L
1,614 SR
Queue Stats
86W - 81L
1,470 Elo+
Solo
Ah Puch
Ah Puch
KahootsMcGoo
Ah Puch
Level 79
God Stats
5W - 2L
1,774 SR
Queue Stats
195W - 209L
1,437 Elo+
Party 2
Ratatoskr
Ratatoskr
Springtee2
Ratatoskr
Level 89
God Stats
53W - 42L
1,545 SR
Queue Stats
421W - 409L
1,434 Elo+
Party 2
Mulan
Mulan
fexjn
Mulan
Level 126
God Stats
1W - 2L
1,371 SR
Queue Stats
289W - 274L
1,482 Elo+
Solo
Team Averages
Level 99
1,581 SR
1,486 Elo+

VS

Team Averages
Level 124
1,543 SR
1,407 Elo+
Nike
Nike
C-Los528
Nike
Level 123
God Stats
61W - 41L
1,665 SR
Queue Stats
128W - 147L
1,447 Elo+
Solo
Skadi
Skadi
Ita1ianSta77ion
Skadi
Level 123
God Stats
28W - 21L
1,554 SR
Queue Stats
521W - 572L
1,468 Elo+
Solo
Khepri
Khepri
StrawHatCas
Khepri
Level 109
God Stats
4W - 6L
1,708 SR
Queue Stats
8W - 17L
1,221 Elo+
Party 1
Zeus
Zeus
kakashidlv
Zeus
Level 116
God Stats
15W - 16L
1,430 SR
Queue Stats
646W - 658L
1,442 Elo+
Solo
Fenrir
Fenrir
ohkaysama
Fenrir
Level 147
God Stats
8W - 16L
1,358 SR
Queue Stats
105W - 118L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IROH14
Tiamat
18
6 / 3 / 2
10,964
522
17,637
10,910
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 4 / 4
11,265
536
10,752
15,574
5,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
KahootsMcGoo
Ah Puch
15
4 / 4 / 7
9,860
470
15,207
13,994
5,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Springtee2
Ratatoskr
19
2 / 2 / 5
11,016
525
5,063
14,384
5,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
fexjn
Mulan
15
3 / 9 / 0
9,849
469
9,935
14,636
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
9 / 3 / 2
12,096
576
12,118
16,979
12,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 2
11,326
539
14,775
21,550
7,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
2 / 5 / 7
10,239
488
5,701
18,356
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 2
9,485
452
5,087
9,640
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ohkaysama
Fenrir
16
5 / 1 / 1
10,373
494
8,746
14,781
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
20
Kills
21
22
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
9
3
2
3.33
W
Tiamat
IROH14
Tiamat
6
3
2
2.33
L
5
6
2
1
W
5
4
4
1.75
W
Ah Puch
KahootsMcGoo
Ah Puch
4
4
7
1.88
W
Ratatoskr
Springtee2
Ratatoskr
2
2
5
2.25
L
Khepri
2
5
7
1.1
W
Mulan
fexjn
Mulan
3
9
0
0.33
L
0
5
2
0.2
L
Fenrir
ohkaysama
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,594
Damage
46,427
69,498
Taken
81,306
32,119
Mitigated
45,468
16,354
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
12,118
3,498
0
3,363
16,979
12,118
3,312
5,089
11,810
0
68,464
W
Tiamat
IROH14
Tiamat
17,637
2,222
0
2,668
10,910
7,234
1,114
3,932
6,978
62,629
0
L
14,775
7,821
0
6,064
21,550
7,860
464
7,882
13,564
0
88,315
W
10,752
7,905
0
4,740
15,574
5,410
965
1,695
13,879
0
91,293
W
Ah Puch
KahootsMcGoo
Ah Puch
15,207
1,596
0
5,639
13,994
5,637
146
3,474
10,520
55,769
0
W
Ratatoskr
Springtee2
Ratatoskr
5,063
1,209
0
944
14,384
5,668
1,055
1,687
12,697
0
99,777
L
Khepri
5,701
514
1,055
1,834
18,356
16,497
18
7,120
11,016
34,491
0
W
Mulan
fexjn
Mulan
9,935
1,754
0
2,363
14,636
8,170
1,860
0
14,636
8
60,891
L
5,087
0
0
1,941
9,640
3,478
0
6,691
2,503
56,503
0
L
Fenrir
ohkaysama
Fenrir
8,746
1,511
0
1,199
14,781
5,515
0
5,104
9,569
0
46,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
53,519
665
Minions Killed
549
0
Camps Cleared
0
1,878,250
Distance Traveled
1,795,535
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,096
576
151
7
0
384,264
1
W
Tiamat
10,964
522
110
5
0
399,544
2
L
Skadi
11,326
539
149
7
0
331,672
3
W
Izanami
11,265
536
150
7
0
346,633
3
W
Ah Puch
9,860
470
110
5
0
349,761
3
W
Ratatoskr
11,016
525
177
8
0
436,098
5
L
Khepri
10,239
488
49
2
0
407,161
2
W
Mulan
9,849
469
118
6
0
346,214
1
L
Zeus
9,485
452
126
6
0
263,930
3
L
Fenrir
10,373
494
74
4
0
408,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role