Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DeftCactus34
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,299 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DripNut
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,176 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
The god devil1
Gilgamesh
Level 17
God Stats
1W - 2L
1,222 SR
Queue Stats
28W - 40L
1,270 Elo+
Party 3
Neith
Neith
Vileplumeee
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 103L
1,376 Elo+
Party 2
Team Averages
Level 16
1,380 SR
1,353 Elo+

VS

Team Averages
Level 12
1,308 SR
1,362 Elo+
Mercury
Mercury
FreshTape
Mercury
Level 18
God Stats
4W - 3L
1,262 SR
Queue Stats
133W - 124L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Jheremy13
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
Rap1dSlow
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Apollo
Apollo
SalvitaGod
Apollo
Level 29
God Stats
3W - 5L
1,176 SR
Queue Stats
195W - 219L
1,374 Elo+
Solo
Ymir
Ymir
SoldadoBlack23
Ymir
Level 6
God Stats
2W - 10L
1,104 SR
Queue Stats
8W - 22L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
12 / 1 / 6
7,585
690
9,143
6,443
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 4
5,604
509
2,271
6,479
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DripNut
Morgan Le Fay
12
4 / 0 / 4
6,599
600
2,896
2,891
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
The god devil1
Gilgamesh
10
1 / 0 / 4
5,509
501
2,394
2,941
1,358
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 2
5,146
468
2,846
4,603
1,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FreshTape
Mercury
9
1 / 4 / 1
5,402
491
3,599
7,171
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Jheremy13
The Morrigan
6
0 / 7 / 1
4,368
397
2,097
5,079
1,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Rap1dSlow
Kukulkan
8
0 / 4 / 0
4,930
448
858
3,853
1,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Apollo
SalvitaGod
Apollo
12
3 / 0 / 0
6,393
581
3,136
6,181
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,542
413
698
6,812
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
4
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
6
15
W
0
0
4
2
W
Morgan Le Fay
DripNut
Morgan Le Fay
4
0
4
6
L
Mercury
FreshTape
Mercury
1
4
1
0.38
L
The Morrigan
Jheremy13
The Morrigan
0
7
1
0.07
L
Kukulkan
Rap1dSlow
Kukulkan
0
4
0
0
L
Apollo
SalvitaGod
Apollo
3
0
0
3
L
0
5
0
0
W
Gilgamesh
The god devil1
Gilgamesh
1
0
4
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
10,388
23,357
Taken
29,096
9,644
Mitigated
10,481
7,040
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,143
3,200
0
1,244
6,443
3,087
0
500
5,943
0
37,811
W
2,271
352
277
2,813
6,479
2,904
192
96
6,383
14,439
0
W
Morgan Le Fay
DripNut
Morgan Le Fay
2,896
376
0
1,113
2,891
967
1,052
369
2,522
35,748
0
L
Mercury
FreshTape
Mercury
3,599
2,484
0
954
7,171
2,294
0
1,649
5,522
0
28,818
L
The Morrigan
Jheremy13
The Morrigan
2,097
733
0
250
5,079
1,418
33
691
4,375
11,883
1,099
L
Kukulkan
Rap1dSlow
Kukulkan
858
139
0
250
3,853
1,146
216
0
3,853
17,799
0
L
Apollo
SalvitaGod
Apollo
3,136
2,199
0
2,631
6,181
2,046
0
1,388
4,793
0
42,991
L
698
96
0
276
6,812
3,577
0
1,426
5,386
7,347
0
W
Gilgamesh
The god devil1
Gilgamesh
2,394
231
0
30
2,941
1,358
312
1,376
1,565
0
16,133
W
2,846
1,285
357
1,206
4,603
1,328
48
381
4,222
0
22,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
25,635
254
Minions Killed
229
0
Camps Cleared
0
1,023,293
Distance Traveled
911,831
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,585
690
69
6
0
229,429
0
W
Terra
5,604
509
26
2
0
218,845
2
W
Morgan Le Fay
6,599
600
76
7
0
195,293
3
L
Mercury
5,402
491
58
5
0
207,767
3
L
The Morrigan
4,368
397
30
3
0
166,816
0
L
Kukulkan
4,930
448
40
4
0
141,305
1
L
Apollo
6,393
581
83
8
0
209,864
5
L
Ymir
4,542
413
18
2
0
186,079
0
W
Gilgamesh
5,509
501
35
3
0
219,023
0
W
Neith
5,146
468
48
4
0
160,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role