Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Anti_Jume
Mercury
Level 27
God Stats
4W - 6L
1,300 SR
Queue Stats
75W - 82L
1,444 Elo+
Party 2
Ymir
Ymir
Sitko93
Ymir
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 38L
1,508 Elo+
Solo
Kukulkan
Kukulkan
ThiccLil_G
Kukulkan
Level 18
God Stats
9W - 8L
1,576 SR
Queue Stats
286W - 302L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
Valhalla999
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,478 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,491 Elo+

VS

Team Averages
Level 40
1,583 SR
1,570 Elo+
Zeus
Zeus
Mushroom_Baton
Zeus
Level 28
God Stats
10W - 2L
1,608 SR
Queue Stats
76W - 66L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Nemo7782
Cthulhu
Level 118
God Stats
5W - 1L
1,836 SR
Queue Stats
7W - 3L
1,624 Elo+
Party 1
Bellona
Bellona
dieselzombie
Bellona
Level 28
God Stats
15W - 9L
1,470 SR
Queue Stats
193W - 188L
1,492 Elo+
Solo
Nemesis
Nemesis
iLouChan
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Solo
Ullr
Ullr
yescreayte
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 1 / 4
8,904
469
7,809
18,967
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Anti_Jume
Mercury
14
0 / 5 / 4
8,203
432
3,039
12,800
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sitko93
Ymir
13
5 / 5 / 3
8,642
455
7,857
15,550
10,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ThiccLil_G
Kukulkan
16
4 / 4 / 5
9,790
515
13,739
12,101
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Valhalla999
Jing Wei
15
4 / 4 / 3
8,959
472
9,161
16,217
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
10,654
561
18,866
11,183
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
Nemo7782
Cthulhu
15
6 / 2 / 9
10,645
560
13,882
17,270
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
dieselzombie
Bellona
14
1 / 3 / 5
8,872
467
9,649
14,324
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
iLouChan
Nemesis
14
0 / 6 / 1
8,521
448
2,424
11,274
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 1 / 3
10,560
556
9,883
9,039
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
15
Kills
19
19
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
4
4
L
Mercury
Anti_Jume
Mercury
0
5
4
0.4
W
7
4
5
2.38
W
Cthulhu
Nemo7782
Cthulhu
6
2
9
5.25
L
Ymir
Sitko93
Ymir
5
5
3
1.3
L
Kukulkan
ThiccLil_G
Kukulkan
4
4
5
1.63
L
Jing Wei
Valhalla999
Jing Wei
4
4
3
1.38
W
Bellona
dieselzombie
Bellona
1
3
5
1.17
W
Nemesis
iLouChan
Nemesis
0
6
1
0.08
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,605
Damage
54,704
75,635
Taken
63,090
41,547
Mitigated
31,481
13,104
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,809
2,426
0
6,984
18,967
17,378
72
8,768
10,199
0
36,589
L
Mercury
Anti_Jume
Mercury
3,039
771
0
620
12,800
4,266
0
5,718
7,082
0
59,400
W
18,866
2,556
0
3,363
11,183
3,996
570
5,066
5,697
74,763
0
W
Cthulhu
Nemo7782
Cthulhu
13,882
1,032
1,042
4,567
17,270
10,946
0
6,979
9,957
47,743
0
L
Ymir
Sitko93
Ymir
7,857
1,827
321
618
15,550
10,107
0
5,569
9,981
40,299
0
L
Kukulkan
ThiccLil_G
Kukulkan
13,739
1,024
0
1,036
12,101
4,580
222
6,784
5,317
66,532
0
L
Jing Wei
Valhalla999
Jing Wei
9,161
7,690
0
3,525
16,217
5,216
750
5,909
10,308
0
55,883
W
Bellona
dieselzombie
Bellona
9,649
2,488
147
2,113
14,324
7,818
802
3,717
10,249
0
46,172
W
Nemesis
iLouChan
Nemesis
2,424
698
0
214
11,274
5,365
389
2,745
8,139
0
25,927
W
9,883
4,654
0
1,461
9,039
3,356
2,674
2,443
6,510
0
72,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
49,252
467
Minions Killed
406
0
Camps Cleared
0
1,730,783
Distance Traveled
1,826,340
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,904
469
62
3
0
350,291
0
L
Mercury
8,203
432
107
6
0
418,402
0
W
Zeus
10,654
561
108
6
0
333,855
5
W
Cthulhu
10,645
560
61
3
0
399,328
3
L
Ymir
8,642
455
75
4
0
297,961
1
L
Kukulkan
9,790
515
126
7
0
325,782
4
L
Jing Wei
8,959
472
97
5
0
338,347
3
W
Bellona
8,872
467
68
4
0
367,380
1
W
Nemesis
8,521
448
59
3
0
359,532
3
W
Ullr
10,560
556
110
6
0
366,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role