Player Matchup

Discordia
Discordia
DrPetroleum
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,508 Elo+
Party 1
Hades
Hades
I IsTheBestTT
Hades
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 43L
1,629 Elo+
Party 3
Scylla
Scylla
JuJuFishy
Scylla
Level 104
God Stats
12W - 14L
1,262 SR
Queue Stats
221W - 238L
1,451 Elo+
Party 1
Mercury
Mercury
TicckkleMeElmo
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Party 3
Apollo
Apollo
prozacprince
Apollo
Level 28
God Stats
3W - 4L
1,313 SR
Queue Stats
691W - 728L
1,422 Elo+
Solo
Team Averages
Level 40
1,415 SR
1,553 Elo+

VS

Team Averages
Level 17
1,470 SR
1,553 Elo+
Ymir
Ymir
Hessus23
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Loki
Loki
MrWarder
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,648 Elo+
Solo
Neith
Neith
RIPjiraiya
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 70L
1,720 Elo+
Solo
Nu Wa
Nu Wa
Sandworm529
Nu Wa
Level 18
God Stats
30W - 45L
1,390 SR
Queue Stats
55W - 77L
1,386 Elo+
Party 2
Tiamat
Tiamat
Xatros
Tiamat
Level 37
God Stats
6W - 8L
1,460 SR
Queue Stats
70W - 82L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrPetroleum
Discordia
18
0 / 0 / 20
10,643
968
3,721
5,643
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 17
10,708
973
8,287
15,192
10,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Scylla
JuJuFishy
Scylla
20
14 / 2 / 17
13,746
1,250
32,205
11,445
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 0 / 16
14,246
1,295
19,741
11,128
5,556
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
19
5 / 3 / 16
11,526
1,048
10,470
13,584
5,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

251

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 10 / 2
10,169
924
8,257
18,968
17,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
0 / 9 / 5
9,870
897
7,161
14,020
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
0 / 8 / 4
9,703
882
12,961
16,483
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 3
9,924
902
7,778
15,186
4,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Xatros
Tiamat
16
3 / 6 / 3
11,028
1,003
15,400
14,809
8,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
23
40
Kills
6
6
Deaths
40
86
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
DrPetroleum
Discordia
0
0
20
10
L
Ymir
2
10
2
0.3
W
2
1
17
10.5
W
Scylla
JuJuFishy
Scylla
14
2
17
11.25
L
Loki
0
9
5
0.28
L
Neith
0
8
4
0.25
L
1
7
3
0.36
W
19
0
16
27
L
Tiamat
Xatros
Tiamat
3
6
3
0.75
W
Apollo
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,424
Damage
51,557
56,992
Taken
79,466
28,278
Mitigated
39,734
6,634
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DrPetroleum
Discordia
3,721
529
92
1,404
5,643
2,265
0
2,962
2,681
18,887
0
L
Ymir
8,257
361
0
0
18,968
17,864
0
11,372
7,596
20,379
0
W
8,287
57
238
1,152
15,192
10,651
0
8,670
6,522
17,682
0
W
Scylla
JuJuFishy
Scylla
32,205
599
0
1,276
11,445
4,700
0
6,012
5,433
54,365
0
L
Loki
7,161
1,420
0
250
14,020
3,992
0
6,203
7,817
0
18,903
L
Neith
12,961
6,170
0
1,062
16,483
4,977
0
9,989
6,494
0
31,351
L
7,778
2,460
269
1,627
15,186
4,286
0
9,499
5,687
28,381
0
W
19,741
12,275
0
1,359
11,128
5,556
0
5,918
5,210
0
54,504
L
Tiamat
Xatros
Tiamat
15,400
1,379
0
2,310
14,809
8,615
0
7,150
7,659
42,232
0
W
Apollo
10,470
3,904
0
1,113
13,584
5,106
0
7,873
5,405
0
27,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,869
Gold Earned
50,694
220
Minions Killed
183
11
Camps Cleared
6
1,103,330
Distance Traveled
963,387
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,643
968
38
3
0
171,669
0
L
Ymir
10,169
924
27
2
1
203,446
0
W
Hades
10,708
973
24
2
0
191,530
0
W
Scylla
13,746
1,250
65
6
3
218,281
0
L
Loki
9,870
897
18
2
2
183,548
1
L
Neith
9,703
882
31
3
1
174,874
0
L
Nu Wa
9,924
902
40
4
1
190,003
0
W
Mercury
14,246
1,295
58
5
7
297,532
1
L
Tiamat
11,028
1,003
67
6
1
211,516
1
W
Apollo
11,526
1,048
35
3
1
224,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role