Player Matchup

Cthulhu
Cthulhu
BIG POPPA 3E
Cthulhu
Level 45
God Stats
12W - 13L
1,458 SR
Queue Stats
130W - 176L
1,292 Elo+
Party 1
Thoth
Thoth
MagisterViper
Thoth
Level 46
God Stats
4W - 16L
1,379 SR
Queue Stats
93W - 131L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
Prox Triumph
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
928 Elo+
Solo
Team Averages
Level 32
1,446 SR
1,193 Elo+

VS

Team Averages
Level 68
1,365 SR
1,331 Elo+
Nox
Nox
BabiDuckie
Nox
Level 35
God Stats
32W - 68L
1,291 SR
Queue Stats
281W - 431L
1,331 Elo+
Party 2
Fenrir
Fenrir
USE_AN_ABUSE
Fenrir
Level 69
God Stats
33W - 32L
1,507 SR
Queue Stats
313W - 461L
1,383 Elo+
Party 2
Bellona
Bellona
darkone42096
Bellona
Level 100
God Stats
5W - 2L
1,296 SR
Queue Stats
214W - 374L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG POPPA 3E
Cthulhu
15
1 / 6 / 7
10,677
628
12,966
21,404
19,835
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 9 / 1
12,649
744
14,240
14,676
5,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
11
1 / 16 / 4
9,810
577
3,822
15,226
6,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 17
12,389
729
9,582
12,604
4,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
23 / 2 / 6
14,576
857
28,269
20,740
12,931
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
darkone42096
Bellona
12
2 / 5 / 11
10,642
626
4,109
12,792
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
31
31
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIG POPPA 3E
Cthulhu
1
6
7
0.75
W
6
2
17
7.25
L
7
9
1
0.83
L
Ne Zha
1
16
4
0.19
W
Fenrir
23
2
6
13
W
Bellona
darkone42096
Bellona
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
41,960
51,306
Taken
46,136
31,661
Mitigated
23,075
6,230
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIG POPPA 3E
Cthulhu
12,966
1,251
767
4,045
21,404
19,835
136
5,302
16,102
42,849
0
W
9,582
945
0
2,602
12,604
4,291
1,215
10,862
1,742
38,121
0
L
14,240
772
444
882
14,676
5,269
225
3,326
11,350
50,839
0
L
Ne Zha
3,822
1,306
0
92
15,226
6,557
0
954
14,272
0
17,043
W
Fenrir
28,269
9,158
727
5,911
20,740
12,931
1,350
8,964
11,776
0
57,295
W
Bellona
darkone42096
Bellona
4,109
992
0
3,582
12,792
5,853
221
7,380
5,412
0
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
37,607
141
Minions Killed
149
0
Camps Cleared
0
714,604
Distance Traveled
863,395
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,677
628
41
2
0
278,347
5
W
Nox
12,389
729
62
4
0
303,764
3
L
Thoth
12,649
744
80
5
0
238,311
3
L
Ne Zha
9,810
577
20
1
0
197,946
4
W
Fenrir
14,576
857
51
3
0
322,179
2
W
Bellona
10,642
626
36
2
0
237,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role