Player Matchup

Skadi
Skadi
AnimeDragon4992
Skadi
Level 106
God Stats
34W - 22L
1,604 SR
Queue Stats
55W - 49L
1,498 Elo+
Party 2
Ymir
Ymir
MaceTheFierce
Ymir
Level 99
God Stats
6W - 6L
1,599 SR
Queue Stats
386W - 336L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
Vernez1361
Cabrakan
Level 126
God Stats
9W - 6L
1,693 SR
Queue Stats
545W - 538L
1,449 Elo+
Party 2
Team Averages
Level 110
1,632 SR
1,476 Elo+

VS

Team Averages
Level 27
1,588 SR
1,605 Elo+
Sun Wukong
Sun Wukong
ItchyFangas
Sun Wukong
Level 48
God Stats
28W - 27L
1,622 SR
Queue Stats
504W - 430L
1,644 Elo+
Party 1
Ymir
Ymir
ProSchmidt
Ymir
Level 29
God Stats
14W - 10L
1,643 SR
Queue Stats
122W - 75L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
ZhongKuiOrAFK
Zhong Kui
Level 4
God Stats
75W - 32L
1,500 SR
Queue Stats
122W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
9,310
582
11,847
14,897
6,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 9 / 4
11,705
732
9,566
22,435
31,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Vernez1361
Cabrakan
15
4 / 7 / 4
11,407
713
11,457
16,039
10,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItchyFangas
Sun Wukong
17
9 / 2 / 13
12,424
777
14,772
12,378
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 14
11,799
737
7,756
15,951
13,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ZhongKuiOrAFK
Zhong Kui
17
12 / 5 / 12
13,497
844
24,378
15,765
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
25
25
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Sun Wukong
ItchyFangas
Sun Wukong
9
2
13
7.75
L
6
9
4
0.89
W
4
3
14
3.67
L
Cabrakan
Vernez1361
Cabrakan
4
7
4
0.86
W
Zhong Kui
ZhongKuiOrAFK
Zhong Kui
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
46,906
53,371
Taken
44,094
48,727
Mitigated
33,620
3,067
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,847
5,954
0
30
14,897
6,235
76
8,489
6,408
0
42,954
W
Sun Wukong
ItchyFangas
Sun Wukong
14,772
4,669
0
3,892
12,378
8,557
1,931
4,213
8,086
0
44,687
L
9,566
2,522
0
1,216
22,435
31,825
0
13,107
9,328
21,199
0
W
7,756
1,214
510
3,899
15,951
13,327
483
8,373
7,369
33,400
0
L
Cabrakan
Vernez1361
Cabrakan
11,457
1,233
0
1,821
16,039
10,667
0
9,452
6,587
34,766
0
W
Zhong Kui
ZhongKuiOrAFK
Zhong Kui
24,378
7,713
0
5,364
15,765
11,736
0
7,926
7,616
59,281
3,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
37,720
145
Minions Killed
191
0
Camps Cleared
0
717,728
Distance Traveled
757,765
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,310
582
62
4
0
251,916
1
W
Sun Wukong
12,424
777
47
3
0
295,504
4
L
Ymir
11,705
732
23
1
0
215,517
2
W
Ymir
11,799
737
63
4
0
246,699
2
L
Cabrakan
11,407
713
60
4
0
250,295
2
W
Zhong Kui
13,497
844
81
5
0
215,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role