Player Matchup

Janus
Janus
Azrael260
Janus
Level 21
God Stats
2W - 2L
1,253 SR
Queue Stats
39W - 36L
1,376 Elo+
Solo
Tiamat
Tiamat
Prince-Drako5514
Tiamat
Level 17
God Stats
5W - 1L
1,761 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Izanami
Izanami
Tay_Tunez
Izanami
Level 25
God Stats
53W - 44L
1,421 SR
Queue Stats
224W - 244L
1,347 Elo+
Solo
Mulan
Mulan
V3getArr0rISt
Mulan
Level 22
God Stats
2W - 3L
1,422 SR
Queue Stats
13W - 22L
1,237 Elo+
Solo
Neith
Neith
XStrayX
Neith
Level 18
God Stats
32W - 25L
1,502 SR
Queue Stats
124W - 147L
1,337 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,348 Elo+

VS

Team Averages
Level 11
1,448 SR
1,209 Elo+
Neith
Neith
ITZYxMIDZY
Neith
Level 16
God Stats
1W - 2L
1,447 SR
Queue Stats
26W - 40L
1,331 Elo+
Solo
Loki
Loki
Joebigpapa_21
Loki
Level 7
God Stats
4W - 12L
1,212 SR
Queue Stats
8W - 20L
1,127 Elo+
Party 1
Fenrir
Fenrir
TacoNikolas430
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 1
Cthulhu
Cthulhu
idarkNinjabloxer
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,234 Elo+
Party 1
Hera
Hera
springtrap1234
Hera
Level 26
God Stats
7W - 6L
1,579 SR
Queue Stats
201W - 230L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azrael260
Janus
19
7 / 1 / 23
12,766
1,064
11,948
6,239
1,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 2 / 19
11,382
949
5,929
9,889
7,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tay_Tunez
Izanami
18
10 / 2 / 11
12,401
1,033
15,740
8,628
3,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 19
12,101
1,008
13,361
13,167
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
XStrayX
Neith
18
9 / 2 / 17
12,980
1,082
22,418
12,029
5,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 6 / 6
10,956
913
10,925
14,995
6,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 10 / 5
11,248
937
9,369
14,513
5,472
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 11 / 5
10,916
910
6,725
16,336
7,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
1 / 8 / 6
10,758
897
6,428
16,987
15,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 1 / 4
10,470
873
8,370
13,974
6,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
36
Kills
9
10
Deaths
36
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Azrael260
Janus
7
1
23
18.5
L
Neith
1
6
6
0.67
L
3
10
5
0.55
W
4
2
19
6.75
L
3
11
5
0.5
W
Izanami
Tay_Tunez
Izanami
10
2
11
7.75
W
6
3
19
5.17
W
Neith
XStrayX
Neith
9
2
17
8.75
L
1
8
6
0.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,396
Damage
41,817
49,952
Taken
76,805
31,248
Mitigated
40,934
15,027
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Azrael260
Janus
11,948
3,198
236
1,824
6,239
1,814
0
1,975
2,878
29,700
0
L
Neith
10,925
4,133
0
1,034
14,995
6,127
0
2,710
12,051
0
31,419
L
9,369
1,871
0
0
14,513
5,472
0
4,648
9,781
0
21,624
W
5,929
1,197
1,845
5,069
9,889
7,160
0
2,783
7,106
15,173
0
L
6,725
1,996
0
777
16,336
7,796
0
3,299
12,740
0
16,515
W
Izanami
Tay_Tunez
Izanami
15,740
8,515
0
0
8,628
3,787
0
2,203
6,425
0
33,708
W
13,361
4,466
0
1,674
13,167
13,265
0
3,221
9,946
0
26,684
W
Neith
XStrayX
Neith
22,418
16,945
0
4,379
12,029
5,222
0
4,616
7,413
0
48,588
L
6,428
496
0
182
16,987
15,460
0
5,683
11,172
13,574
0
L
8,370
2,555
0
0
13,974
6,079
0
1,537
12,407
26,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
54,348
211
Minions Killed
175
4
Camps Cleared
2
916,277
Distance Traveled
811,617
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,766
1,064
52
4
0
173,905
0
L
Neith
10,956
913
56
5
1
162,345
4
L
Loki
11,248
937
23
2
0
141,919
0
W
Tiamat
11,382
949
23
2
0
180,627
0
L
Fenrir
10,916
910
26
2
0
156,027
3
W
Izanami
12,401
1,033
36
3
0
189,483
0
W
Mulan
12,101
1,008
31
3
2
205,922
1
W
Neith
12,980
1,082
69
6
2
166,340
6
L
Cthulhu
10,758
897
22
2
0
160,066
0
L
Hera
10,470
873
48
4
1
191,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role