Player Matchup

Tyr
Tyr
Judeau1223
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,330 Elo+
Party 1
Apollo
Apollo
LiLBeverage
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Cthulhu
Cthulhu
NegativeBOKO
Cthulhu
Level 28
God Stats
10W - 1L
1,878 SR
Queue Stats
17W - 18L
1,405 Elo+
Party 1
Medusa
Medusa
bobscookies777
Medusa
Level 10
God Stats
6W - 2L
1,616 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
toxicity4k
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,202 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 3
Team Averages
Level 31
1,539 SR
1,390 Elo+

VS

Team Averages
Level 40
1,473 SR
1,393 Elo+
Bacchus
Bacchus
Squid13ait
Bacchus
Level 14
God Stats
4W - 8L
1,441 SR
Queue Stats
41W - 52L
1,414 Elo+
Party 2
Fenrir
Fenrir
Tony5353
Fenrir
Level 24
God Stats
14W - 11L
1,602 SR
Queue Stats
87W - 102L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hexproofop
Morgan Le Fay
Level 138
God Stats
2W - 4L
1,323 SR
Queue Stats
13W - 19L
1,407 Elo+
Party 4
Neith
Neith
himecchi
Neith
Level 16
God Stats
31W - 35L
1,498 SR
Queue Stats
41W - 51L
1,415 Elo+
Party 2
Ra
Ra
msyamagucci2016
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 41L
1,264 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 25
14,613
1,044
11,502
23,718
19,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
19
3 / 8 / 14
12,592
899
9,798
15,386
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NegativeBOKO
Cthulhu
20
7 / 4 / 26
14,961
1,069
20,969
20,180
18,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 0 / 22
16,223
1,159
28,397
17,408
6,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
toxicity4k
Morgan Le Fay
20
11 / 8 / 20
14,500
1,036
28,483
16,614
6,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Squid13ait
Bacchus
19
1 / 7 / 14
12,599
900
11,333
18,068
23,176
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Tony5353
Fenrir
19
6 / 8 / 7
13,736
981
13,146
29,497
18,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
hexproofop
Morgan Le Fay
20
16 / 4 / 6
16,626
1,188
41,365
20,420
8,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
himecchi
Neith
19
3 / 10 / 10
12,996
928
11,855
19,378
8,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 13 / 5
11,402
814
8,110
20,027
7,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
68
42
Kills
26
26
Deaths
42
107
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
6
25
3.08
W
Apollo
3
8
14
1.25
W
Cthulhu
NegativeBOKO
Cthulhu
7
4
26
5
L
Bacchus
Squid13ait
Bacchus
1
7
14
1.14
L
Fenrir
Tony5353
Fenrir
6
8
7
1.19
W
15
0
22
26
L
Morgan Le Fay
hexproofop
Morgan Le Fay
16
4
6
4.75
L
Neith
himecchi
Neith
3
10
10
0.8
L
0
13
5
0.19
W
Morgan Le Fay
toxicity4k
Morgan Le Fay
11
8
20
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,149
Damage
85,809
93,306
Taken
107,390
55,838
Mitigated
66,286
16,737
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,502
2,468
0
1,503
23,718
19,798
0
15,012
8,706
0
19,946
W
Apollo
9,798
5,429
0
1,066
15,386
5,332
0
8,361
6,251
0
24,343
W
Cthulhu
NegativeBOKO
Cthulhu
20,969
862
2,197
4,512
20,180
18,564
0
11,331
8,849
35,535
0
L
Bacchus
Squid13ait
Bacchus
11,333
672
0
205
18,068
23,176
0
7,930
10,138
16,429
0
L
Fenrir
Tony5353
Fenrir
13,146
2,953
0
899
29,497
18,490
0
8,428
21,069
0
30,445
W
28,397
19,627
0
5,797
17,408
6,131
0
13,923
3,485
0
64,484
L
Morgan Le Fay
hexproofop
Morgan Le Fay
41,365
2,698
544
2,954
20,420
8,708
0
12,337
8,083
80,105
0
L
Neith
himecchi
Neith
11,855
8,481
0
2,947
19,378
8,268
0
10,919
8,459
0
42,486
L
8,110
1,768
115
0
20,027
7,644
0
9,838
10,189
29,631
0
W
Morgan Le Fay
toxicity4k
Morgan Le Fay
28,483
1,993
0
1,662
16,614
6,013
0
12,181
4,433
61,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,889
Gold Earned
67,359
249
Minions Killed
218
7
Camps Cleared
5
1,327,453
Distance Traveled
1,169,457
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,613
1,044
26
2
0
292,167
0
W
Apollo
12,592
899
42
3
1
222,191
1
W
Cthulhu
14,961
1,069
36
3
1
283,396
2
L
Bacchus
12,599
900
2
0
0
240,392
0
L
Fenrir
13,736
981
39
3
4
289,243
1
W
Medusa
16,223
1,159
80
6
2
282,537
0
L
Morgan Le Fay
16,626
1,188
74
5
0
265,004
0
L
Neith
12,996
928
51
4
1
207,141
0
L
Ra
11,402
814
52
4
0
167,677
0
W
Morgan Le Fay
14,500
1,036
65
5
3
247,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role