Player Matchup

Merlin
Merlin
ItsaSpah
Merlin
Level 27
God Stats
5W - 0L
1,564 SR
Queue Stats
19W - 19L
1,387 Elo+
Party 1
Set
Set
Lil-WalrusFlapps
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
SnugSpheal363
Sylvanus
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
59W - 72L
1,401 Elo+
Party 1
Team Averages
Level 71
1,593 SR
1,391 Elo+

VS

Team Averages
Level 36
1,424 SR
1,319 Elo+
Bellona
Bellona
BROC DUSEK2
Bellona
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 112L
1,370 Elo+
Party 2
Tiamat
Tiamat
Colbster4
Tiamat
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
88W - 77L
1,401 Elo+
Party 2
Vulcan
Vulcan
MrShadSlay
Vulcan
Level 19
God Stats
0W - 2L
1,273 SR
Queue Stats
44W - 89L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItsaSpah
Merlin
20
4 / 0 / 7
15,883
588
14,279
12,175
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 8 / 7
15,683
581
12,641
26,294
10,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SnugSpheal363
Sylvanus
20
7 / 2 / 7
16,469
610
21,401
27,129
13,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BROC DUSEK2
Bellona
20
2 / 1 / 8
15,061
558
5,506
20,142
17,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Colbster4
Tiamat
20
6 / 5 / 4
16,052
595
30,106
20,122
7,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
MrShadSlay
Vulcan
16
2 / 10 / 4
14,218
527
14,756
20,155
5,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
10
10
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
BROC DUSEK2
Bellona
2
1
8
6
L
Tiamat
Colbster4
Tiamat
6
5
4
1.6
W
Merlin
ItsaSpah
Merlin
4
0
7
7.5
W
5
8
7
1.06
L
Vulcan
MrShadSlay
Vulcan
2
10
4
0.4
W
Sylvanus
SnugSpheal363
Sylvanus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,321
Damage
50,368
65,598
Taken
60,419
29,242
Mitigated
30,460
29,408
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BROC DUSEK2
Bellona
5,506
502
0
1,698
20,142
17,220
505
12,757
7,385
0
36,729
L
Tiamat
Colbster4
Tiamat
30,106
544
763
4,136
20,122
7,563
859
14,939
5,183
104,032
0
W
Merlin
ItsaSpah
Merlin
14,279
563
0
4,968
12,175
5,214
348
9,257
2,918
86,627
0
W
12,641
7,009
0
2,270
26,294
10,788
1,349
18,509
7,785
0
40,671
L
Vulcan
MrShadSlay
Vulcan
14,756
5,513
207
5,110
20,155
5,677
0
7,984
12,171
59,577
0
W
Sylvanus
SnugSpheal363
Sylvanus
21,401
3,414
7,179
14,991
27,129
13,240
619
17,096
10,033
67,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
45,331
270
Minions Killed
270
0
Camps Cleared
0
1,370,535
Distance Traveled
1,215,843
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,061
558
51
2
0
460,296
0
L
Tiamat
16,052
595
156
6
0
435,556
0
W
Merlin
15,883
588
130
5
0
488,187
0
W
Set
15,683
581
53
2
0
451,977
0
L
Vulcan
14,218
527
63
2
0
319,991
1
W
Sylvanus
16,469
610
87
3
0
430,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role