Player Matchup

Danzaburou
Danzaburou
Canadian Guy225
Danzaburou
Level 89
God Stats
106W - 64L
1,617 SR
Queue Stats
340W - 324L
1,410 Elo+
Party 3
Thanatos
Thanatos
GeniuneSkate837
Thanatos
Level 63
God Stats
2W - 4L
1,377 SR
Queue Stats
254W - 269L
1,351 Elo+
Party 3
Jormungandr
Jormungandr
Smoked0001
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,253 Elo+
Party 3
Scylla
Scylla
jayswag603
Scylla
Level 79
God Stats
3W - 1L
1,512 SR
Queue Stats
221W - 223L
1,354 Elo+
Party 3
Gilgamesh
Gilgamesh
pepillo117
Gilgamesh
Level 149
God Stats
10W - 8L
1,565 SR
Queue Stats
178W - 171L
1,536 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,381 Elo+

VS

Team Averages
Level 52
1,446 SR
1,333 Elo+
Nike
Nike
BeenBoostin
Nike
Level 99
God Stats
0W - 2L
1,124 SR
Queue Stats
32W - 57L
1,235 Elo+
Party 1
Bastet
Bastet
Coleycole7
Bastet
Level 28
God Stats
45W - 38L
1,502 SR
Queue Stats
197W - 193L
1,542 Elo+
Party 2
Neith
Neith
MrDoShwad
Neith
Level 42
God Stats
9W - 12L
1,443 SR
Queue Stats
30W - 54L
1,123 Elo+
Party 1
Gilgamesh
Gilgamesh
Too Elated
Gilgamesh
Level 59
God Stats
3W - 5L
1,602 SR
Queue Stats
280W - 270L
1,505 Elo+
Party 2
Sol
Sol
jarvi51
Sol
Level 33
God Stats
16W - 9L
1,561 SR
Queue Stats
67W - 80L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canadian Guy225
Danzaburou
12
15 / 2 / 2
8,616
718
12,671
12,100
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
12
5 / 2 / 7
7,460
622
5,208
6,565
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Smoked0001
Jormungandr
9
0 / 1 / 10
5,731
478
3,355
6,863
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
jayswag603
Scylla
12
6 / 5 / 3
7,249
604
6,581
8,926
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
pepillo117
Gilgamesh
13
2 / 2 / 2
7,458
622
6,205
10,169
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
5,243
437
3,926
8,116
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Coleycole7
Bastet
10
3 / 5 / 0
7,160
597
2,961
10,143
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
MrDoShwad
Neith
9
2 / 5 / 1
5,826
486
5,932
8,148
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Too Elated
Gilgamesh
11
1 / 2 / 1
6,697
558
5,212
9,238
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
11
5 / 9 / 2
7,384
615
10,266
11,545
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
28
Kills
11
12
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Danzaburou
Canadian Guy225
Danzaburou
15
2
2
8
L
Bastet
Coleycole7
Bastet
3
5
0
0.6
W
Thanatos
5
2
7
4.25
L
Neith
MrDoShwad
Neith
2
5
1
0.5
W
Jormungandr
Smoked0001
Jormungandr
0
1
10
5
L
Gilgamesh
Too Elated
Gilgamesh
1
2
1
0.75
L
Sol
5
9
2
0.67
W
Scylla
jayswag603
Scylla
6
5
3
1.5
W
Gilgamesh
pepillo117
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
28,297
44,623
Taken
47,190
19,252
Mitigated
15,332
16,146
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,926
883
0
228
8,116
2,853
358
1,271
6,845
0
17,430
W
Danzaburou
Canadian Guy225
Danzaburou
12,671
7,522
0
6,064
12,100
4,345
437
1,752
10,348
0
38,784
L
Bastet
Coleycole7
Bastet
2,961
1,043
0
2,316
10,143
2,694
0
1,920
8,173
0
26,455
W
Thanatos
5,208
2,495
0
4,289
6,565
2,168
72
2,094
4,471
0
38,738
L
Neith
MrDoShwad
Neith
5,932
3,186
0
1,587
8,148
2,025
0
2,163
5,937
0
18,470
W
Jormungandr
Smoked0001
Jormungandr
3,355
1,089
222
659
6,863
3,955
0
2,119
4,744
16,218
0
L
Gilgamesh
Too Elated
Gilgamesh
5,212
1,379
0
3,630
9,238
3,898
0
111
9,016
0
36,135
L
Sol
10,266
6,361
0
2,563
11,545
3,862
447
4,052
7,172
35,024
0
W
Scylla
jayswag603
Scylla
6,581
947
0
1,586
8,926
2,954
775
3,748
5,178
32,266
0
W
Gilgamesh
pepillo117
Gilgamesh
6,205
1,419
0
3,326
10,169
5,830
0
553
9,616
0
46,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
32,310
323
Minions Killed
258
0
Camps Cleared
0
1,160,822
Distance Traveled
1,125,309
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,243
437
32
3
0
233,483
0
W
Danzaburou
8,616
718
69
6
0
214,049
0
L
Bastet
7,160
597
58
5
0
241,910
0
W
Thanatos
7,460
622
71
6
0
254,230
1
L
Neith
5,826
486
26
2
0
205,031
0
W
Jormungandr
5,731
478
23
2
0
256,668
0
L
Gilgamesh
6,697
558
77
6
0
246,940
5
L
Sol
7,384
615
65
5
0
197,945
0
W
Scylla
7,249
604
55
5
0
202,151
2
W
Gilgamesh
7,458
622
105
9
0
233,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role