Player Matchup

Apollo
Apollo
DatGuyGary
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,218 Elo+
Party 1
Jormungandr
Jormungandr
SHREWS_S
Jormungandr
Level 9
God Stats
5W - 2L
1,477 SR
Queue Stats
15W - 13L
1,353 Elo+
Party 1
Bastet
Bastet
The Derpy Derp
Bastet
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
453W - 465L
1,338 Elo+
Party 3
Sylvanus
Sylvanus
soothsayer_r
Sylvanus
Level 15
God Stats
2W - 1L
1,284 SR
Queue Stats
20W - 22L
1,353 Elo+
Party 1
Osiris
Osiris
zsmitty2020
Osiris
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 26L
1,414 Elo+
Party 3
Team Averages
Level 20
1,452 SR
1,335 Elo+

VS

Team Averages
Level 17
1,427 SR
1,365 Elo+
Yemoja
Yemoja
Ajaken365
Yemoja
Level 15
God Stats
5W - 5L
1,528 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 2
Hades
Hades
NeGLoKoO
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,307 Elo+
Solo
Thanatos
Thanatos
NotLoaderBot
Thanatos
Level 17
God Stats
7W - 10L
1,439 SR
Queue Stats
24W - 26L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Stone_309-666
Guan Yu
Level 8
God Stats
4W - 10L
1,288 SR
Queue Stats
12W - 17L
1,311 Elo+
Party 2
Apollo
Apollo
nahtadah
Apollo
Level 26
God Stats
1W - 3L
1,382 SR
Queue Stats
25W - 32L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DatGuyGary
Apollo
15
1 / 12 / 8
10,115
389
7,840
17,302
7,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
SHREWS_S
Jormungandr
19
7 / 7 / 14
13,904
535
23,426
23,261
18,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
14 / 4 / 8
15,552
598
29,392
17,833
7,629
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
soothsayer_r
Sylvanus
17
6 / 9 / 8
12,284
472
19,923
26,956
11,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
20
7 / 5 / 8
14,422
555
12,084
26,532
21,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ajaken365
Yemoja
17
4 / 3 / 20
12,813
493
11,738
20,125
21,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
NeGLoKoO
Hades
17
4 / 8 / 11
11,152
429
17,949
24,928
17,718
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
NotLoaderBot
Thanatos
19
13 / 7 / 5
12,827
493
21,318
21,033
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
17
0 / 7 / 6
10,498
404
4,433
19,338
14,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
nahtadah
Apollo
19
16 / 10 / 11
13,396
515
27,542
31,936
13,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
35
Kills
37
37
Deaths
35
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ajaken365
Yemoja
4
3
20
4.67
W
Apollo
DatGuyGary
Apollo
1
12
8
0.42
L
Hades
NeGLoKoO
Hades
4
8
11
1.19
L
Thanatos
NotLoaderBot
Thanatos
13
7
5
2.21
W
Jormungandr
SHREWS_S
Jormungandr
7
7
14
2
L
Guan Yu
0
7
6
0.43
W
14
4
8
4.5
L
Apollo
nahtadah
Apollo
16
10
11
2.15
W
Sylvanus
soothsayer_r
Sylvanus
6
9
8
1.11
W
Osiris
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,665
Damage
82,980
111,884
Taken
117,360
67,019
Mitigated
75,987
31,539
Healing
44,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ajaken365
Yemoja
11,738
2,678
7,624
3,514
20,125
21,042
120
10,374
9,751
33,723
0
W
Apollo
DatGuyGary
Apollo
7,840
4,501
0
643
17,302
7,628
222
6,679
10,623
0
35,117
L
Hades
NeGLoKoO
Hades
17,949
1,889
958
4,940
24,928
17,718
941
9,441
15,487
58,773
0
L
Thanatos
NotLoaderBot
Thanatos
21,318
9,271
0
10,701
21,033
9,369
0
5,194
15,839
0
69,105
W
Jormungandr
SHREWS_S
Jormungandr
23,426
4,362
0
4,088
23,261
18,457
776
5,667
17,594
75,377
0
L
Guan Yu
4,433
630
1,204
3,776
19,338
14,023
385
5,226
14,112
0
47,631
W
29,392
12,119
0
1,345
17,833
7,629
4,743
3,964
13,869
0
109,821
L
Apollo
nahtadah
Apollo
27,542
17,045
183
12,039
31,936
13,835
2,824
13,114
18,822
0
81,273
W
Sylvanus
soothsayer_r
Sylvanus
19,923
8,080
5,330
7,504
26,956
11,702
934
9,664
17,292
48,556
0
W
Osiris
12,084
4,386
837
11,792
26,532
21,603
3,245
3,713
22,819
0
94,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,277
Gold Earned
60,686
504
Minions Killed
449
0
Camps Cleared
0
2,155,077
Distance Traveled
2,080,825
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,813
493
52
2
0
414,937
2
W
Apollo
10,115
389
61
2
0
359,516
2
L
Hades
11,152
429
91
4
0
368,120
0
L
Thanatos
12,827
493
91
4
0
483,737
0
W
Jormungandr
13,904
535
89
3
0
422,662
1
L
Guan Yu
10,498
404
95
4
0
411,498
0
W
Bastet
15,552
598
154
6
0
519,811
0
L
Apollo
13,396
515
120
5
0
402,533
0
W
Sylvanus
12,284
472
51
2
0
387,926
0
W
Osiris
14,422
555
149
6
0
465,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role