Player Matchup

Anubis
Anubis
Kangoo11
Anubis
Level 67
God Stats
65W - 90L
1,469 SR
Queue Stats
188W - 286L
1,423 Elo+
Party 3
Xing Tian
Xing Tian
PJT Primoh
Xing Tian
Level 79
God Stats
5W - 6L
1,405 SR
Queue Stats
348W - 350L
1,456 Elo+
Party 1
Camazotz
Camazotz
SuaXMaeXRec
Camazotz
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 200L
1,499 Elo+
Party 1
Osiris
Osiris
thiagocabj2002
Osiris
Level 72
God Stats
12W - 15L
1,394 SR
Queue Stats
322W - 393L
1,447 Elo+
Party 3
Neith
Neith
xeneize2896
Neith
Level 64
God Stats
72W - 109L
1,451 SR
Queue Stats
133W - 234L
1,403 Elo+
Party 3
Team Averages
Level 76
1,444 SR
1,446 Elo+

VS

Team Averages
Level 87
1,501 SR
1,420 Elo+
Sol
Sol
HyperNovaZ
Sol
Level 107
God Stats
2W - 6L
1,378 SR
Queue Stats
154W - 192L
1,455 Elo+
Party 2
Horus
Horus
JungleDiff_
Horus
Level 87
God Stats
25W - 23L
1,550 SR
Queue Stats
595W - 544L
1,494 Elo+
Solo
Bastet
Bastet
Mendjgo
Bastet
Level 107
God Stats
21W - 31L
1,497 SR
Queue Stats
460W - 490L
1,463 Elo+
Solo
He Bo
He Bo
ankin888
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Tyr
Tyr
bakacrazy69
Tyr
Level 67
God Stats
51W - 42L
1,583 SR
Queue Stats
387W - 420L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kangoo11
Anubis
20
16 / 0 / 9
14,481
579
22,750
11,352
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PJT Primoh
Xing Tian
18
5 / 3 / 16
13,507
540
13,386
17,962
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
SuaXMaeXRec
Camazotz
20
3 / 4 / 3
12,747
510
11,159
24,104
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 12
11,740
470
10,320
17,990
17,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 9
11,588
464
6,370
9,351
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
12,083
483
15,802
12,472
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 3
9,592
384
2,987
11,359
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Mendjgo
Bastet
14
0 / 7 / 2
9,059
362
9,166
19,967
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
ankin888
He Bo
16
2 / 13 / 1
9,669
387
9,902
17,247
4,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 2
10,159
406
11,633
22,646
22,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
29
Kills
9
9
Deaths
29
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
0
3
3
0.5
W
Anubis
Kangoo11
Anubis
16
0
9
20.5
L
Bastet
Mendjgo
Bastet
0
7
2
0.14
W
Xing Tian
PJT Primoh
Xing Tian
5
3
16
4.33
W
Camazotz
SuaXMaeXRec
Camazotz
3
4
3
1.13
L
He Bo
ankin888
He Bo
2
13
1
0.19
L
1
3
2
0.67
W
2
2
12
4
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,985
Damage
49,490
80,759
Taken
83,691
58,642
Mitigated
41,930
34,107
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,802
5,914
0
2,571
12,472
4,146
650
3,125
9,243
75,602
4,680
L
2,987
1,349
242
2,381
11,359
5,772
0
6,639
4,498
0
14,280
W
Anubis
Kangoo11
Anubis
22,750
582
0
7,461
11,352
5,553
4,494
4,070
7,282
96,713
0
L
Bastet
Mendjgo
Bastet
9,166
1,960
0
5,326
19,967
5,322
0
8,469
11,118
0
51,948
W
Xing Tian
PJT Primoh
Xing Tian
13,386
521
698
2,511
17,962
22,011
621
5,971
11,991
52,182
0
W
Camazotz
SuaXMaeXRec
Camazotz
11,159
1,065
0
11,659
24,104
10,007
1,748
6,579
17,525
0
112,906
L
He Bo
ankin888
He Bo
9,902
1,143
0
2,001
17,247
4,583
0
8,154
8,665
42,673
0
L
11,633
430
0
7,631
22,646
22,107
0
8,291
14,031
0
65,968
W
10,320
2,617
0
7,720
17,990
17,472
1,562
4,458
13,532
0
67,414
W
6,370
2,760
0
4,058
9,351
3,599
8,543
4,004
5,347
0
50,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,063
Gold Earned
50,562
644
Minions Killed
417
0
Camps Cleared
0
2,373,694
Distance Traveled
2,371,372
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,083
483
142
6
0
461,334
8
L
Horus
9,592
384
19
1
0
511,226
3
W
Anubis
14,481
579
180
7
0
474,333
2
L
Bastet
9,059
362
82
3
0
476,415
6
W
Xing Tian
13,507
540
75
3
0
450,283
4
W
Camazotz
12,747
510
164
7
0
479,861
0
L
He Bo
9,669
387
62
2
0
380,642
3
L
Tyr
10,159
406
112
4
0
541,755
9
W
Osiris
11,740
470
115
5
0
511,840
3
W
Neith
11,588
464
110
4
0
457,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role