Player Matchup

Horus
Horus
Donnyboy19
Horus
Level 18
God Stats
2W - 0L
1,623 SR
Queue Stats
45W - 35L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Legit4
Danzaburou
Level 27
God Stats
31W - 18L
1,608 SR
Queue Stats
98W - 95L
1,394 Elo+
Solo
Skadi
Skadi
Squirtle_Blue_Go
Skadi
Level 58
God Stats
40W - 22L
1,752 SR
Queue Stats
411W - 297L
1,566 Elo+
Party 2
Ra
Ra
vBeesama-
Ra
Level 16
God Stats
4W - 0L
1,745 SR
Queue Stats
77W - 24L
1,812 Elo+
Party 2
Yemoja
Yemoja
z_verbalsmakz_z
Yemoja
Level 26
God Stats
22W - 13L
1,759 SR
Queue Stats
95W - 76L
1,586 Elo+
Party 2
Team Averages
Level 29
1,698 SR
1,553 Elo+

VS

Team Averages
Level 29
1,373 SR
1,386 Elo+
The Morrigan
The Morrigan
E4ST96734
The Morrigan
Level 67
God Stats
4W - 3L
1,567 SR
Queue Stats
79W - 77L
1,458 Elo+
Party 1
Ullr
Ullr
Hawaii DIBS
Ullr
Level 27
God Stats
0W - 1L
1,254 SR
Queue Stats
21W - 17L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
HawaiiPOG
Kuzenbo
Level 12
God Stats
1W - 1L
1,207 SR
Queue Stats
5W - 7L
1,224 Elo+
Party 1
Medusa
Medusa
Nightstalker594
Medusa
Level 11
God Stats
22W - 33L
1,394 SR
Queue Stats
27W - 39L
1,304 Elo+
Solo
Chiron
Chiron
YourSelf217
Chiron
Level 29
God Stats
29W - 36L
1,441 SR
Queue Stats
128W - 138L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 3 / 1
4,805
481
1,402
5,356
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Legit4
Danzaburou
12
11 / 0 / 0
7,488
749
4,184
3,435
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,574
557
2,140
3,516
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

13
11 / 0 / 6
7,777
778
8,722
7,944
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 4
5,320
532
809
5,076
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
E4ST96734
The Morrigan
8
0 / 8 / 0
4,748
475
3,456
5,675
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 0
5,275
528
3,843
7,341
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
HawaiiPOG
Kuzenbo
4
0 / 5 / 0
4,010
401
1,100
5,964
3,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
5,048
505
2,758
5,830
1,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
9
0 / 1 / 0
5,107
511
2,617
5,523
1,396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
24
Kills
3
3
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
1
0.5
L
The Morrigan
E4ST96734
The Morrigan
0
8
0
0
L
2
5
0
0.4
L
Kuzenbo
HawaiiPOG
Kuzenbo
0
5
0
0
W
Danzaburou
Legit4
Danzaburou
11
0
0
11
L
1
5
0
0.2
W
1
0
2
2
L
Chiron
0
1
0
0
W
11
0
6
14
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
13,774
25,327
Taken
30,333
9,963
Mitigated
10,187
9,083
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,402
623
0
491
5,356
2,661
0
31
5,325
0
9,088
L
The Morrigan
E4ST96734
The Morrigan
3,456
1,219
22
126
5,675
1,666
0
2,962
2,463
23,686
0
L
3,843
1,611
0
1,046
7,341
2,221
0
2,470
4,781
0
21,099
L
Kuzenbo
HawaiiPOG
Kuzenbo
1,100
799
0
0
5,964
3,607
0
1,770
4,194
7,462
0
W
Danzaburou
Legit4
Danzaburou
4,184
748
0
749
3,435
1,006
688
603
2,832
0
42,230
L
2,758
1,071
0
715
5,830
1,297
828
873
4,873
0
20,383
W
2,140
764
0
1,844
3,516
892
76
57
3,459
0
33,438
L
Chiron
2,617
834
172
2,382
5,523
1,396
0
1,206
4,317
0
26,761
W
8,722
1,081
330
4,182
7,944
3,279
0
2,446
5,498
50,049
0
W
809
136
494
993
5,076
2,125
42
1,419
3,657
9,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
24,188
286
Minions Killed
192
0
Camps Cleared
0
977,311
Distance Traveled
849,355
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,805
481
21
2
0
185,769
0
L
The Morrigan
4,748
475
34
3
0
177,257
2
L
Ullr
5,275
528
42
4
0
178,966
0
L
Kuzenbo
4,010
401
17
2
0
115,986
0
W
Danzaburou
7,488
749
83
8
0
216,622
4
L
Medusa
5,048
505
41
4
0
204,487
0
W
Skadi
5,574
557
73
7
0
192,528
1
L
Chiron
5,107
511
58
6
0
172,659
4
W
Ra
7,777
778
89
9
0
209,104
1
W
Yemoja
5,320
532
20
2
0
173,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role