Player Matchup

Merlin
Merlin
CHANGWEIDRIFT
Merlin
Level 15
God Stats
7W - 5L
1,747 SR
Queue Stats
24W - 21L
1,480 Elo+
Solo
Osiris
Osiris
KvngBill
Osiris
Level 16
God Stats
17W - 24L
1,378 SR
Queue Stats
51W - 62L
1,456 Elo+
Party 2
Set
Set
Neville6428
Set
Level 18
God Stats
1W - 2L
1,748 SR
Queue Stats
38W - 29L
1,449 Elo+
Solo
Rama
Rama
alejox18882
Rama
Level 23
God Stats
5W - 10L
1,497 SR
Queue Stats
105W - 108L
1,554 Elo+
Solo
Sylvanus
Sylvanus
bigflapppttv
Sylvanus
Level 29
God Stats
6W - 8L
1,576 SR
Queue Stats
133W - 127L
1,522 Elo+
Party 2
Team Averages
Level 20
1,589 SR
1,492 Elo+

VS

Team Averages
Level 27
1,502 SR
1,536 Elo+
Hel
Hel
ArtofSorrow
Hel
Level 27
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 2L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
Iscorta
Sun Wukong
Level 24
God Stats
3W - 0L
1,477 SR
Queue Stats
3W - 1L
1,467 Elo+
Party 1
Mulan
Mulan
tomymon
Mulan
Level 28
God Stats
6W - 4L
1,537 SR
Queue Stats
150W - 152L
1,513 Elo+
Solo
Hades
Hades
xHarsmi
Hades
Level 29
God Stats
11W - 6L
1,833 SR
Queue Stats
17W - 9L
1,839 Elo+
Solo
Izanami
Izanami
xSteezy
Izanami
Level 25
God Stats
5W - 5L
1,301 SR
Queue Stats
146W - 131L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 1
12,688
552
10,735
15,075
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
KvngBill
Osiris
18
4 / 3 / 5
11,457
498
12,578
18,885
14,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 7 / 5
9,705
422
6,663
19,408
12,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
10,278
447
10,094
17,027
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
bigflapppttv
Sylvanus
16
5 / 5 / 10
10,743
467
15,749
20,310
10,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,533
458
5,993
12,219
7,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Iscorta
Sun Wukong
15
2 / 6 / 3
10,211
444
4,977
13,781
10,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
tomymon
Mulan
19
6 / 1 / 7
12,466
542
10,001
16,240
9,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
xHarsmi
Hades
20
9 / 2 / 5
14,271
620
21,271
17,804
10,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
xSteezy
Izanami
20
5 / 5 / 9
12,793
556
16,983
18,544
8,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
17
Kills
24
24
Deaths
17
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
5
3
1
1.83
W
Sun Wukong
Iscorta
Sun Wukong
2
6
3
0.58
L
Osiris
KvngBill
Osiris
4
3
5
2.17
L
2
7
5
0.64
L
1
6
5
0.58
L
Sylvanus
bigflapppttv
Sylvanus
5
5
10
2
W
Mulan
tomymon
Mulan
6
1
7
9.5
W
Hades
xHarsmi
Hades
9
2
5
5.75
W
Izanami
xSteezy
Izanami
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
59,225
90,705
Taken
78,588
47,864
Mitigated
45,056
35,065
Healing
33,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,993
1,097
4,396
5,709
12,219
7,052
1,278
3,972
8,211
32,011
0
L
10,735
653
0
1,252
15,075
5,456
436
5,957
9,118
104,734
0
W
Sun Wukong
Iscorta
Sun Wukong
4,977
1,372
0
2,119
13,781
10,211
892
3,751
10,002
0
35,505
L
Osiris
KvngBill
Osiris
12,578
5,461
0
5,256
18,885
14,126
350
3,691
15,194
0
69,066
L
6,663
3,525
0
6,529
19,408
12,426
423
2,860
16,548
0
45,807
L
10,094
7,330
0
5,713
17,027
5,653
1,078
4,833
12,194
0
75,009
L
Sylvanus
bigflapppttv
Sylvanus
15,749
3,214
7,483
8,832
20,310
10,203
182
9,923
10,387
33,959
0
W
Mulan
tomymon
Mulan
10,001
2,197
0
4,519
16,240
9,109
0
5,134
10,898
0
97,786
W
Hades
xHarsmi
Hades
21,271
1,061
428
10,475
17,804
10,241
52
8,456
8,971
111,884
0
W
Izanami
xSteezy
Izanami
16,983
11,639
0
5,416
18,544
8,443
6,186
5,263
13,157
0
125,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,871
Gold Earned
60,274
555
Minions Killed
658
0
Camps Cleared
0
2,043,129
Distance Traveled
2,116,579
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,533
458
68
3
0
439,359
1
L
Merlin
12,688
552
194
8
0
435,110
5
W
Sun Wukong
10,211
444
52
2
0
382,553
1
L
Osiris
11,457
498
138
6
0
400,191
0
L
Set
9,705
422
73
3
0
446,098
0
L
Rama
10,278
447
119
5
0
349,223
4
L
Sylvanus
10,743
467
31
1
0
412,507
3
W
Mulan
12,466
542
161
7
0
478,058
2
W
Hades
14,271
620
196
9
0
434,128
5
W
Izanami
12,793
556
181
8
0
382,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role