Player Matchup

Danzaburou
Danzaburou
Bandolerito
Danzaburou
Level 126
God Stats
5W - 3L
1,746 SR
Queue Stats
217W - 155L
1,647 Elo+
Party 2
Awilix
Awilix
Godztuna
Awilix
Level 157
God Stats
4W - 3L
1,457 SR
Queue Stats
215W - 158L
1,602 Elo+
Party 2
Athena
Athena
Profexscy
Athena
Level 45
God Stats
21W - 7L
1,849 SR
Queue Stats
165W - 106L
1,619 Elo+
Party 2
Scylla
Scylla
Turrin-01
Scylla
Level 58
God Stats
6W - 9L
1,394 SR
Queue Stats
183W - 227L
1,387 Elo+
Solo
Nike
Nike
xurupitaloca
Nike
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 360L
1,263 Elo+
Solo
Team Averages
Level 85
1,589 SR
1,504 Elo+

VS

Team Averages
Level 85
1,509 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KairuBrethur
Baron Samedi
Level 28
God Stats
35W - 32L
1,463 SR
Queue Stats
195W - 213L
1,496 Elo+
Party 1
Anubis
Anubis
Milhoka
Anubis
Level 160
God Stats
26W - 28L
1,532 SR
Queue Stats
349W - 357L
1,551 Elo+
Solo
Fenrir
Fenrir
coodysoto
Fenrir
Level 26
God Stats
12W - 14L
1,476 SR
Queue Stats
160W - 171L
1,468 Elo+
Party 1
Horus
Horus
kepsua
Horus
Level 65
God Stats
9W - 8L
1,575 SR
Queue Stats
260W - 270L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bandolerito
Danzaburou
15
11 / 4 / 4
9,666
690
13,916
10,872
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Godztuna
Awilix
14
6 / 2 / 2
8,701
622
5,774
8,859
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Profexscy
Athena
11
5 / 3 / 9
8,084
577
5,552
11,209
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Turrin-01
Scylla
14
1 / 3 / 5
8,372
598
1,915
5,974
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 0
8,044
575
7,130
10,105
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 3
7,929
566
5,633
5,818
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KairuBrethur
Baron Samedi
11
2 / 6 / 3
7,141
510
3,147
6,894
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Milhoka
Anubis
12
2 / 3 / 1
7,224
516
8,672
10,407
6,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
coodysoto
Fenrir
12
9 / 5 / 1
8,062
576
6,533
11,584
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
kepsua
Horus
9
0 / 8 / 8
5,824
416
4,482
11,240
6,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
26
Kills
15
15
Deaths
26
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
W
Danzaburou
Bandolerito
Danzaburou
11
4
4
3.25
W
Awilix
Godztuna
Awilix
6
2
2
3.5
L
Baron Samedi
KairuBrethur
Baron Samedi
2
6
3
0.58
L
Anubis
Milhoka
Anubis
2
3
1
0.83
W
Athena
Profexscy
Athena
5
3
9
3.17
W
Scylla
Turrin-01
Scylla
1
3
5
1.17
L
Fenrir
coodysoto
Fenrir
9
5
1
1.9
L
Horus
kepsua
Horus
0
8
8
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
28,467
47,019
Taken
45,943
23,394
Mitigated
22,251
9,533
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,633
424
215
1,251
5,818
2,121
0
690
5,060
47,234
0
W
Danzaburou
Bandolerito
Danzaburou
13,916
8,237
0
4,552
10,872
3,503
4,461
2,638
7,847
0
68,088
W
Awilix
Godztuna
Awilix
5,774
2,210
0
444
8,859
3,492
0
1,767
7,020
0
56,184
L
Baron Samedi
KairuBrethur
Baron Samedi
3,147
374
80
445
6,894
2,578
245
1,058
5,836
22,017
0
L
Anubis
Milhoka
Anubis
8,672
615
0
5,280
10,407
6,682
0
1,625
8,152
42,975
0
W
Athena
Profexscy
Athena
5,552
1,193
0
1,060
11,209
8,943
570
2,812
8,201
14,089
0
W
Scylla
Turrin-01
Scylla
1,915
118
0
1,287
5,974
2,009
0
2,453
3,237
50,844
0
L
Fenrir
coodysoto
Fenrir
6,533
1,628
0
3,634
11,584
4,229
0
2,352
9,114
0
27,283
L
Horus
kepsua
Horus
4,482
2,336
450
2,118
11,240
6,641
240
2,687
8,529
0
16,246
W
7,130
1,228
0
2,190
10,105
5,447
642
6,837
3,262
5,803
33,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
36,180
430
Minions Killed
297
0
Camps Cleared
0
1,281,955
Distance Traveled
1,175,625
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,929
566
98
7
0
273,708
8
W
Danzaburou
9,666
690
100
7
0
227,699
2
W
Awilix
8,701
622
100
7
0
277,643
5
L
Baron Samedi
7,141
510
46
3
0
231,316
0
L
Anubis
7,224
516
74
5
0
169,664
4
W
Athena
8,084
577
27
2
0
297,435
11
W
Scylla
8,372
598
111
8
0
245,517
5
L
Fenrir
8,062
576
57
4
0
253,207
1
L
Horus
5,824
416
22
2
0
247,730
1
W
Nike
8,044
575
92
7
0
233,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role