Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hiyosik
Chaac
Level 108
God Stats
2W - 2L
1,356 SR
Queue Stats
38W - 76L
1,341 Elo+
Party 1
Zeus
Zeus
Zombeturtle
Zeus
Level 67
God Stats
7W - 11L
1,368 SR
Queue Stats
10W - 21L
1,321 Elo+
Party 1
Team Averages
Level 88
1,408 SR
1,388 Elo+

VS

Team Averages
Level 68
1,458 SR
1,328 Elo+
Tiamat
Tiamat
Dinomacoroli
Tiamat
Level 120
God Stats
7W - 11L
1,505 SR
Queue Stats
80W - 115L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
EmberNoble
Sylvanus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 263L
1,357 Elo+
Party 2
Rama
Rama
Kaqzii
Rama
Level 12
God Stats
18W - 23L
1,368 SR
Queue Stats
48W - 68L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 3 / 5
9,811
892
9,573
8,367
2,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Hiyosik
Chaac
12
2 / 3 / 10
8,447
768
8,949
13,654
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
4 / 5 / 7
8,876
807
11,020
6,333
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
9 / 2 / 1
9,510
865
7,831
10,013
7,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EmberNoble
Sylvanus
11
1 / 6 / 9
8,006
728
5,062
14,410
13,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Kaqzii
Rama
11
1 / 5 / 7
7,508
683
4,120
9,839
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
13
Kills
11
11
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
5
3.17
L
Tiamat
9
2
1
4.75
L
Sylvanus
EmberNoble
Sylvanus
1
6
9
0.92
W
Chaac
Hiyosik
Chaac
2
3
10
2.33
L
Rama
Kaqzii
Rama
1
5
7
0.9
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
17,013
28,354
Taken
34,262
13,667
Mitigated
24,108
6,531
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,573
7,563
0
818
8,367
2,722
1,933
4,487
3,880
0
43,304
L
Tiamat
7,831
388
0
2,432
10,013
7,154
0
2,985
6,775
37,313
0
L
Sylvanus
EmberNoble
Sylvanus
5,062
1,118
1,375
3,152
14,410
13,083
0
3,561
10,379
13,017
0
W
Chaac
Hiyosik
Chaac
8,949
907
422
4,358
13,654
9,010
350
5,380
8,274
0
25,194
L
Rama
Kaqzii
Rama
4,120
3,305
0
1,138
9,839
3,871
0
3,401
6,088
0
15,258
W
11,020
929
357
576
6,333
1,935
336
3,026
3,307
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
25,024
118
Minions Killed
103
0
Camps Cleared
0
577,428
Distance Traveled
551,731
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,811
892
79
7
0
181,499
1
L
Tiamat
9,510
865
60
5
0
214,159
2
L
Sylvanus
8,006
728
13
1
0
179,339
0
W
Chaac
8,447
768
19
2
0
218,643
2
L
Rama
7,508
683
30
3
0
158,233
0
W
Zeus
8,876
807
20
2
0
177,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role