Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond III
Other W0rld
Loki
Diamond III
Level 160
God Stats
4W - 0L
1,815 SR
Queue Stats
40W - 5L
2,371 MMR
Party 1
Artio
Artio
Diamond III
Taznaar
Artio
Diamond III
Level 145
God Stats
1W - 0L
1,385 SR
Queue Stats
35W - 4L
2,371 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,567 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,682 SR
2,357 MMR
Fenrir
Fenrir
Masters
Lowkey Jungle
Fenrir
Masters
Level 159
God Stats
8W - 4L
1,823 SR
Queue Stats
200W - 127L
2,542 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
ProfOsiris
Baron Samedi
Platinum II
Level 156
God Stats
8W - 7L
1,716 SR
Queue Stats
85W - 74L
2,264 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
Sliced teeth
Xbalanque
Platinum II
Level 145
God Stats
0W - 1L
1,508 SR
Queue Stats
90W - 75L
2,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 5
10,198
680
14,815
12,471
5,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 8
11,388
759
9,763
16,102
16,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Taznaar
Artio
14
4 / 2 / 8
11,268
751
7,736
18,574
15,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Guan YuPersephoneAphroditeAthenaCabrakan

VS

Bans
GilgameshSobekOdinCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
11,166
744
12,614
16,646
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ProfOsiris
Baron Samedi
13
2 / 5 / 1
9,151
610
10,181
12,887
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Sliced teeth
Xbalanque
12
0 / 6 / 3
8,585
572
10,921
11,599
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
8
8
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
5
2.17
L
6
2
2
3.5
W
5
3
8
3
L
Baron Samedi
ProfOsiris
Baron Samedi
2
5
1
0.5
L
Xbalanque
Sliced teeth
Xbalanque
0
6
3
0.25
W
Artio
Taznaar
Artio
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
33,716
47,147
Taken
41,132
38,169
Mitigated
25,177
12,662
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,815
4,108
0
4,666
12,471
5,961
2,507
2,004
10,227
55,128
0
L
12,614
4,903
0
3,938
16,646
15,014
0
7,407
9,239
0
30,750
W
9,763
2,345
0
500
16,102
16,562
107
3,032
12,808
0
30,989
L
Baron Samedi
ProfOsiris
Baron Samedi
10,181
339
2,659
5,242
12,887
6,499
119
7,815
5,072
31,568
0
L
Xbalanque
Sliced teeth
Xbalanque
10,921
1,863
0
1,975
11,599
3,664
299
7,329
4,270
0
37,588
W
Artio
Taznaar
Artio
7,736
308
2,390
5,106
18,574
15,646
344
5,145
13,111
28,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
28,902
156
Minions Killed
134
0
Camps Cleared
0
850,369
Distance Traveled
763,323
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,198
680
85
6
0
267,680
3
L
Fenrir
11,166
744
22
1
0
277,268
3
W
Loki
11,388
759
39
3
0
295,925
4
L
Baron Samedi
9,151
610
51
3
0
230,038
3
L
Xbalanque
8,585
572
61
4
0
256,017
5
W
Artio
11,268
751
32
2
0
286,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role